Player Matchup

Xbalanque
Xbalanque
Frost575
Xbalanque
Level 8
God Stats
2W - 1L
1,680 SR
Queue Stats
53W - 45L
1,349 Elo+
Solo
Ares
Ares
Gabsther666
Ares
Level 15
God Stats
3W - 1L
1,201 SR
Queue Stats
26W - 35L
1,260 Elo+
Solo
Chernobog
Chernobog
Slik-Marauder
Chernobog
Level 11
God Stats
3W - 2L
1,480 SR
Queue Stats
7W - 8L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snowball309
Tsukuyomi
Level 17
God Stats
11W - 18L
1,365 SR
Queue Stats
130W - 150L
1,320 Elo+
Solo
Scylla
Scylla
halalmeat
Scylla
Level 8
God Stats
25W - 22L
1,683 SR
Queue Stats
289W - 269L
1,451 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,345 Elo+

VS

Team Averages
Level 19
1,404 SR
1,362 Elo+
Chaac
Chaac
CrockedHorse946
Chaac
Level 28
God Stats
1W - 2L
1,447 SR
Queue Stats
35W - 44L
1,267 Elo+
Solo
Sol
Sol
DeadKushCaptain
Sol
Level 7
God Stats
14W - 13L
1,251 SR
Queue Stats
16W - 20L
1,338 Elo+
Solo
Jormungandr
Jormungandr
ProfessorEclipse
Jormungandr
Level 16
God Stats
3W - 2L
1,453 SR
Queue Stats
65W - 89L
1,347 Elo+
Solo
Olorun
Olorun
ThoughtPrism919
Olorun
Level 27
God Stats
20W - 26L
1,367 SR
Queue Stats
286W - 297L
1,356 Elo+
Solo
Ares
Ares
kakashigamer125
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Frost575
Xbalanque
14
1 / 3 / 2
10,015
770
2,279
2,604
893
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 0 / 29
13,248
1,019
20,206
17,851
9,024
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Slik-Marauder
Chernobog
20
12 / 2 / 25
14,407
1,108
32,060
18,550
8,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Snowball309
Tsukuyomi
20
15 / 2 / 19
14,657
1,127
28,085
14,783
6,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
halalmeat
Scylla
20
8 / 0 / 25
14,054
1,081
24,084
11,716
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 4
12,217
940
21,527
33,234
23,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 9 / 0
12,158
935
19,230
22,483
6,798
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ProfessorEclipse
Jormungandr
17
0 / 6 / 3
10,914
840
9,568
25,584
16,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 3
11,620
894
8,839
15,688
9,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 10 / 2
10,593
815
1,985
19,486
10,585
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
19
40
Kills
7
7
Deaths
41
100
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
L
3
9
0
0.33
W
Xbalanque
Frost575
Xbalanque
1
3
2
0.67
W
4
0
29
18.5
L
Jormungandr
ProfessorEclipse
Jormungandr
0
6
3
0.25
W
Chernobog
Slik-Marauder
Chernobog
12
2
25
12.25
W
Tsukuyomi
Snowball309
Tsukuyomi
15
2
19
12.25
L
2
4
3
0.88
W
Scylla
halalmeat
Scylla
8
0
25
20.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,714
Damage
61,149
65,504
Taken
116,475
29,562
Mitigated
66,539
10,834
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,527
6,214
426
6,368
33,234
23,813
0
10,935
22,299
0
42,438
L
19,230
5,647
0
5,214
22,483
6,798
0
10,791
11,692
47,710
0
W
Xbalanque
Frost575
Xbalanque
2,279
1,297
0
0
2,604
893
0
1,493
1,036
0
4,401
W
20,206
2,224
44
1,622
17,851
9,024
0
11,604
6,097
24,319
0
L
Jormungandr
ProfessorEclipse
Jormungandr
9,568
3,452
166
0
25,584
16,143
0
8,448
15,946
36,197
0
W
Chernobog
Slik-Marauder
Chernobog
32,060
25,283
1,507
7,090
18,550
8,493
0
12,480
5,970
0
57,478
W
Tsukuyomi
Snowball309
Tsukuyomi
28,085
8,663
0
571
14,783
6,575
0
6,935
7,598
0
58,913
L
8,839
3,449
3,956
5,692
15,688
9,200
0
4,797
10,891
38,328
0
W
Scylla
halalmeat
Scylla
24,084
1,815
0
0
11,716
4,577
0
7,110
4,456
55,874
0
L
1,985
426
0
83
19,486
10,585
0
9,319
10,167
7,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,381
Gold Earned
57,502
254
Minions Killed
221
4
Camps Cleared
8
1,018,665
Distance Traveled
1,076,046
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,217
940
50
4
2
237,179
0
L
Sol
12,158
935
59
5
2
227,976
0
W
Xbalanque
10,015
770
1
0
0
38,274
0
W
Ares
13,248
1,019
10
1
1
247,439
0
L
Jormungandr
10,914
840
42
3
1
221,143
2
W
Chernobog
14,407
1,108
65
5
0
207,044
0
W
Tsukuyomi
14,657
1,127
88
7
3
274,451
0
L
Olorun
11,620
894
65
5
2
206,993
4
W
Scylla
14,054
1,081
90
7
0
251,457
0
L
Ares
10,593
815
5
0
1
182,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role