Player Matchup

He Bo
He Bo
Mrchargantic123
He Bo
Level 105
God Stats
1W - 0L
1,269 SR
Queue Stats
88W - 96L
1,446 Elo+
Solo
King Arthur
King Arthur
Xearony
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
hydrep
Guan Yu
Level 27
God Stats
2W - 0L
1,839 SR
Queue Stats
14W - 11L
1,467 Elo+
Party 2
Agni
Agni
hyr0z
Agni
Level 48
God Stats
2W - 0L
1,759 SR
Queue Stats
99W - 109L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
mitrake
Ne Zha
Level 46
God Stats
1W - 0L
1,534 SR
Queue Stats
38W - 37L
1,452 Elo+
Party 2
Team Averages
Level 65
1,580 SR
1,461 Elo+

VS

Team Averages
Level 92
1,521 SR
1,477 Elo+
Kuzenbo
Kuzenbo
Erza5566
Kuzenbo
Level 89
God Stats
3W - 5L
1,402 SR
Queue Stats
270W - 290L
1,460 Elo+
Solo
Hera
Hera
HanterAnton
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,505 Elo+
Solo
Serqet
Serqet
KadettHardy
Serqet
Level 60
God Stats
1W - 2L
1,687 SR
Queue Stats
182W - 180L
1,464 Elo+
Solo
Hel
Hel
Morbiido
Hel
Level 103
God Stats
4W - 2L
1,631 SR
Queue Stats
275W - 245L
1,430 Elo+
Party 1
Da Ji
Da Ji
Skovmand-Holm
Da Ji
Level 85
God Stats
2W - 6L
1,381 SR
Queue Stats
155W - 156L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 13
11,690
731
16,085
15,678
6,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Xearony
King Arthur
17
2 / 9 / 10
11,386
712
6,942
17,597
9,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
hydrep
Guan Yu
19
1 / 4 / 21
11,479
717
7,396
15,994
17,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
hyr0z
Agni
20
12 / 6 / 8
13,309
832
22,834
13,002
5,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
mitrake
Ne Zha
20
8 / 4 / 15
12,557
785
16,429
16,617
14,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Erza5566
Kuzenbo
19
4 / 4 / 21
11,616
726
12,699
25,101
36,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 4 / 12
12,924
808
16,895
12,481
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
17
2 / 6 / 16
10,529
658
6,560
14,784
6,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 7 / 12
10,697
669
12,871
18,743
8,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 6 / 11
12,358
772
15,479
17,955
9,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
104
27
Kills
32
32
Deaths
27
67
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Erza5566
Kuzenbo
4
4
21
3.63
L
10
4
12
4
L
Serqet
2
6
16
1.67
L
6
7
12
1.71
W
4
9
13
1.17
L
10
6
11
2.58
W
King Arthur
Xearony
King Arthur
2
9
10
0.78
W
Guan Yu
hydrep
Guan Yu
1
4
21
2.88
W
Agni
hyr0z
Agni
12
6
8
2.67
W
Ne Zha
mitrake
Ne Zha
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,686
Damage
64,504
78,888
Taken
89,064
53,628
Mitigated
66,361
23,753
Healing
37,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Erza5566
Kuzenbo
12,699
3,644
873
3,086
25,101
36,809
486
8,926
16,152
28,515
0
L
16,895
5,242
1,457
2,047
12,481
5,348
759
4,600
7,856
42,784
0
L
Serqet
6,560
274
2,965
3,148
14,784
6,707
135
6,065
8,694
418
9,585
L
12,871
694
10,758
7,863
18,743
8,286
0
10,556
8,187
20,191
0
W
16,085
372
0
3,163
15,678
6,125
1,626
10,306
5,372
33,559
0
L
15,479
3,174
2,076
3,298
17,955
9,211
751
8,772
9,133
0
28,874
W
King Arthur
Xearony
King Arthur
6,942
1,013
557
2,243
17,597
9,507
198
8,872
8,725
0
22,944
W
Guan Yu
hydrep
Guan Yu
7,396
832
5,322
4,415
15,994
17,502
483
7,758
8,001
0
18,371
W
Agni
hyr0z
Agni
22,834
2,293
1,256
2,799
13,002
5,576
1,536
6,276
6,309
43,197
0
W
Ne Zha
mitrake
Ne Zha
16,429
5,215
828
3,170
16,617
14,918
1,843
9,671
6,130
0
39,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,421
Gold Earned
58,124
158
Minions Killed
144
0
Camps Cleared
0
1,472,952
Distance Traveled
1,319,945
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,616
726
20
1
0
303,769
0
L
Hera
12,924
808
49
3
0
244,622
0
L
Serqet
10,529
658
15
1
0
281,477
2
L
Hel
10,697
669
21
1
0
234,065
0
W
He Bo
11,690
731
28
2
0
252,460
0
L
Da Ji
12,358
772
39
2
0
256,012
0
W
King Arthur
11,386
712
28
2
0
270,696
2
W
Guan Yu
11,479
717
22
1
0
360,215
0
W
Agni
13,309
832
43
3
0
275,303
0
W
Ne Zha
12,557
785
37
2
0
314,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role