Player Matchup

Mercury
Mercury
Bayal
Mercury
Level 88
God Stats
6W - 10L
1,616 SR
Queue Stats
465W - 398L
1,592 Elo+
Party 3
Merlin
Merlin
JohnCrux
Merlin
Level 48
God Stats
32W - 38L
1,534 SR
Queue Stats
448W - 414L
1,526 Elo+
Party 3
Ymir
Ymir
Rackinskulls
Ymir
Level 16
God Stats
1W - 3L
1,475 SR
Queue Stats
26W - 28L
1,503 Elo+
Party 2
Anhur
Anhur
Scytherous
Anhur
Level 89
God Stats
9W - 13L
1,511 SR
Queue Stats
296W - 266L
1,507 Elo+
Party 2
Hercules
Hercules
Thientai00711
Hercules
Level 39
God Stats
3W - 9L
1,419 SR
Queue Stats
159W - 180L
1,444 Elo+
Solo
Team Averages
Level 56
1,511 SR
1,514 Elo+

VS

Team Averages
Level 84
1,671 SR
1,777 Elo+
Hou Yi
Hou Yi
CrookedStick
Hou Yi
Level 146
God Stats
31W - 7L
1,754 SR
Queue Stats
1,233W - 406L
1,812 Elo+
Party 1
Kukulkan
Kukulkan
Maj1ma
Kukulkan
Level 39
God Stats
41W - 5L
1,993 SR
Queue Stats
453W - 104L
1,929 Elo+
Party 1
Thoth
Thoth
OopsWrongLane
Thoth
Level 39
God Stats
10W - 6L
1,531 SR
Queue Stats
402W - 147L
1,904 Elo+
Party 1
Ra
Ra
Sane Lone Wolf
Ra
Level 146
God Stats
9W - 2L
1,578 SR
Queue Stats
245W - 119L
1,741 Elo+
Party 1
Skadi
Skadi
wetooplaya
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bayal
Mercury
8
0 / 4 / 0
4,860
486
367
6,702
1,993
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
JohnCrux
Merlin
8
0 / 6 / 0
4,817
482
980
5,849
1,932
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 2
5,007
501
3,201
7,128
3,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
8
3 / 5 / 0
5,379
538
2,483
6,180
1,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Thientai00711
Hercules
9
0 / 1 / 0
4,885
489
800
8,100
4,097
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
4 / 1 / 4
6,489
649
7,006
5,893
1,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Maj1ma
Kukulkan
12
9 / 0 / 1
7,496
750
7,251
2,425
786
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 2 / 2
5,815
582
3,928
4,398
761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 4
5,847
585
1,235
3,782
1,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
11
1 / 0 / 0
6,320
632
6,285
2,786
794
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
20
20
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bayal
Mercury
0
4
0
0
W
Hou Yi
4
1
4
6
L
Merlin
JohnCrux
Merlin
0
6
0
0
W
Kukulkan
Maj1ma
Kukulkan
9
0
1
9.5
W
5
2
2
3
L
0
4
2
0.25
W
1
0
4
3
L
Anhur
3
5
0
0.6
L
Hercules
Thientai00711
Hercules
0
1
0
0
W
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,831
Damage
25,705
33,959
Taken
19,284
13,220
Mitigated
5,177
6,745
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bayal
Mercury
367
0
0
1,753
6,702
1,993
0
2,814
3,888
0
20,304
W
Hou Yi
7,006
3,954
0
2,979
5,893
1,762
0
3,021
2,872
0
35,405
L
Merlin
JohnCrux
Merlin
980
151
0
331
5,849
1,932
0
4,579
1,270
23,457
0
W
Kukulkan
Maj1ma
Kukulkan
7,251
1,789
0
508
2,425
786
0
980
1,445
41,103
0
W
3,928
224
0
750
4,398
761
0
180
4,218
16,513
0
L
3,201
817
0
390
7,128
3,737
0
1,943
5,185
11,897
0
W
1,235
410
182
3,231
3,782
1,074
34
0
3,782
29,882
0
L
Anhur
2,483
1,234
0
990
6,180
1,461
0
2,559
3,621
0
19,214
L
Hercules
Thientai00711
Hercules
800
107
0
3,281
8,100
4,097
0
519
7,581
0
15,349
W
Skadi
6,285
2,847
0
1,090
2,786
794
1,010
0
2,661
0
34,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
31,967
200
Minions Killed
289
0
Camps Cleared
0
896,530
Distance Traveled
1,004,825
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,860
486
46
5
0
192,934
0
W
Hou Yi
6,489
649
80
8
0
172,101
1
L
Merlin
4,817
482
45
5
0
179,811
3
W
Kukulkan
7,496
750
79
8
0
203,633
1
W
Thoth
5,815
582
17
2
0
209,691
1
L
Ymir
5,007
501
23
2
0
172,184
3
W
Ra
5,847
585
49
5
0
238,494
3
L
Anhur
5,379
538
46
5
0
172,278
3
L
Hercules
4,885
489
40
4
0
179,323
3
W
Skadi
6,320
632
64
6
0
180,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role