Player Matchup

Skadi
Skadi
Amelka2507
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,187 Elo+
Solo
Bakasura
Bakasura
Exot1c playz338
Bakasura
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 68L
1,020 Elo+
Party 1
Fenrir
Fenrir
Gxts flohr
Fenrir
Level 46
God Stats
3W - 1L
1,697 SR
Queue Stats
47W - 60L
1,169 Elo+
Party 1
Neith
Neith
THEBRUNO3912
Neith
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
136W - 178L
1,105 Elo+
Solo
Nox
Nox
xkoyjinn
Nox
Level 23
God Stats
49W - 51L
1,359 SR
Queue Stats
147W - 186L
1,108 Elo+
Solo
Team Averages
Level 28
1,468 SR
1,118 Elo+

VS

Team Averages
Level 20
1,295 SR
1,088 Elo+
Heimdallr
Heimdallr
BloodCuz57
Heimdallr
Level 15
God Stats
39W - 36L
1,430 SR
Queue Stats
116W - 108L
1,055 Elo+
Solo
Cupid
Cupid
Enjoiful15
Cupid
Level 27
God Stats
60W - 46L
1,465 SR
Queue Stats
96W - 91L
1,215 Elo+
Solo
Olorun
Olorun
HeitorFocchesat
Olorun
Level 20
God Stats
2W - 11L
1,072 SR
Queue Stats
27W - 51L
965 Elo+
Solo
Hel
Hel
ailany
Hel
Level 13
God Stats
2W - 4L
1,141 SR
Queue Stats
21W - 35L
853 Elo+
Solo
Pele
Pele
xAlbinoGodx
Pele
Level 27
God Stats
16W - 12L
1,367 SR
Queue Stats
155W - 120L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 11 / 2
10,080
438
5,177
15,817
4,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
12
1 / 13 / 3
9,670
420
2,524
17,267
5,808
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Gxts flohr
Fenrir
17
7 / 11 / 2
12,322
536
11,830
23,881
9,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 12 / 3
10,905
474
9,232
15,819
4,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 8 / 1
10,364
451
10,618
13,223
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodCuz57
Heimdallr
17
2 / 1 / 6
11,532
501
7,172
11,897
7,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
20
19 / 1 / 10
14,576
634
21,394
8,254
3,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
13 / 8 / 12
12,760
555
11,400
15,940
6,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
ailany
Hel
14
0 / 3 / 9
9,506
413
881
7,955
4,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
18 / 2 / 11
14,692
639
21,166
17,778
7,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
13
Kills
52
55
Deaths
15
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
11
2
0.18
W
Heimdallr
BloodCuz57
Heimdallr
2
1
6
5
W
Cupid
19
1
10
24
L
Bakasura
1
13
3
0.19
L
Fenrir
Gxts flohr
Fenrir
7
11
2
0.73
W
13
8
12
2.38
L
2
12
3
0.29
W
Hel
ailany
Hel
0
3
9
1.5
W
18
2
11
11.75
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
62,013
86,007
Taken
61,824
28,326
Mitigated
28,525
12,826
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,177
2,240
0
942
15,817
4,204
1,846
2,055
13,712
0
45,926
W
Heimdallr
BloodCuz57
Heimdallr
7,172
4,442
0
3,215
11,897
7,096
878
3,893
8,004
0
53,982
W
Cupid
21,394
11,637
558
4,862
8,254
3,521
2,374
1,492
6,762
0
83,215
L
Bakasura
2,524
1,537
99
2,644
17,267
5,808
246
2,083
15,109
0
18,702
L
Fenrir
Gxts flohr
Fenrir
11,830
4,880
279
6,247
23,881
9,174
0
5,249
18,582
0
68,572
W
11,400
6,151
2,131
3,605
15,940
6,227
6,497
1,450
14,452
50,022
0
L
9,232
2,508
0
1,375
15,819
4,538
2,340
1,428
14,366
0
65,362
W
Hel
ailany
Hel
881
487
1,343
767
7,955
4,190
675
943
7,012
13,132
0
W
21,166
7,347
0
7,762
17,778
7,491
1,117
2,840
14,913
0
130,599
L
10,618
179
0
1,240
13,223
4,602
842
1,642
11,341
49,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
63,066
420
Minions Killed
467
0
Camps Cleared
0
1,709,654
Distance Traveled
1,945,392
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,080
438
96
4
0
265,714
1
W
Heimdallr
11,532
501
91
4
0
365,840
2
W
Cupid
14,576
634
138
6
0
417,253
3
L
Bakasura
9,670
420
43
2
0
363,129
0
L
Fenrir
12,322
536
82
4
0
408,838
0
W
Olorun
12,760
555
76
3
0
326,305
0
L
Neith
10,905
474
108
5
0
326,980
9
W
Hel
9,506
413
24
1
0
373,941
4
W
Pele
14,692
639
138
6
0
462,053
0
L
Nox
10,364
451
91
4
0
344,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role