Player Matchup

Set
Set
Silver II
Darkskyysword
Set
Silver II
Level 85
God Stats
5W - 2L
1,632 SR
Queue Stats
59W - 72L
1,162 MMR
Solo
Ymir
Ymir
Silver I
MathStrokeTrojan
Ymir
Silver I
Level 109
God Stats
6W - 4L
1,742 SR
Queue Stats
84W - 66L
1,168 MMR
Solo
Rama
Rama
Silver IV
Ms_JillValentine
Rama
Silver IV
Level 98
God Stats
2W - 0L
1,704 SR
Queue Stats
73W - 71L
1,190 MMR
Solo
Nu Wa
Nu Wa
Silver I
Pipicatwura
Nu Wa
Silver I
Level 157
God Stats
56W - 39L
1,600 SR
Queue Stats
323W - 297L
1,185 MMR
Solo
Nemesis
Nemesis
Silver I
asanoturna182
Nemesis
Silver I
Level 155
God Stats
3W - 2L
1,737 SR
Queue Stats
321W - 286L
1,181 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,683 SR
1,177 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,445 SR
1,247 MMR
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
FI3RZE_KILLER
Poseidon
Silver IV
Level 124
God Stats
2W - 6L
1,345 SR
Queue Stats
153W - 143L
1,191 MMR
Solo
Cupid
Cupid
Silver III
Willa-Cod15
Cupid
Silver III
Level 98
God Stats
5W - 7L
1,572 SR
Queue Stats
244W - 243L
1,142 MMR
Solo
Arachne
Arachne
Silver III
lil gtg
Arachne
Silver III
Level 147
God Stats
3W - 6L
1,425 SR
Queue Stats
37W - 47L
1,202 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
wilisoares
Sun Wukong
Silver V
Level 160
God Stats
4W - 4L
1,381 SR
Queue Stats
26W - 29L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,791
758
1,950
3,361
1,446
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,354
671
333
2,956
1,052
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
1 / 1 / 0
3,696
739
1,229
1,923
398
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,692
738
2,340
1,159
296
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
6
0 / 1 / 0
3,642
728
974
3,363
772
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiHeraAphroditeCthulhuMedusa

VS

Bans
King ArthurThanatosAnubisChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
1 / 0 / 1
3,360
672
1,384
3,910
1,510
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
FI3RZE_KILLER
Poseidon
1
0 / 0 / 0
2,487
497
0
0
0
6
0 / 1 / 1
3,482
696
1,520
958
105
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
lil gtg
Arachne
6
1 / 1 / 0
3,531
706
480
4,381
1,038
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
wilisoares
Sun Wukong
6
1 / 1 / 0
3,551
710
2,248
4,092
1,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
1
1.5
W
1
1
0
1
L
Poseidon
FI3RZE_KILLER
Poseidon
0
0
0
0
W
0
0
0
0
W
1
1
0
1
W
1
0
0
1
L
0
1
1
0.5
W
Nemesis
0
1
0
0
L
Arachne
lil gtg
Arachne
1
1
0
1
L
Sun Wukong
wilisoares
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,826
Damage
5,632
12,762
Taken
13,341
3,964
Mitigated
4,531
5,494
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,384
231
0
1,853
3,910
1,510
0
1,128
2,782
6,307
0
W
1,950
859
0
1,842
3,361
1,446
0
0
3,061
0
13,451
L
Poseidon
FI3RZE_KILLER
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
333
127
0
1,210
2,956
1,052
0
374
2,582
7,908
0
W
1,229
1,146
0
430
1,923
398
0
368
1,555
0
13,098
W
2,340
1,518
0
384
1,159
296
309
276
883
13,948
0
L
1,520
929
0
140
958
105
0
45
913
0
13,889
W
Nemesis
974
385
0
1,628
3,363
772
0
366
2,997
0
17,173
L
Arachne
lil gtg
Arachne
480
320
0
2,701
4,381
1,038
0
1,500
2,881
0
11,804
L
Sun Wukong
wilisoares
Sun Wukong
2,248
533
0
1,900
4,092
1,878
0
0
3,892
0
12,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,175
Gold Earned
16,411
144
Minions Killed
80
0
Camps Cleared
0
459,210
Distance Traveled
388,897
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,360
672
7
1
0
103,874
1
W
Set
3,791
758
31
6
0
88,493
1
L
Poseidon
2,487
497
0
0
0
89
0
W
Ymir
3,354
671
14
3
0
103,978
1
W
Rama
3,696
739
32
6
0
81,717
1
W
Nu Wa
3,692
738
29
6
0
81,936
1
L
Cupid
3,482
696
23
5
0
92,089
1
W
Nemesis
3,642
728
38
8
0
103,086
1
L
Arachne
3,531
706
27
5
0
102,270
0
L
Sun Wukong
3,551
710
23
5
0
90,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role