Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LRSubadNRG
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 184L
1,446 Elo+
Solo
Hera
Hera
Souljer94
Hera
Level 68
God Stats
11W - 11L
1,448 SR
Queue Stats
348W - 391L
1,402 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,450 Elo+

VS

Team Averages
Level 60
1,612 SR
1,438 Elo+
Agni
Agni
Giancarlos800
Agni
Level 58
God Stats
1W - 1L
1,471 SR
Queue Stats
27W - 24L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Good12345Game
Cthulhu
Level 62
God Stats
17W - 8L
1,774 SR
Queue Stats
307W - 320L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yhanns
Ah Muzen Cab
Level 60
God Stats
9W - 5L
1,592 SR
Queue Stats
29W - 48L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 4 / 1
6,031
603
5,601
9,636
7,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LRSubadNRG
Artemis
10
1 / 2 / 1
6,260
626
3,533
7,508
2,527
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
8
2 / 4 / 1
6,481
648
3,786
5,183
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
7,761
776
5,406
6,133
2,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
9
1 / 2 / 7
7,282
728
3,885
8,510
5,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
yhanns
Ah Muzen Cab
11
3 / 0 / 6
7,498
750
8,481
6,236
3,221
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
10
10
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
6
1
2
7
W
Cthulhu
1
2
7
2.25
L
Artemis
LRSubadNRG
Artemis
1
2
1
0.75
L
Hera
2
4
1
0.63
W
Ah Muzen Cab
yhanns
Ah Muzen Cab
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,920
Damage
17,772
22,327
Taken
20,879
11,438
Mitigated
10,663
5,038
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,601
1,780
270
1,082
9,636
7,194
33
2,478
6,833
22,608
0
W
5,406
486
0
1,503
6,133
2,068
454
2,585
3,498
20,729
0
W
Cthulhu
3,885
154
260
0
8,510
5,374
174
2,999
5,261
13,803
0
L
Artemis
LRSubadNRG
Artemis
3,533
1,101
294
1,895
7,508
2,527
0
4,696
2,637
0
19,199
L
Hera
3,786
1,033
447
1,050
5,183
1,717
0
2,161
2,872
13,064
0
W
Ah Muzen Cab
yhanns
Ah Muzen Cab
8,481
2,843
0
3,605
6,236
3,221
1,388
3,314
2,672
0
27,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,772
Gold Earned
22,541
91
Minions Killed
98
0
Camps Cleared
0
416,362
Distance Traveled
553,804
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,031
603
39
4
0
167,213
0
W
Agni
7,761
776
39
4
0
179,413
3
W
Cthulhu
7,282
728
15
2
0
177,434
1
L
Artemis
6,260
626
31
3
0
129,552
1
L
Hera
6,481
648
21
2
0
119,597
0
W
Ah Muzen Cab
7,498
750
44
4
0
196,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role