Player Matchup

Chaac
Chaac
Golfgti170
Chaac
Level 119
God Stats
2W - 2L
1,547 SR
Queue Stats
45W - 60L
1,419 Elo+
Solo
Chronos
Chronos
MajinVegeta15
Chronos
Level 42
God Stats
6W - 3L
1,527 SR
Queue Stats
275W - 262L
1,404 Elo+
Party 1
Olorun
Olorun
MinatoSniping
Olorun
Level 82
God Stats
5W - 4L
1,529 SR
Queue Stats
239W - 222L
1,464 Elo+
Party 1
Janus
Janus
Tokinadaa
Janus
Level 28
God Stats
2W - 2L
1,276 SR
Queue Stats
90W - 87L
1,412 Elo+
Party 1
Thor
Thor
paxanpukan
Thor
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,453 Elo+
Solo
Team Averages
Level 62
1,476 SR
1,430 Elo+

VS

Team Averages
Level 62
1,457 SR
1,399 Elo+
Arachne
Arachne
Andvett
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bawritter
Pele
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
88W - 76L
1,400 Elo+
Solo
Vamana
Vamana
JOHNCONOR1
Vamana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,415 Elo+
Solo
Kali
Kali
SPablO219
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo
Medusa
Medusa
Sebek069
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
9 / 1 / 18
11,427
879
16,025
23,936
26,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Chronos
17
6 / 4 / 20
10,920
840
16,789
13,582
5,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 1 / 21
10,099
777
12,763
7,999
4,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Tokinadaa
Janus
16
7 / 6 / 12
10,704
823
9,454
10,746
3,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 6 / 11
10,511
809
8,922
10,308
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andvett
Arachne
15
2 / 7 / 8
8,708
670
6,788
13,208
5,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
17
5 / 6 / 7
9,735
749
16,664
14,494
5,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
JOHNCONOR1
Vamana
17
7 / 4 / 7
9,168
705
16,363
13,695
9,578
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
14
1 / 7 / 8
8,287
637
3,943
12,563
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Sebek069
Medusa
15
3 / 8 / 9
8,737
672
9,891
15,240
5,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
57
32
Kills
18
18
Deaths
32
82
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andvett
Arachne
2
7
8
0.86
L
Pele
5
6
7
1.42
W
Chaac
9
1
18
18
L
Vamana
JOHNCONOR1
Vamana
7
4
7
2.63
W
Chronos
6
4
20
4
W
3
1
21
13.5
L
Kali
1
7
8
0.71
L
Medusa
Sebek069
Medusa
3
8
9
0.94
W
Janus
Tokinadaa
Janus
7
6
12
2.17
W
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,953
Damage
53,649
66,571
Taken
69,200
45,860
Mitigated
31,039
32,665
Healing
24,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andvett
Arachne
6,788
3,771
1,199
3,398
13,208
5,015
0
7,908
5,025
0
13,366
L
Pele
16,664
4,275
1,943
4,856
14,494
5,823
0
7,764
6,617
0
34,747
W
Chaac
16,025
996
1,913
13,698
23,936
26,881
208
0
23,936
4,830
33,965
L
Vamana
JOHNCONOR1
Vamana
16,363
9,477
1,342
5,190
13,695
9,578
0
9,523
4,153
0
23,442
W
Chronos
16,789
3,603
1,361
4,319
13,582
5,512
1,608
0
13,582
38,398
0
W
12,763
4,349
4,156
4,240
7,999
4,098
2,737
0
7,999
28,222
0
L
Kali
3,943
1,141
766
2,044
12,563
4,632
0
7,568
4,820
0
9,245
L
Medusa
Sebek069
Medusa
9,891
3,966
419
2,909
15,240
5,991
0
7,998
6,992
0
20,081
W
Janus
Tokinadaa
Janus
9,454
423
1,477
1,501
10,746
3,414
62
0
10,746
19,592
0
W
8,922
1,014
0
0
10,308
5,955
359
0
10,308
0
14,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,661
Gold Earned
44,635
152
Minions Killed
98
0
Camps Cleared
0
1,190,804
Distance Traveled
1,096,493
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,708
670
17
1
0
209,595
0
L
Pele
9,735
749
35
3
0
235,470
0
W
Chaac
11,427
879
25
2
0
239,456
3
L
Vamana
9,168
705
10
1
0
255,746
0
W
Chronos
10,920
840
53
4
0
236,099
1
W
Olorun
10,099
777
32
2
0
268,460
1
L
Kali
8,287
637
15
1
0
199,953
0
L
Medusa
8,737
672
21
2
0
195,729
1
W
Janus
10,704
823
32
2
0
216,122
5
W
Thor
10,511
809
10
1
0
230,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role