Player Matchup

Cthulhu
Cthulhu
Col-DRX
Cthulhu
Level 7
God Stats
2W - 8L
1,126 SR
Queue Stats
38W - 56L
1,096 Elo+
Party 1
Cerberus
Cerberus
Enzomouss
Cerberus
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 39L
1,675 Elo+
Party 1
Artemis
Artemis
HugiBuggi
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,292 Elo+
Solo
Hades
Hades
KE iCaNfLy PR
Hades
Level 29
God Stats
37W - 35L
1,532 SR
Queue Stats
66W - 84L
1,313 Elo+
Solo
Arachne
Arachne
morlane_13
Arachne
Level 11
God Stats
2W - 6L
1,100 SR
Queue Stats
67W - 83L
1,114 Elo+
Party 1
Team Averages
Level 11
1,352 SR
1,298 Elo+

VS

Team Averages
Level 8
1,447 SR
1,149 Elo+
Thanatos
Thanatos
Bcols
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Fenrir
Fenrir
Jangofett1929
Fenrir
Level 2
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 3L
988 Elo+
Solo
Ymir
Ymir
Mr-Galo13
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
947 Elo+
Solo
Loki
Loki
darkstorm977
Loki
Level 29
God Stats
2W - 2L
1,480 SR
Queue Stats
12W - 21L
1,172 Elo+
Solo
Achilles
Achilles
zzdffg
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Col-DRX
Cthulhu
10
2 / 4 / 3
6,405
534
1,610
5,753
2,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Enzomouss
Cerberus
11
0 / 0 / 5
7,426
619
1,559
3,588
2,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
HugiBuggi
Artemis
12
1 / 4 / 0
7,268
606
2,128
5,300
1,831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
11 / 1 / 4
8,719
727
8,777
6,196
2,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
morlane_13
Arachne
11
6 / 1 / 1
7,657
638
4,186
6,081
1,789
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bcols
Thanatos
5
0 / 4 / 0
4,210
351
615
4,598
1,185
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 0
4,500
375
1,746
7,414
2,554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
1
0 / 0 / 0
3,813
318
0
0
0
11
5 / 4 / 1
6,884
574
6,999
8,262
3,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
zzdffg
Achilles
6
0 / 6 / 0
4,372
364
918
6,258
2,714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
20
Kills
5
10
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bcols
Thanatos
0
4
0
0
W
Cthulhu
Col-DRX
Cthulhu
2
4
3
0.88
W
Cerberus
Enzomouss
Cerberus
0
0
5
2.5
W
Artemis
HugiBuggi
Artemis
1
4
0
0.25
L
0
6
0
0
W
11
1
4
13
L
Ymir
0
0
0
0
L
5
4
1
1.38
W
Arachne
morlane_13
Arachne
6
1
1
6.5
L
Achilles
zzdffg
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
10,278
26,918
Taken
26,532
11,419
Mitigated
10,256
6,761
Healing
1,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bcols
Thanatos
615
370
0
460
4,598
1,185
0
2,675
1,923
0
4,560
W
Cthulhu
Col-DRX
Cthulhu
1,610
175
10
106
5,753
2,579
1,461
0
5,728
19,998
0
W
Cerberus
Enzomouss
Cerberus
1,559
187
0
446
3,588
2,448
1,146
0
3,538
15,599
0
W
Artemis
HugiBuggi
Artemis
2,128
1,035
0
36
5,300
1,831
2,342
0
5,050
0
28,093
L
1,746
455
0
23
7,414
2,554
156
3,611
3,803
0
8,884
W
8,777
2,604
309
3,132
6,196
2,772
1,745
0
6,121
28,506
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
6,999
2,964
0
594
8,262
3,803
0
2,089
6,173
0
17,142
W
Arachne
morlane_13
Arachne
4,186
2,773
0
2,722
6,081
1,789
1,356
0
6,031
0
28,555
L
Achilles
zzdffg
Achilles
918
555
0
61
6,258
2,714
68
3,571
2,687
0
9,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
23,779
230
Minions Killed
58
0
Camps Cleared
0
978,526
Distance Traveled
688,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,210
351
7
1
0
131,749
0
W
Cthulhu
6,405
534
26
2
0
227,910
0
W
Cerberus
7,426
619
46
4
0
198,732
0
W
Artemis
7,268
606
49
4
0
159,306
1
L
Fenrir
4,500
375
14
1
0
156,375
0
W
Hades
8,719
727
61
5
0
183,401
0
L
Ymir
3,813
318
0
0
0
0
0
L
Loki
6,884
574
20
2
0
244,431
0
W
Arachne
7,657
638
48
4
0
209,177
1
L
Achilles
4,372
364
17
1
0
155,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role