Player Matchup

Discordia
Discordia
ONR3
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 30L
1,087 Elo+
Solo
Ullr
Ullr
burgerbutt420
Ullr
Level 7
God Stats
4W - 11L
1,316 SR
Queue Stats
4W - 14L
1,070 Elo+
Solo
Thanatos
Thanatos
xZ_uNcReAtIvE_Zx
Thanatos
Level 17
God Stats
7W - 5L
1,592 SR
Queue Stats
7W - 5L
1,726 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,294 Elo+

VS

Team Averages
Level 22
1,316 SR
986 Elo+
Anubis
Anubis
DonniePatschugo
Anubis
Level 29
God Stats
19W - 43L
1,330 SR
Queue Stats
46W - 124L
1,083 Elo+
Party 1
Kuzenbo
Kuzenbo
Schlossi82
Kuzenbo
Level 16
God Stats
2W - 2L
1,306 SR
Queue Stats
16W - 46L
928 Elo+
Party 1
Medusa
Medusa
tekLaus
Medusa
Level 22
God Stats
1W - 0L
1,312 SR
Queue Stats
16W - 56L
946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ONR3
Discordia
14
2 / 4 / 2
11,011
551
20,731
15,677
4,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 7
11,020
551
6,455
14,166
4,151
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 6 / 2
12,430
622
13,609
21,066
7,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 5
13,500
675
21,691
15,704
7,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Schlossi82
Kuzenbo
17
5 / 2 / 10
13,709
685
12,104
22,331
33,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
tekLaus
Medusa
12
0 / 7 / 8
10,890
545
4,184
14,127
4,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
11
Kills
15
15
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Discordia
ONR3
Discordia
2
4
2
0.75
W
Kuzenbo
Schlossi82
Kuzenbo
5
2
10
5
L
1
5
7
0.9
W
Medusa
tekLaus
Medusa
0
7
8
0.57
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
37,979
50,909
Taken
52,162
15,909
Mitigated
45,740
18,446
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,691
1,337
0
7,487
15,704
7,997
418
6,142
9,562
69,634
0
L
Discordia
ONR3
Discordia
20,731
696
0
3,180
15,677
4,677
337
10,480
5,197
73,537
0
W
Kuzenbo
Schlossi82
Kuzenbo
12,104
4,493
0
2,077
22,331
33,252
1,098
9,100
13,231
25,422
0
L
6,455
1,260
0
1,224
14,166
4,151
135
11,377
2,789
0
29,671
W
Medusa
tekLaus
Medusa
4,184
2,368
219
2,007
14,127
4,491
0
5,643
8,484
0
26,373
L
13,609
6,337
1,024
13,018
21,066
7,081
576
12,602
8,464
0
41,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
38,099
161
Minions Killed
143
0
Camps Cleared
0
928,753
Distance Traveled
934,567
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,500
675
83
4
0
299,997
0
L
Discordia
11,011
551
75
4
0
327,825
0
W
Kuzenbo
13,709
685
18
1
0
345,060
0
L
Ullr
11,020
551
44
2
0
295,116
0
W
Medusa
10,890
545
42
2
0
289,510
6
L
Thanatos
12,430
622
42
2
0
305,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role