Player Matchup

Cerberus
Cerberus
Infraax
Cerberus
Level 14
God Stats
1W - 1L
1,596 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 1
Thoth
Thoth
Mars20040729
Thoth
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,484 Elo+
Party 1
Fenrir
Fenrir
nac-heros
Fenrir
Level 27
God Stats
2W - 0L
1,564 SR
Queue Stats
42W - 46L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
oleistreich
Aphrodite
Level 27
God Stats
3W - 2L
1,628 SR
Queue Stats
86W - 89L
1,554 Elo+
Party 1
Skadi
Skadi
temp-935252
Skadi
Level 39
God Stats
2W - 1L
1,304 SR
Queue Stats
94W - 83L
1,535 Elo+
Party 1
Team Averages
Level 24
1,518 SR
1,471 Elo+

VS

Team Averages
Level 15
1,523 SR
1,463 Elo+
Ymir
Ymir
FrogzzGaming97
Ymir
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 24L
1,582 Elo+
Solo
King Arthur
King Arthur
Loloooo21
King Arthur
Level 29
God Stats
14W - 14L
1,615 SR
Queue Stats
99W - 99L
1,348 Elo+
Solo
Cernunnos
Cernunnos
MeIiodasOfWrath
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,513 Elo+
Solo
The Morrigan
The Morrigan
argerlich_Zeugin
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,469 Elo+
Solo
Thanatos
Thanatos
xxdRinKdAgfUelxx
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Infraax
Cerberus
20
1 / 8 / 11
17,549
450
14,847
35,460
42,271
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 13 / 6
16,156
414
15,931
27,404
9,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
nac-heros
Fenrir
20
14 / 2 / 9
23,183
594
22,172
33,661
16,250
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
oleistreich
Aphrodite
20
3 / 6 / 25
19,371
497
10,536
27,504
21,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 10 / 12
20,484
525
48,001
38,373
15,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 12
21,640
555
18,501
44,670
31,104
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Loloooo21
King Arthur
20
8 / 6 / 5
20,220
518
26,945
32,985
39,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
MeIiodasOfWrath
Cernunnos
20
10 / 10 / 6
19,991
513
26,683
44,591
17,597
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
argerlich_Zeugin
The Morrigan
20
16 / 7 / 10
21,561
553
47,900
24,237
9,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 2
11,810
303
929
5,615
848
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
74
36
Kills
39
39
Deaths
37
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
11
12
1
W
Cerberus
Infraax
Cerberus
1
8
11
0.81
L
King Arthur
Loloooo21
King Arthur
8
6
5
1.75
W
5
13
6
0.62
L
Cernunnos
MeIiodasOfWrath
Cernunnos
10
10
6
1.3
L
The Morrigan
argerlich_Zeugin
The Morrigan
16
7
10
3
W
Fenrir
nac-heros
Fenrir
14
2
9
9.25
W
Aphrodite
oleistreich
Aphrodite
3
6
25
2.58
W
13
10
12
1.9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,487
Damage
120,958
162,402
Taken
152,098
105,182
Mitigated
98,860
68,017
Healing
40,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,501
4,641
0
11,088
44,670
31,104
0
9,806
34,864
167,962
0
W
Cerberus
Infraax
Cerberus
14,847
1,311
0
2,851
35,460
42,271
145
8,121
24,986
76,741
0
L
King Arthur
Loloooo21
King Arthur
26,945
3,206
0
3,612
32,985
39,504
2,150
18,430
14,555
0
113,312
W
15,931
2,787
146
3,842
27,404
9,642
1,294
16,762
10,542
74,247
0
L
Cernunnos
MeIiodasOfWrath
Cernunnos
26,683
13,542
0
19,162
44,591
17,597
2,655
5,249
39,342
0
186,101
L
The Morrigan
argerlich_Zeugin
The Morrigan
47,900
6,995
0
3,583
24,237
9,807
803
8,078
15,850
170,831
6,847
W
Fenrir
nac-heros
Fenrir
22,172
6,243
0
20,697
33,661
16,250
941
8,702
23,849
0
212,894
W
Aphrodite
oleistreich
Aphrodite
10,536
4,078
23,060
15,225
27,504
21,991
890
14,090
13,364
59,885
0
W
48,001
26,246
0
2,196
38,373
15,028
5,865
15,549
22,490
0
199,499
L
929
82
0
2,717
5,615
848
0
339
5,276
0
11,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,743
Gold Earned
95,222
815
Minions Killed
851
0
Camps Cleared
0
3,572,524
Distance Traveled
2,651,645
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
21,640
555
199
5
0
589,793
6
W
Cerberus
17,549
450
150
4
0
673,699
0
L
King Arthur
20,220
518
178
5
0
656,624
3
W
Thoth
16,156
414
98
3
0
635,185
0
L
Cernunnos
19,991
513
208
5
0
611,660
4
L
The Morrigan
21,561
553
237
6
0
662,827
2
W
Fenrir
23,183
594
251
6
0
775,634
0
W
Aphrodite
19,371
497
129
3
0
768,196
5
W
Skadi
20,484
525
187
5
0
719,810
7
L
Thanatos
11,810
303
29
1
0
130,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role