Player Matchup

Nike
Nike
Platinum V
CRUSADINGASIAN
Nike
Platinum V
Level 118
God Stats
0W - 1L
1,600 SR
Queue Stats
105W - 89L
1,694 MMR
Party 2
Ganesha
Ganesha
Gold II
CRUSADINGBABY98
Ganesha
Gold II
Level 123
God Stats
4W - 3L
1,609 SR
Queue Stats
97W - 90L
1,578 MMR
Party 2
Vulcan
Vulcan
Platinum V
sparkymacgyver
Vulcan
Platinum V
Level 127
God Stats
0W - 1L
1,427 SR
Queue Stats
6W - 3L
1,956 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,545 SR
1,742 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,622 SR
1,645 MMR
Baron Samedi
Baron Samedi
Silver II
Alpha6Alpha
Baron Samedi
Silver II
Level 149
God Stats
12W - 5L
1,810 SR
Queue Stats
169W - 154L
1,451 MMR
Party 1
Persephone
Persephone
Gold I
Cold Blooded 00
Persephone
Gold I
Level 160
God Stats
6W - 4L
1,545 SR
Queue Stats
182W - 169L
1,846 MMR
Party 1
Medusa
Medusa
Gold I
ITZNOTMARZ
Medusa
Gold I
Level 88
God Stats
8W - 11L
1,510 SR
Queue Stats
405W - 437L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 6
16,274
678
15,507
21,515
22,243
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 3 / 17
15,711
655
11,360
28,017
31,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 6 / 4
15,282
637
17,776
14,561
5,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
CthulhuBacchusAphroditeKumbhakarnaHera

VS

Bans
ZeusChaacAresYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha6Alpha
Baron Samedi
18
2 / 5 / 9
14,654
611
10,936
22,431
26,274
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Cold Blooded 00
Persephone
19
4 / 6 / 6
15,945
664
20,144
14,928
4,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ITZNOTMARZ
Medusa
20
8 / 6 / 6
16,734
697
16,914
19,090
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
17
Kills
14
14
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alpha6Alpha
Baron Samedi
2
5
9
1.3
L
9
5
6
2.4
L
0
3
17
2.83
W
Persephone
Cold Blooded 00
Persephone
4
6
6
1.17
W
Medusa
ITZNOTMARZ
Medusa
8
6
6
1.83
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
47,994
64,093
Taken
56,449
59,190
Mitigated
35,849
9,649
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alpha6Alpha
Baron Samedi
10,936
1,181
1,996
8,786
22,431
26,274
408
11,693
10,355
52,374
0
L
15,507
3,260
0
2,546
21,515
22,243
2,007
8,762
12,385
0
90,628
L
11,360
910
1,542
4,876
28,017
31,525
802
14,896
12,639
38,723
0
W
Persephone
Cold Blooded 00
Persephone
20,144
2,060
0
1,803
14,928
4,023
1,378
6,881
7,845
86,007
0
W
Medusa
ITZNOTMARZ
Medusa
16,914
7,568
0
4,382
19,090
5,552
1,875
10,982
7,933
0
97,627
L
17,776
5,032
0
685
14,561
5,422
994
6,566
7,870
85,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
47,333
259
Minions Killed
273
0
Camps Cleared
0
1,297,233
Distance Traveled
1,204,763
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,654
611
68
3
0
386,554
3
L
Nike
16,274
678
117
5
0
446,535
0
L
Ganesha
15,711
655
5
0
0
421,605
3
W
Persephone
15,945
664
108
5
0
391,268
0
W
Medusa
16,734
697
97
4
0
426,941
4
L
Vulcan
15,282
637
137
6
0
429,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role