Player Matchup

Hera
Hera
LaCoSte_TN_94
Hera
Level 68
God Stats
1W - 1L
1,813 SR
Queue Stats
141W - 138L
1,469 Elo+
Party 1
Chang'e
Chang'e
Oasis69_Z3
Chang'e
Level 109
God Stats
0W - 1L
1,906 SR
Queue Stats
85W - 77L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
PtitPiment974
Baron Samedi
Level 158
God Stats
7W - 12L
1,493 SR
Queue Stats
170W - 167L
1,422 Elo+
Party 1
Team Averages
Level 112
1,737 SR
1,445 Elo+

VS

Team Averages
Level 102
1,544 SR
1,517 Elo+
Medusa
Medusa
CatQueen24
Medusa
Level 80
God Stats
22W - 10L
1,552 SR
Queue Stats
204W - 133L
1,524 Elo+
Party 2
Hel
Hel
asw24mp
Hel
Level 124
God Stats
7W - 4L
1,620 SR
Queue Stats
256W - 151L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
asw24mp3
Xing Tian
Level 102
God Stats
2W - 1L
1,461 SR
Queue Stats
308W - 215L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
14,174
567
20,097
16,782
6,566
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Oasis69_Z3
Chang'e
18
6 / 3 / 4
15,409
616
16,591
26,562
9,891
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
PtitPiment974
Baron Samedi
19
3 / 4 / 5
14,302
572
18,239
21,570
8,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CatQueen24
Medusa
20
6 / 2 / 5
15,996
640
20,922
18,177
8,837
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
19
4 / 3 / 8
15,351
614
22,524
23,541
20,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
asw24mp3
Xing Tian
16
2 / 5 / 6
15,277
611
12,565
34,126
55,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
10
Kills
12
12
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
CatQueen24
Medusa
6
2
5
4.25
L
1
5
8
1
L
Chang'e
Oasis69_Z3
Chang'e
6
3
4
2.67
L
Baron Samedi
PtitPiment974
Baron Samedi
3
4
5
1.38
W
Hel
4
3
8
2.67
W
Xing Tian
asw24mp3
Xing Tian
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,927
Damage
56,011
64,914
Taken
75,844
25,289
Mitigated
85,218
33,768
Healing
37,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CatQueen24
Medusa
20,922
8,372
0
500
18,177
8,837
3,848
14,383
3,794
0
119,913
L
20,097
4,842
0
1,694
16,782
6,566
590
7,593
9,189
103,039
0
L
Chang'e
Oasis69_Z3
Chang'e
16,591
1,439
8,390
14,053
26,562
9,891
477
13,555
13,007
79,376
0
L
Baron Samedi
PtitPiment974
Baron Samedi
18,239
292
2,889
6,742
21,570
8,832
152
14,164
7,406
71,098
0
W
Hel
22,524
477
20,766
15,297
23,541
20,712
155
18,836
4,705
84,747
0
W
Xing Tian
asw24mp3
Xing Tian
12,565
603
0
550
34,126
55,669
0
21,836
12,290
27,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
46,624
303
Minions Killed
257
0
Camps Cleared
0
1,326,663
Distance Traveled
1,311,143
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,996
640
137
5
0
433,508
2
L
Hera
14,174
567
122
5
0
431,565
1
L
Chang'e
15,409
616
106
4
0
462,064
5
L
Baron Samedi
14,302
572
75
3
0
433,034
2
W
Hel
15,351
614
100
4
0
466,779
4
W
Xing Tian
15,277
611
20
1
0
410,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role