Player Matchup

King Arthur
King Arthur
Ceodag
King Arthur
Level 26
God Stats
1W - 3L
1,344 SR
Queue Stats
40W - 35L
1,502 Elo+
Solo
Thoth
Thoth
Decceiver
Thoth
Level 25
God Stats
2W - 3L
1,507 SR
Queue Stats
90W - 96L
1,433 Elo+
Solo
Da Ji
Da Ji
FinSyndicate101
Da Ji
Level 29
God Stats
8W - 11L
1,484 SR
Queue Stats
37W - 49L
1,395 Elo+
Solo
Sylvanus
Sylvanus
MudAnimal
Sylvanus
Level 27
God Stats
7W - 7L
1,464 SR
Queue Stats
144W - 144L
1,591 Elo+
Solo
Anhur
Anhur
rawchzburger
Anhur
Level 27
God Stats
5W - 11L
1,331 SR
Queue Stats
27W - 36L
1,388 Elo+
Solo
Team Averages
Level 27
1,426 SR
1,462 Elo+

VS

Team Averages
Level 30
1,412 SR
1,457 Elo+
Olorun
Olorun
KagitoYamachi
Olorun
Level 17
God Stats
31W - 59L
1,224 SR
Queue Stats
174W - 240L
1,261 Elo+
Party 1
Nemesis
Nemesis
SH1N0Bi
Nemesis
Level 44
God Stats
7W - 18L
1,306 SR
Queue Stats
25W - 59L
1,204 Elo+
Party 1
Da Ji
Da Ji
SwerdBoi
Da Ji
Level 43
God Stats
3W - 4L
1,358 SR
Queue Stats
17W - 20L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
imtheman15
Cthulhu
Level 17
God Stats
10W - 7L
1,671 SR
Queue Stats
11W - 15L
1,661 Elo+
Party 2
Neith
Neith
pollitohermoso
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ceodag
King Arthur
20
7 / 7 / 12
15,809
1,054
23,059
30,450
20,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Decceiver
Thoth
20
2 / 7 / 11
14,015
934
16,861
20,349
9,345
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 3 / 9
14,326
955
10,943
16,319
7,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
MudAnimal
Sylvanus
20
1 / 4 / 18
15,095
1,006
10,516
20,276
25,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 11 / 10
15,049
1,003
27,182
27,581
11,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 17
13,853
924
13,822
21,602
9,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SH1N0Bi
Nemesis
20
11 / 6 / 8
15,876
1,058
18,427
19,576
7,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
SwerdBoi
Da Ji
20
9 / 6 / 16
15,811
1,054
29,410
21,249
9,410
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
imtheman15
Cthulhu
20
4 / 2 / 20
15,767
1,051
20,531
21,206
19,029
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 2 / 14
16,032
1,069
27,284
13,094
4,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
107
22
Kills
32
32
Deaths
22
60
Assists
75
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ceodag
King Arthur
7
7
12
1.86
L
Thoth
Decceiver
Thoth
2
7
11
1.07
L
7
3
9
3.83
W
1
6
17
1.58
L
Sylvanus
MudAnimal
Sylvanus
1
4
18
2.5
W
Nemesis
SH1N0Bi
Nemesis
11
6
8
2.5
W
Da Ji
SwerdBoi
Da Ji
9
6
16
2.83
W
Cthulhu
imtheman15
Cthulhu
4
2
20
7
W
7
2
14
7
L
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,561
Damage
109,474
114,975
Taken
96,727
74,318
Mitigated
50,128
18,855
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ceodag
King Arthur
23,059
918
0
3,961
30,450
20,983
0
8,266
22,184
0
57,842
L
Thoth
Decceiver
Thoth
16,861
1,440
369
356
20,349
9,345
0
6,019
14,330
49,030
0
L
10,943
3,598
0
0
16,319
7,144
0
5,353
10,966
0
17,859
W
13,822
9,311
1,100
3,984
21,602
9,528
0
4,643
16,959
36,913
0
L
Sylvanus
MudAnimal
Sylvanus
10,516
1,537
7,594
4,599
20,276
25,415
0
8,961
11,315
21,929
0
W
Nemesis
SH1N0Bi
Nemesis
18,427
12,057
0
3,006
19,576
7,761
0
4,751
14,825
0
35,340
W
Da Ji
SwerdBoi
Da Ji
29,410
6,829
0
723
21,249
9,410
0
5,420
15,829
0
41,359
W
Cthulhu
imtheman15
Cthulhu
20,531
1,037
1,390
0
21,206
19,029
0
7,769
13,437
39,625
0
W
27,284
14,492
0
6,767
13,094
4,400
0
4,794
8,300
0
84,977
L
27,182
18,364
0
1,976
27,581
11,431
0
5,754
21,827
0
76,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,294
Gold Earned
77,339
300
Minions Killed
327
7
Camps Cleared
8
1,367,814
Distance Traveled
1,322,964
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,809
1,054
91
6
4
317,502
0
L
Thoth
14,015
934
66
4
0
231,732
0
L
Da Ji
14,326
955
11
1
1
309,753
3
W
Olorun
13,853
924
49
3
2
229,979
0
L
Sylvanus
15,095
1,006
25
2
0
258,300
0
W
Nemesis
15,876
1,058
49
3
2
271,296
0
W
Da Ji
15,811
1,054
24
2
1
278,368
1
W
Cthulhu
15,767
1,051
61
4
1
315,127
0
W
Neith
16,032
1,069
144
10
2
228,194
0
L
Anhur
15,049
1,003
107
7
2
250,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role