Player Matchup

Nemesis
Nemesis
BLooDKa
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
M4jistrate
Bellona
Level 29
God Stats
5W - 6L
1,391 SR
Queue Stats
221W - 193L
1,657 Elo+
Solo
Kukulkan
Kukulkan
MarcoRivero17
Kukulkan
Level 14
God Stats
21W - 20L
1,621 SR
Queue Stats
37W - 33L
1,598 Elo+
Solo
Neith
Neith
Shrifier
Neith
Level 7
God Stats
17W - 12L
1,677 SR
Queue Stats
29W - 26L
1,632 Elo+
Solo
Anubis
Anubis
soulxtroc
Anubis
Level 22
God Stats
11W - 12L
1,432 SR
Queue Stats
23W - 24L
1,529 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,583 Elo+

VS

Team Averages
Level 27
1,604 SR
1,535 Elo+
Kuzenbo
Kuzenbo
Feliroc2000
Kuzenbo
Level 28
God Stats
2W - 6L
1,312 SR
Queue Stats
54W - 62L
1,363 Elo+
Solo
Kukulkan
Kukulkan
IronXer0
Kukulkan
Level 28
God Stats
6W - 2L
1,746 SR
Queue Stats
185W - 153L
1,562 Elo+
Solo
Neith
Neith
LsFred
Neith
Level 26
God Stats
62W - 29L
1,766 SR
Queue Stats
177W - 114L
1,585 Elo+
Party 1
Hel
Hel
PandaBeta
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
mikeh16
Nemesis
Level 25
God Stats
5W - 2L
1,697 SR
Queue Stats
90W - 60L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLooDKa
Nemesis
17
4 / 12 / 2
11,313
943
15,689
26,014
9,891
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
M4jistrate
Bellona
18
0 / 1 / 7
11,288
941
9,002
12,183
13,137
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MarcoRivero17
Kukulkan
18
3 / 9 / 5
12,750
1,063
23,461
18,388
7,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Shrifier
Neith
16
3 / 8 / 1
11,333
944
10,053
17,812
6,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
soulxtroc
Anubis
16
0 / 9 / 2
10,522
877
3,881
15,525
7,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

32

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Feliroc2000
Kuzenbo
19
3 / 2 / 19
13,036
1,086
9,623
16,786
26,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
IronXer0
Kukulkan
17
5 / 3 / 10
11,812
984
19,174
10,214
4,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
LsFred
Neith
19
9 / 1 / 18
13,036
1,086
26,583
14,178
6,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
5 / 3 / 15
11,972
998
6,714
14,383
8,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
mikeh16
Nemesis
20
17 / 1 / 13
14,429
1,202
22,152
14,274
7,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
10
Kills
39
39
Deaths
10
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BLooDKa
Nemesis
4
12
2
0.42
W
Kuzenbo
Feliroc2000
Kuzenbo
3
2
19
6.25
W
Kukulkan
IronXer0
Kukulkan
5
3
10
3.33
W
Neith
LsFred
Neith
9
1
18
18
L
Bellona
M4jistrate
Bellona
0
1
7
3.5
L
Kukulkan
MarcoRivero17
Kukulkan
3
9
5
0.61
W
5
3
15
4.17
L
Neith
Shrifier
Neith
3
8
1
0.44
W
Nemesis
mikeh16
Nemesis
17
1
13
23.5
L
Anubis
soulxtroc
Anubis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,086
Damage
84,246
89,922
Taken
69,835
44,687
Mitigated
54,145
5,345
Healing
19,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BLooDKa
Nemesis
15,689
7,139
0
3,093
26,014
9,891
0
8,950
17,064
0
25,043
W
Kuzenbo
Feliroc2000
Kuzenbo
9,623
2,912
0
0
16,786
26,537
0
5,421
11,365
17,293
0
W
Kukulkan
IronXer0
Kukulkan
19,174
2,715
0
0
10,214
4,849
0
3,306
6,908
58,903
0
W
Neith
LsFred
Neith
26,583
11,694
0
2,881
14,178
6,940
0
6,531
7,647
0
44,832
L
Bellona
M4jistrate
Bellona
9,002
1,124
0
375
12,183
13,137
0
7,128
5,055
0
28,121
L
Kukulkan
MarcoRivero17
Kukulkan
23,461
2,702
0
0
18,388
7,771
0
7,819
10,569
69,505
0
W
6,714
537
8,436
4,509
14,383
8,360
0
8,418
5,965
28,133
0
L
Neith
Shrifier
Neith
10,053
6,470
0
539
17,812
6,562
0
7,470
10,342
0
23,033
W
Nemesis
mikeh16
Nemesis
22,152
12,993
0
3,585
14,274
7,459
0
3,666
10,608
0
38,626
L
Anubis
soulxtroc
Anubis
3,881
140
0
1,338
15,525
7,326
0
4,144
11,381
31,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,206
Gold Earned
64,285
264
Minions Killed
245
5
Camps Cleared
13
1,096,520
Distance Traveled
1,175,423
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,313
943
16
1
0
219,282
1
W
Kuzenbo
13,036
1,086
11
1
0
258,221
0
W
Kukulkan
11,812
984
106
9
2
204,635
0
W
Neith
13,036
1,086
41
3
1
241,058
1
L
Bellona
11,288
941
35
3
1
268,709
0
L
Kukulkan
12,750
1,063
125
10
3
208,091
5
W
Hel
11,972
998
65
5
0
229,111
0
L
Neith
11,333
944
25
2
0
194,519
0
W
Nemesis
14,429
1,202
22
2
10
242,398
2
L
Anubis
10,522
877
63
5
1
205,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role