Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CallMeDaddy1485
Cthulhu
Level 39
God Stats
3W - 1L
1,712 SR
Queue Stats
122W - 124L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
KIDDCLUTCHLOL
Sun Wukong
Level 158
God Stats
7W - 3L
1,632 SR
Queue Stats
225W - 210L
1,613 Elo+
Party 1
Team Averages
Level 125
1,569 SR
1,532 Elo+

VS

Team Averages
Level 46
1,500 SR
1,344 Elo+
Hades
Hades
K-swole24
Hades
Level 74
God Stats
1W - 2L
1,499 SR
Queue Stats
157W - 163L
1,475 Elo+
Party 2
Bakasura
Bakasura
SuggestiveSorcer
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 72L
1,333 Elo+
Party 2
Medusa
Medusa
jhopp9
Medusa
Level 16
God Stats
11W - 10L
1,754 SR
Queue Stats
52W - 56L
1,320 Elo+
Party 2
Cupid
Cupid
sleepycosmonaut
Cupid
Level 35
God Stats
5W - 12L
1,420 SR
Queue Stats
100W - 137L
1,299 Elo+
Party 3
Ganesha
Ganesha
ttv_mkinneberg
Ganesha
Level 58
God Stats
16W - 35L
1,326 SR
Queue Stats
347W - 401L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
10 / 0 / 2
7,999
800
6,832
8,395
3,244
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
 
Neith
10
7 / 0 / 2
6,404
640
7,452
4,863
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
 
He Bo
10
1 / 0 / 3
6,000
600
4,303
3,544
891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
1 / 1 / 8
6,004
600
2,591
7,591
2,958
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
KIDDCLUTCHLOL
Sun Wukong
11
1 / 1 / 2
6,422
642
5,086
5,749
4,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
K-swole24
Hades
10
1 / 2 / 0
5,396
540
2,993
7,277
2,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 0
4,706
471
1,585
9,018
2,421
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
jhopp9
Medusa
8
0 / 3 / 0
4,864
486
1,541
6,365
2,112
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 0
4,464
446
3,598
6,152
1,459
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 1
4,782
478
1,950
7,202
3,076
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
20
Kills
2
2
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
0
2
11
W
Neith
 
Neith
7
0
2
8
W
He Bo
 
He Bo
1
0
3
2.5
W
1
1
8
5
L
Hades
K-swole24
Hades
1
2
0
0.5
W
Sun Wukong
KIDDCLUTCHLOL
Sun Wukong
1
1
2
2
L
0
5
0
0
L
Medusa
jhopp9
Medusa
0
3
0
0
L
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,264
Damage
11,667
30,142
Taken
36,014
13,399
Mitigated
11,601
12,513
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,832
2,402
0
4,207
8,395
3,244
1,042
126
8,249
0
43,794
W
Neith
 
Neith
7,452
4,042
0
2,088
4,863
1,467
1,593
405
4,447
0
35,891
W
He Bo
 
He Bo
4,303
205
0
414
3,544
891
277
0
3,544
26,123
0
W
2,591
519
366
2,544
7,591
2,958
116
1,419
6,172
16,344
0
L
Hades
K-swole24
Hades
2,993
886
0
3,590
7,277
2,533
0
0
6,852
21,264
0
W
Sun Wukong
KIDDCLUTCHLOL
Sun Wukong
5,086
1,634
0
2,894
5,749
4,839
0
2,993
2,726
0
32,378
L
1,585
921
226
3,775
9,018
2,421
0
707
8,286
0
20,313
L
Medusa
jhopp9
Medusa
1,541
702
0
1,471
6,365
2,112
340
4,054
2,311
0
17,754
L
3,598
2,270
252
326
6,152
1,459
0
739
5,413
0
17,214
L
1,950
0
0
716
7,202
3,076
0
1,394
5,808
12,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
24,212
276
Minions Killed
201
0
Camps Cleared
0
964,780
Distance Traveled
868,795
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,999
800
75
8
0
237,884
0
W
Neith
6,404
640
67
7
0
178,385
1
W
He Bo
6,000
600
39
4
0
170,647
2
W
Cthulhu
6,004
600
30
3
0
205,456
0
L
Hades
5,396
540
62
6
0
152,028
1
W
Sun Wukong
6,422
642
65
7
0
172,408
0
L
Bakasura
4,706
471
52
5
0
202,819
2
L
Medusa
4,864
486
37
4
0
173,148
2
L
Cupid
4,464
446
48
5
0
156,897
0
L
Ganesha
4,782
478
2
0
0
183,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role