Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Fireshield
Skadi
Level 56
God Stats
5W - 5L
1,541 SR
Queue Stats
320W - 306L
1,486 Elo+
Party 2
Persephone
Persephone
Terps Johnson
Persephone
Level 28
God Stats
2W - 0L
1,803 SR
Queue Stats
140W - 115L
1,660 Elo+
Party 2
Nemesis
Nemesis
Toxicmagic22976
Nemesis
Level 66
God Stats
19W - 5L
1,870 SR
Queue Stats
331W - 163L
1,590 Elo+
Party 2
Ymir
Ymir
dahDragon
Ymir
Level 78
God Stats
1W - 2L
1,285 SR
Queue Stats
146W - 155L
1,451 Elo+
Party 2
Team Averages
Level 66
1,600 SR
1,538 Elo+

VS

Team Averages
Level 63
1,560 SR
1,481 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Cavs
Set
Level 129
God Stats
4W - 6L
1,552 SR
Queue Stats
631W - 550L
1,544 Elo+
Party 1
Izanami
Izanami
TheRealNoHezi
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 3
Baron Samedi
Baron Samedi
i zoroark 100
Baron Samedi
Level 49
God Stats
8W - 6L
1,448 SR
Queue Stats
120W - 113L
1,434 Elo+
Solo
Ymir
Ymir
xMCGEEZYx
Ymir
Level 12
God Stats
5W - 2L
1,801 SR
Queue Stats
12W - 8L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 6
6,490
499
4,410
9,714
3,609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
11
2 / 3 / 3
6,965
536
4,713
5,695
1,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Terps Johnson
Persephone
13
2 / 1 / 5
8,119
625
5,673
3,820
1,367
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
18 / 0 / 1
10,537
811
14,618
9,778
3,950
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
11
0 / 4 / 2
6,732
518
2,398
7,712
2,966
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 1
6,575
506
4,307
5,790
3,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Set
Cavs
Set
10
6 / 4 / 0
7,218
555
4,138
10,376
3,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
11
1 / 5 / 2
6,313
486
3,517
7,061
1,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
i zoroark 100
Baron Samedi
10
2 / 8 / 0
6,465
497
3,623
10,446
3,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
0 / 4 / 3
5,352
412
2,380
8,873
3,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
10
11
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
6
1.33
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
Set
Cavs
Set
6
4
0
1.5
W
Skadi
2
3
3
1.17
W
Persephone
Terps Johnson
Persephone
2
1
5
4.5
L
Izanami
1
5
2
0.4
W
18
0
1
18.5
W
Ymir
0
4
2
0.25
L
Baron Samedi
i zoroark 100
Baron Samedi
2
8
0
0.25
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
17,965
36,719
Taken
42,546
13,545
Mitigated
15,928
6,887
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,410
263
147
708
9,714
3,609
302
1,289
8,425
23,592
0
L
Sun Wukong
 
Sun Wukong
4,307
949
0
1,810
5,790
3,973
0
2,398
3,392
0
31,699
L
Set
Cavs
Set
4,138
1,767
0
2,827
10,376
3,334
0
1,316
9,060
0
33,632
W
Skadi
4,713
1,959
0
590
5,695
1,653
666
538
5,157
0
39,861
W
Persephone
Terps Johnson
Persephone
5,673
436
0
1,006
3,820
1,367
0
2,448
1,372
43,968
0
L
Izanami
3,517
1,969
0
0
7,061
1,719
608
1,489
5,572
0
36,502
W
14,618
7,853
0
4,266
9,778
3,950
0
1,728
8,050
0
66,275
W
Ymir
2,398
894
0
170
7,712
2,966
618
0
7,336
25,998
0
L
Baron Samedi
i zoroark 100
Baron Samedi
3,623
0
105
1,779
10,446
3,630
0
5,592
4,854
25,706
0
L
Ymir
2,380
321
345
1,008
8,873
3,272
0
1,686
7,187
12,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,843
Gold Earned
31,923
353
Minions Killed
264
0
Camps Cleared
0
1,268,525
Distance Traveled
1,035,221
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,490
499
29
2
0
263,366
2
L
Sun Wukong
6,575
506
62
5
0
176,717
1
L
Set
7,218
555
64
5
0
219,773
2
W
Skadi
6,965
536
81
6
0
227,001
4
W
Persephone
8,119
625
89
7
0
246,671
0
L
Izanami
6,313
486
72
6
0
229,694
2
W
Nemesis
10,537
811
100
8
0
316,767
5
W
Ymir
6,732
518
54
4
0
214,720
0
L
Baron Samedi
6,465
497
49
4
0
215,225
2
L
Ymir
5,352
412
17
1
0
193,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role