Player Matchup

Olorun
Olorun
Silverari
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
WerbertHest
Cthulhu
Level 5
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
WolferBlack
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Team Averages
Level 20
1,474 SR
1,368 Elo+

VS

Team Averages
Level 53
1,393 SR
1,432 Elo+
Mercury
Mercury
Playermenn
Mercury
Level 27
God Stats
2W - 1L
1,381 SR
Queue Stats
87W - 77L
1,508 Elo+
Party 2
Fenrir
Fenrir
XenoSavvy
Fenrir
Level 63
God Stats
4W - 1L
1,195 SR
Queue Stats
80W - 130L
1,314 Elo+
Solo
Merlin
Merlin
theunkowm
Merlin
Level 69
God Stats
8W - 4L
1,604 SR
Queue Stats
291W - 292L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Silverari
Olorun
13
3 / 5 / 3
9,557
735
8,639
14,667
5,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
WerbertHest
Cthulhu
11
1 / 9 / 4
9,474
729
6,762
19,967
15,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 8 / 4
9,545
734
8,028
13,152
4,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Playermenn
Mercury
13
7 / 3 / 9
9,988
768
11,288
10,358
4,266
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
XenoSavvy
Fenrir
13
8 / 2 / 10
10,264
790
8,772
11,626
4,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
theunkowm
Merlin
14
7 / 1 / 10
10,235
787
19,641
7,745
3,063
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
22
22
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Playermenn
Mercury
7
3
9
3.83
L
Olorun
Silverari
Olorun
3
5
3
0.9
L
Cthulhu
WerbertHest
Cthulhu
1
9
4
0.33
L
2
8
4
0.5
W
Fenrir
XenoSavvy
Fenrir
8
2
10
6.5
W
Merlin
theunkowm
Merlin
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
39,701
47,786
Taken
29,729
26,434
Mitigated
12,246
11,184
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Playermenn
Mercury
11,288
5,009
0
3,430
10,358
4,266
629
5,849
4,509
0
30,579
L
Olorun
Silverari
Olorun
8,639
3,379
1,108
6,679
14,667
5,983
420
5,085
9,582
33,891
0
L
Cthulhu
WerbertHest
Cthulhu
6,762
938
664
615
19,967
15,794
56
8,376
11,591
16,686
0
L
8,028
4,399
513
1,605
13,152
4,657
1,056
6,208
6,944
0
27,363
W
Fenrir
XenoSavvy
Fenrir
8,772
2,276
266
4,446
11,626
4,917
776
5,748
5,878
0
31,637
W
Merlin
theunkowm
Merlin
19,641
818
138
2,554
7,745
3,063
1,474
4,021
3,724
62,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
30,487
106
Minions Killed
153
0
Camps Cleared
0
628,374
Distance Traveled
824,221
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,988
768
28
2
0
308,403
0
L
Olorun
9,557
735
48
4
0
204,327
0
L
Cthulhu
9,474
729
17
1
0
204,543
0
L
Cupid
9,545
734
41
3
0
219,504
4
W
Fenrir
10,264
790
27
2
0
266,989
4
W
Merlin
10,235
787
98
8
0
248,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role