Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Fazamen
Chang'e
Level 126
God Stats
10W - 6L
1,634 SR
Queue Stats
346W - 362L
1,531 Elo+
Solo
Sobek
Sobek
Ri53_Amir
Sobek
Level 148
God Stats
1W - 1L
1,965 SR
Queue Stats
34W - 32L
1,497 Elo+
Solo
Athena
Athena
ervin333
Athena
Level 84
God Stats
1W - 4L
1,285 SR
Queue Stats
379W - 367L
1,466 Elo+
Solo
Tyr
Tyr
mnsa96
Tyr
Level 140
God Stats
6W - 6L
1,490 SR
Queue Stats
364W - 349L
1,440 Elo+
Party 2
Team Averages
Level 128
1,575 SR
1,487 Elo+

VS

Team Averages
Level 106
1,400 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
Drose22
Kumbhakarna
Level 64
God Stats
3W - 2L
1,524 SR
Queue Stats
65W - 71L
1,507 Elo+
Solo
Achilles
Achilles
Jihnn
Achilles
Level 102
God Stats
6W - 1L
1,491 SR
Queue Stats
297W - 300L
1,471 Elo+
Solo
Scylla
Scylla
Rosiii
Scylla
Level 154
God Stats
5W - 3L
1,652 SR
Queue Stats
235W - 243L
1,492 Elo+
Party 1
Athena
Athena
Yasmori
Athena
Level 64
God Stats
3W - 0L
1,094 SR
Queue Stats
67W - 74L
1,460 Elo+
Party 1
Anhur
Anhur
raykrimort
Anhur
Level 146
God Stats
8W - 16L
1,241 SR
Queue Stats
781W - 829L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
12 / 7 / 13
14,745
867
30,448
19,225
9,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Fazamen
Chang'e
18
7 / 5 / 10
12,086
711
17,072
16,491
6,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
Ri53_Amir
Sobek
18
2 / 4 / 14
12,174
716
8,105
27,077
33,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
ervin333
Athena
20
6 / 9 / 15
12,174
716
16,170
31,257
27,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tyr
mnsa96
Tyr
17
2 / 8 / 13
11,122
654
9,458
26,908
22,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Drose22
Kumbhakarna
20
4 / 7 / 23
12,752
750
12,153
30,336
46,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Jihnn
Achilles
20
8 / 5 / 17
13,696
806
31,806
23,298
32,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Rosiii
Scylla
20
11 / 6 / 18
14,425
849
29,489
15,634
8,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Yasmori
Athena
19
4 / 4 / 20
11,802
694
8,465
17,705
23,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
17
6 / 8 / 15
11,801
694
16,573
16,209
8,979
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
126
29
Kills
33
33
Deaths
30
65
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
12
7
13
2.64
W
Kumbhakarna
Drose22
Kumbhakarna
4
7
23
2.21
L
Chang'e
Fazamen
Chang'e
7
5
10
2.4
W
Achilles
Jihnn
Achilles
8
5
17
3.3
L
Sobek
Ri53_Amir
Sobek
2
4
14
2.25
W
Scylla
Rosiii
Scylla
11
6
18
3.33
W
Athena
Yasmori
Athena
4
4
20
3.5
L
Athena
ervin333
Athena
6
9
15
1.5
L
Tyr
mnsa96
Tyr
2
8
13
1.06
W
Anhur
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,253
Damage
98,486
120,958
Taken
103,182
99,146
Mitigated
119,773
50,790
Healing
37,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
30,448
1,709
2,077
2,288
19,225
9,389
1,219
7,163
12,062
55,604
0
W
Kumbhakarna
Drose22
Kumbhakarna
12,153
2,807
2,141
8,837
30,336
46,165
561
21,337
8,849
20,819
0
L
Chang'e
Fazamen
Chang'e
17,072
3,415
22,581
6,945
16,491
6,853
439
9,396
7,095
34,007
0
W
Achilles
Jihnn
Achilles
31,806
12,499
1,255
8,820
23,298
32,728
1,839
15,715
7,483
0
59,911
L
Sobek
Ri53_Amir
Sobek
8,105
451
2,163
6,468
27,077
33,253
601
9,442
17,635
24,637
0
W
Scylla
Rosiii
Scylla
29,489
3,478
2,631
3,657
15,634
8,085
1,769
11,188
4,346
73,355
0
W
Athena
Yasmori
Athena
8,465
2,444
2,802
2,411
17,705
23,816
879
10,119
7,411
12,968
0
L
Athena
ervin333
Athena
16,170
3,518
974
1,975
31,257
27,263
1,514
11,774
19,483
33,601
0
L
Tyr
mnsa96
Tyr
9,458
1,416
1,437
3,882
26,908
22,388
1,490
12,332
14,576
0
14,059
W
Anhur
16,573
7,522
2,519
2,614
16,209
8,979
1,037
13,436
2,673
0
23,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,301
Gold Earned
64,476
160
Minions Killed
182
0
Camps Cleared
0
1,345,726
Distance Traveled
1,474,830
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,745
867
52
3
0
276,722
2
W
Kumbhakarna
12,752
750
11
1
0
301,171
0
L
Chang'e
12,086
711
47
3
0
255,399
0
W
Achilles
13,696
806
50
3
0
295,797
0
L
Sobek
12,174
716
22
1
0
283,318
0
W
Scylla
14,425
849
88
5
0
270,492
1
W
Athena
11,802
694
10
1
0
327,624
0
L
Athena
12,174
716
35
2
0
253,697
0
L
Tyr
11,122
654
4
0
0
276,590
0
W
Anhur
11,801
694
23
1
0
279,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role