Player Matchup

Baron Samedi
Baron Samedi
ChefJeff45
Baron Samedi
Level 110
God Stats
9W - 5L
1,610 SR
Queue Stats
141W - 103L
1,656 Elo+
Party 1
Ne Zha
Ne Zha
I love Al Binos
Ne Zha
Level 112
God Stats
3W - 4L
1,454 SR
Queue Stats
116W - 89L
1,664 Elo+
Party 1
Cerberus
Cerberus
jakeyjake123192
Cerberus
Level 86
God Stats
9W - 8L
1,777 SR
Queue Stats
156W - 117L
1,631 Elo+
Party 1
Team Averages
Level 103
1,614 SR
1,650 Elo+

VS

Team Averages
Level 101
1,485 SR
1,538 Elo+
Achilles
Achilles
AMJBC
Achilles
Level 107
God Stats
1W - 3L
1,380 SR
Queue Stats
4W - 8L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
TheGr8Mogini
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,587 Elo+
Solo
Serqet
Serqet
ncurrent4
Serqet
Level 67
God Stats
19W - 26L
1,576 SR
Queue Stats
176W - 163L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChefJeff45
Baron Samedi
19
10 / 4 / 7
14,430
722
23,205
15,627
6,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 10
13,697
685
13,724
15,035
13,353
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
2 / 4 / 12
12,427
621
8,932
18,697
18,522
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AMJBC
Achilles
16
5 / 5 / 5
12,914
646
13,106
22,348
26,042
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
TheGr8Mogini
Zhong Kui
15
3 / 7 / 5
12,367
618
12,054
19,764
15,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
ncurrent4
Serqet
15
2 / 6 / 7
12,479
624
10,872
15,288
7,973
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
10
10
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
AMJBC
Achilles
5
5
5
1.5
W
Baron Samedi
ChefJeff45
Baron Samedi
10
4
7
3.38
W
6
2
10
5.5
L
Zhong Kui
TheGr8Mogini
Zhong Kui
3
7
5
0.79
W
Cerberus
2
4
12
2
L
Serqet
ncurrent4
Serqet
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,861
Damage
36,032
49,359
Taken
57,400
38,250
Mitigated
49,645
21,692
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AMJBC
Achilles
13,106
3,845
0
1,901
22,348
26,042
0
13,150
8,949
0
33,608
W
Baron Samedi
ChefJeff45
Baron Samedi
23,205
1,267
3,833
8,850
15,627
6,375
1,645
2,981
11,896
98,846
0
W
13,724
3,143
0
3,121
15,035
13,353
400
3,399
10,381
0
63,542
L
Zhong Kui
TheGr8Mogini
Zhong Kui
12,054
371
243
6,024
19,764
15,630
0
12,039
7,450
58,345
0
W
Cerberus
8,932
252
0
5,888
18,697
18,522
75
5,783
12,176
24,912
0
L
Serqet
ncurrent4
Serqet
10,872
1,660
0
250
15,288
7,973
0
7,022
8,016
0
44,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
37,760
239
Minions Killed
202
0
Camps Cleared
0
1,083,376
Distance Traveled
1,052,105
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,914
646
32
2
0
357,043
2
W
Baron Samedi
14,430
722
136
7
0
332,743
5
W
Ne Zha
13,697
685
60
3
0
378,232
3
L
Zhong Kui
12,367
618
106
5
0
309,328
5
W
Cerberus
12,427
621
43
2
0
372,401
2
L
Serqet
12,479
624
64
3
0
385,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role