Player Matchup

Ymir
Ymir
Glockoma115
Ymir
Level 19
God Stats
61W - 48L
1,551 SR
Queue Stats
207W - 243L
1,365 Elo+
Solo
Zeus
Zeus
Gorvat
Zeus
Level 27
God Stats
3W - 4L
1,235 SR
Queue Stats
44W - 44L
1,335 Elo+
Party 1
Janus
Janus
WarmBlanket1959
Janus
Level 32
God Stats
2W - 2L
1,167 SR
Queue Stats
86W - 71L
1,323 Elo+
Party 1
Team Averages
Level 26
1,318 SR
1,341 Elo+

VS

Team Averages
Level 21
1,406 SR
1,316 Elo+
Freya
Freya
ACrims0nKn1ght
Freya
Level 29
God Stats
2W - 2L
1,428 SR
Queue Stats
143W - 125L
1,470 Elo+
Solo
Cerberus
Cerberus
RECK SIEGE
Cerberus
Level 26
God Stats
10W - 17L
1,413 SR
Queue Stats
40W - 37L
1,274 Elo+
Solo
Fenrir
Fenrir
miguels678
Fenrir
Level 7
God Stats
1W - 5L
1,376 SR
Queue Stats
3W - 16L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
12,484
694
6,442
18,420
17,610
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Gorvat
Zeus
16
7 / 5 / 7
13,177
732
20,502
10,048
3,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 7
13,305
739
15,829
15,279
4,547
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 12
11,971
665
10,604
19,506
7,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
RECK SIEGE
Cerberus
15
8 / 3 / 7
13,007
723
14,188
21,944
23,783
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
miguels678
Fenrir
15
5 / 7 / 9
11,765
654
8,873
15,305
10,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
18
Kills
17
17
Deaths
18
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
8
12
1.25
W
4
6
9
1.42
W
Zeus
Gorvat
Zeus
7
5
7
2.1
L
Cerberus
RECK SIEGE
Cerberus
8
3
7
3.83
W
7
6
7
1.75
L
Fenrir
miguels678
Fenrir
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,773
Damage
33,665
43,747
Taken
56,755
25,367
Mitigated
41,314
7,957
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,604
4,331
0
5,873
19,506
7,203
335
15,903
3,603
26,571
0
W
6,442
998
741
952
18,420
17,610
1,132
7,794
10,626
16,251
0
W
Zeus
Gorvat
Zeus
20,502
3,417
241
517
10,048
3,210
849
6,292
3,756
72,442
0
L
Cerberus
RECK SIEGE
Cerberus
14,188
1,258
0
3,811
21,944
23,783
169
16,023
5,921
55,507
0
W
15,829
2,643
328
5,178
15,279
4,547
0
10,730
4,549
53,686
0
L
Fenrir
miguels678
Fenrir
8,873
1,690
0
1,580
15,305
10,328
963
10,901
4,404
0
32,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
36,743
172
Minions Killed
193
0
Camps Cleared
0
888,730
Distance Traveled
923,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,971
665
31
2
0
270,911
0
W
Ymir
12,484
694
23
1
0
296,340
3
W
Zeus
13,177
732
94
5
0
274,275
1
L
Cerberus
13,007
723
124
7
0
325,399
3
W
Janus
13,305
739
55
3
0
318,115
0
L
Fenrir
11,765
654
38
2
0
327,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role