Player Matchup

Guan Yu
Guan Yu
Diamond I
Calvìn
Guan Yu
Diamond I
Level 160
God Stats
4W - 4L
1,737 SR
Queue Stats
195W - 172L
2,705 MMR
Solo
Cabrakan
Cabrakan
Diamond II
FriendlyTeammate
Cabrakan
Diamond II
Level 69
God Stats
3W - 8L
1,428 SR
Queue Stats
230W - 226L
2,263 MMR
Party 1
Vamana
Vamana
Diamond III
JorgePablo2006
Vamana
Diamond III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
2,276 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
QuickTing
Heimdallr
Diamond I
Level 89
God Stats
9W - 4L
1,796 SR
Queue Stats
90W - 67L
2,514 MMR
Solo
Hercules
Hercules
Masters
Sintarа
Hercules
Masters
Level 89
God Stats
1W - 1L
1,339 SR
Queue Stats
26W - 26L
2,443 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 97
1,560 SR
2,440 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,682 SR
2,318 MMR
Odin
Odin
Masters
JustForgetMe
Odin
Masters
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
2W - 5L
2,701 MMR
Solo
Bakasura
Bakasura
Masters
Owenedable
Bakasura
Masters
Level 160
God Stats
1W - 1L
1,934 SR
Queue Stats
351W - 346L
2,349 MMR
Solo
Rama
Rama
Masters
PsychoWIGGER
Rama
Masters
Level 158
God Stats
42W - 25L
1,761 SR
Queue Stats
172W - 145L
2,667 MMR
Solo
Ra
Ra
Masters
Rime
Ra
Masters
Level 160
God Stats
9W - 11L
1,554 SR
Queue Stats
643W - 615L
2,372 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
k1BED
Kuzenbo
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Calvìn
Guan Yu
16
4 / 0 / 11
12,755
638
7,412
19,954
21,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 1 / 11
13,089
654
15,294
19,276
15,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 0 / 10
12,874
644
11,749
18,501
11,550
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
QuickTing
Heimdallr
18
3 / 3 / 5
12,325
616
11,977
15,525
7,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Sintarа
Hercules
18
1 / 0 / 9
12,345
617
11,431
20,014
24,985
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
TsukuyomiPersephoneFreyaCthulhuThe Morrigan

VS

Bans
NemesisScyllaHelGaneshaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
10,330
517
6,420
13,162
7,944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Owenedable
Bakasura
15
0 / 6 / 1
9,894
495
9,412
21,876
8,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 2 / 2
11,446
572
22,191
16,159
6,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
Rime
Ra
16
1 / 6 / 1
10,126
506
10,676
11,348
6,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
k1BED
Kuzenbo
16
0 / 3 / 0
10,153
508
11,131
16,465
23,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
20
Kills
4
4
Deaths
20
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Calvìn
Guan Yu
4
0
11
9.5
W
6
1
11
11.5
W
6
0
10
11
L
2
3
1
0.83
L
Bakasura
Owenedable
Bakasura
0
6
1
0.08
L
1
2
2
1
W
Heimdallr
QuickTing
Heimdallr
3
3
5
1.83
L
Ra
Rime
Ra
1
6
1
0.25
W
Hercules
Sintarа
Hercules
1
0
9
5.5
L
Kuzenbo
k1BED
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,863
Damage
59,830
93,270
Taken
79,010
80,506
Mitigated
53,694
52,355
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Calvìn
Guan Yu
7,412
1,220
8,294
7,002
19,954
21,482
1,884
3,177
15,756
0
55,435
W
15,294
1,489
0
10,266
19,276
15,207
2,718
6,122
12,522
91,248
0
W
11,749
6,969
0
8,994
18,501
11,550
2,941
4,671
13,015
0
97,328
L
6,420
1,037
0
1,123
13,162
7,944
0
1,988
11,149
0
37,971
L
Bakasura
Owenedable
Bakasura
9,412
6,296
0
8,398
21,876
8,711
0
6,350
15,526
0
66,383
L
22,191
13,281
0
7,025
16,159
6,918
0
2,214
13,845
0
111,576
W
Heimdallr
QuickTing
Heimdallr
11,977
8,436
0
6,397
15,525
7,282
2,598
2,625
12,859
0
92,786
L
Ra
Rime
Ra
10,676
1,308
1,745
3,045
11,348
6,221
0
3,237
8,061
92,909
0
W
Hercules
Sintarа
Hercules
11,431
4,484
0
11,402
20,014
24,985
843
6,130
13,093
663
72,103
L
Kuzenbo
k1BED
Kuzenbo
11,131
2,851
0
3,571
16,465
23,900
167
2,168
13,886
68,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,388
Gold Earned
51,949
676
Minions Killed
669
0
Camps Cleared
0
2,080,479
Distance Traveled
2,015,235
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,755
638
58
3
0
425,177
10
W
Cabrakan
13,089
654
170
9
0
378,151
4
W
Vamana
12,874
644
150
8
0
477,258
5
L
Odin
10,330
517
44
2
0
396,988
8
L
Bakasura
9,894
495
128
6
0
433,106
4
L
Rama
11,446
572
200
10
0
363,517
3
W
Heimdallr
12,325
616
141
7
0
353,787
3
L
Ra
10,126
506
166
8
0
413,364
5
W
Hercules
12,345
617
157
8
0
446,106
2
L
Kuzenbo
10,153
508
131
7
0
408,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role