Player Matchup

Fenrir
Fenrir
GruntyFire02
Fenrir
Level 50
God Stats
19W - 14L
1,502 SR
Queue Stats
120W - 105L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
It wasnt me6164
Sun Wukong
Level 68
God Stats
29W - 33L
1,502 SR
Queue Stats
94W - 124L
1,216 Elo+
Solo
Vulcan
Vulcan
KESTONEKIDS420
Vulcan
Level 68
God Stats
12W - 30L
1,309 SR
Queue Stats
90W - 139L
1,164 Elo+
Solo
Team Averages
Level 62
1,437 SR
1,211 Elo+

VS

Team Averages
Level 22
1,406 SR
1,087 Elo+
Cthulhu
Cthulhu
CATASTROF3
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,227 Elo+
Solo
Neith
Neith
Mast3rchi3f1500
Neith
Level 18
God Stats
17W - 27L
1,244 SR
Queue Stats
45W - 76L
993 Elo+
Party 1
Loki
Loki
Vladmirbuufn
Loki
Level 22
God Stats
29W - 21L
1,474 SR
Queue Stats
234W - 202L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 4 / 13
14,471
762
20,479
20,443
8,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
It wasnt me6164
Sun Wukong
17
11 / 3 / 11
14,077
741
14,026
23,820
23,421
Hidden Dagger

Hidden Dagger

+15
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
5 / 4 / 8
12,445
655
12,986
9,526
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CATASTROF3
Cthulhu
16
2 / 9 / 6
12,703
669
14,753
28,218
29,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 9 / 8
11,920
627
12,081
15,710
7,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 10 / 1
12,804
674
6,361
17,046
7,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
11
11
Deaths
28
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CATASTROF3
Cthulhu
2
9
6
0.56
W
Fenrir
10
4
13
4.13
W
Sun Wukong
It wasnt me6164
Sun Wukong
11
3
11
5.5
W
5
4
8
2.25
L
2
9
8
0.67
L
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
33,195
53,789
Taken
60,974
35,976
Mitigated
44,001
14,290
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CATASTROF3
Cthulhu
14,753
1,376
100
1,683
28,218
29,562
779
8,134
19,795
47,497
0
W
Fenrir
20,479
10,881
0
8,798
20,443
8,776
1,204
4,185
16,258
0
71,628
W
Sun Wukong
It wasnt me6164
Sun Wukong
14,026
3,130
0
5,492
23,820
23,421
1,195
7,228
16,592
0
50,885
W
12,986
5,950
0
0
9,526
3,779
727
3,470
6,056
50,987
0
L
12,081
5,966
111
3,052
15,710
7,204
0
1,367
14,118
0
42,587
L
6,361
2,128
57
1,919
17,046
7,235
1,949
3,517
13,329
0
37,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
37,427
178
Minions Killed
171
0
Camps Cleared
0
839,785
Distance Traveled
796,616
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,703
669
73
4
0
310,310
0
W
Fenrir
14,471
762
73
4
0
318,164
0
W
Sun Wukong
14,077
741
44
2
0
292,995
1
W
Vulcan
12,445
655
61
3
0
228,626
3
L
Neith
11,920
627
64
3
0
238,803
0
L
Loki
12,804
674
34
2
0
247,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role