Player Matchup

Scylla
Scylla
Gold III
ALEXNR02
Scylla
Gold III
Level 108
God Stats
30W - 21L
1,642 SR
Queue Stats
222W - 191L
1,466 MMR
Solo
Achilles
Achilles
Gold III
Hatti
Achilles
Gold III
Level 155
God Stats
6W - 0L
1,810 SR
Queue Stats
129W - 135L
1,455 MMR
Solo
Ares
Ares
Gold III
LichBeans
Ares
Gold III
Level 60
God Stats
39W - 28L
1,582 SR
Queue Stats
227W - 228L
1,466 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ahmadmgd1999
Cthulhu
Gold IV
Level 128
God Stats
4W - 3L
1,539 SR
Queue Stats
272W - 262L
1,449 MMR
Solo
Artemis
Artemis
Silver I
canktum
Artemis
Silver I
Level 147
God Stats
31W - 17L
1,596 SR
Queue Stats
136W - 117L
1,464 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,634 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,546 SR
1,460 MMR
Izanami
Izanami
Gold IV
BanShan
Izanami
Gold IV
Level 140
God Stats
4W - 7L
1,570 SR
Queue Stats
274W - 238L
1,461 MMR
Solo
Hel
Hel
Bronze III
DASMuffin
Hel
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 MMR
Solo
Nemesis
Nemesis
Gold V
GAMFAR
Nemesis
Gold V
Level 139
God Stats
6W - 4L
1,543 SR
Queue Stats
94W - 95L
1,446 MMR
Solo
Hercules
Hercules
Gold I
LickleBeans
Hercules
Gold I
Level 108
God Stats
17W - 13L
1,614 SR
Queue Stats
301W - 293L
1,616 MMR
Party 1
Merlin
Merlin
Silver I
LickleCheese
Merlin
Silver I
Level 86
God Stats
1W - 2L
1,504 SR
Queue Stats
256W - 250L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALEXNR02
Scylla
20
3 / 5 / 14
20,504
513
44,281
19,595
6,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Hatti
Achilles
20
15 / 4 / 7
22,784
570
24,416
30,731
23,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
20
0 / 13 / 15
17,428
436
22,432
45,369
54,436
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
ahmadmgd1999
Cthulhu
20
6 / 3 / 5
20,637
516
39,551
45,722
62,428
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
canktum
Artemis
20
5 / 7 / 12
20,710
518
29,349
30,506
10,806
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TsukuyomiOlorunArachnePersephoneFreya

VS

Bans
CupidRaSobekRamaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BanShan
Izanami
20
9 / 8 / 6
21,140
529
24,118
41,401
17,436
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 3 / 9
22,401
560
26,878
40,715
29,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GAMFAR
Nemesis
20
12 / 7 / 13
22,562
564
30,522
36,729
17,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
LickleBeans
Hercules
20
2 / 8 / 21
19,063
477
13,895
63,176
80,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
1 / 4 / 14
19,659
491
32,509
24,523
10,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
95
29
Kills
32
32
Deaths
30
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
ALEXNR02
Scylla
3
5
14
2
L
Izanami
BanShan
Izanami
9
8
6
1.5
L
8
3
9
4.17
L
Nemesis
GAMFAR
Nemesis
12
7
13
2.64
W
Achilles
Hatti
Achilles
15
4
7
4.63
W
Ares
0
13
15
0.58
L
Hercules
LickleBeans
Hercules
2
8
21
1.56
L
Merlin
1
4
14
2
W
Cthulhu
ahmadmgd1999
Cthulhu
6
3
5
2.83
W
Artemis
canktum
Artemis
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,029
Damage
127,922
171,923
Taken
206,544
157,552
Mitigated
155,474
36,200
Healing
102,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ALEXNR02
Scylla
44,281
1,348
0
1,610
19,595
6,353
1,155
7,542
12,053
209,149
0
L
Izanami
BanShan
Izanami
24,118
18,115
0
9,875
41,401
17,436
8,612
22,483
18,893
0
205,957
L
26,878
787
33,321
29,745
40,715
29,891
1,194
20,621
19,244
160,168
0
L
Nemesis
GAMFAR
Nemesis
30,522
14,105
0
10,191
36,729
17,165
1,314
12,251
24,378
0
187,399
W
Achilles
Hatti
Achilles
24,416
8,748
0
9,322
30,731
23,529
1,897
7,351
23,380
0
165,718
W
Ares
22,432
656
0
1,880
45,369
54,436
801
13,924
31,445
73,792
0
L
Hercules
LickleBeans
Hercules
13,895
3,926
0
17,049
63,176
80,042
377
35,190
27,718
0
32,157
L
Merlin
32,509
871
0
2,325
24,523
10,940
1,603
16,014
8,459
198,336
0
W
Cthulhu
ahmadmgd1999
Cthulhu
39,551
1,303
2,392
6,766
45,722
62,428
1,023
21,717
24,005
150,680
0
W
Artemis
canktum
Artemis
29,349
13,959
0
14,230
30,506
10,806
8,487
12,335
18,171
0
172,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,063
Gold Earned
104,825
984
Minions Killed
962
0
Camps Cleared
0
3,778,736
Distance Traveled
3,857,485
67
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
20,504
513
284
7
0
757,963
18
L
Izanami
21,140
529
257
6
0
699,832
10
L
Hel
22,401
560
257
6
0
810,828
7
L
Nemesis
22,562
564
184
5
0
789,402
14
W
Achilles
22,784
570
188
5
0
826,013
6
W
Ares
17,428
436
56
1
0
733,077
14
L
Hercules
19,063
477
16
0
0
806,661
6
L
Merlin
19,659
491
248
6
0
750,762
19
W
Cthulhu
20,637
516
215
5
0
812,335
17
W
Artemis
20,710
518
241
6
0
649,348
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role