Player Matchup

Neith
Neith
ParisChan
Neith
Level 26
God Stats
40W - 62L
1,463 SR
Queue Stats
72W - 102L
1,444 Elo+
Solo
Nu Wa
Nu Wa
ShayBoiCarti
Nu Wa
Level 24
God Stats
26W - 26L
1,369 SR
Queue Stats
149W - 170L
1,280 Elo+
Solo
Fenrir
Fenrir
SherryW29
Fenrir
Level 5
God Stats
0W - 4L
1,209 SR
Queue Stats
1W - 5L
1,261 Elo+
Solo
Ymir
Ymir
beast_man88d
Ymir
Level 26
God Stats
45W - 46L
1,486 SR
Queue Stats
249W - 257L
1,307 Elo+
Solo
Mulan
Mulan
toodeark357
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Solo
Team Averages
Level 20
1,405 SR
1,296 Elo+

VS

Team Averages
Level 24
1,609 SR
1,326 Elo+
Heimdallr
Heimdallr
Beltheir
Heimdallr
Level 29
God Stats
2W - 0L
1,864 SR
Queue Stats
36W - 41L
1,290 Elo+
Solo
Odin
Odin
Conlan Plays
Odin
Level 67
God Stats
2W - 0L
1,293 SR
Queue Stats
12W - 14L
1,508 Elo+
Party 1
Ares
Ares
Suave Speedy
Ares
Level 5
God Stats
4W - 1L
1,583 SR
Queue Stats
6W - 12L
1,228 Elo+
Party 1
Olorun
Olorun
kingmerp12
Olorun
Level 11
God Stats
19W - 30L
1,805 SR
Queue Stats
43W - 66L
1,181 Elo+
Solo
Kukulkan
Kukulkan
turpal_ali62019
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ParisChan
Neith
20
10 / 2 / 21
18,065
1,004
33,145
26,483
18,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 5 / 28
16,918
940
28,862
20,630
18,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
SherryW29
Fenrir
20
6 / 8 / 15
16,245
903
7,330
22,821
11,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 7 / 23
17,787
988
22,660
42,289
27,658
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 7 / 15
17,121
951
22,299
32,158
47,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beltheir
Heimdallr
20
14 / 10 / 13
20,515
1,140
58,128
31,292
15,679
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 13
17,880
993
36,744
24,949
33,269
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 14 / 20
18,274
1,015
19,538
38,769
50,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
kingmerp12
Olorun
20
4 / 8 / 15
17,544
975
21,422
24,411
11,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
17
0 / 2 / 0
12,839
713
1,408
4,979
1,894
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
90
39
Kills
29
29
Deaths
39
102
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beltheir
Heimdallr
14
10
13
2.05
W
9
5
13
3.1
L
Neith
ParisChan
Neith
10
2
21
10.25
L
3
5
28
3.4
L
Fenrir
SherryW29
Fenrir
6
8
15
1.69
W
2
14
20
0.86
L
9
7
23
2.93
W
Olorun
kingmerp12
Olorun
4
8
15
1.44
L
11
7
15
2.64
W
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,296
Damage
137,240
144,381
Taken
124,400
124,772
Mitigated
113,072
14,470
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beltheir
Heimdallr
58,128
47,304
0
5,251
31,292
15,679
0
12,182
19,110
0
137,982
W
36,744
7,092
0
678
24,949
33,269
0
8,510
16,278
9,247
58,442
L
Neith
ParisChan
Neith
33,145
21,934
0
8,789
26,483
18,425
0
8,450
17,908
0
73,794
L
28,862
9,732
678
1,653
20,630
18,871
0
3,528
17,052
61,437
0
L
Fenrir
SherryW29
Fenrir
7,330
1,850
0
278
22,821
11,992
0
5,218
17,478
0
15,916
W
19,538
1,912
0
0
38,769
50,912
0
15,816
22,953
35,043
0
L
22,660
5,028
0
2,267
42,289
27,658
0
20,554
21,546
36,542
0
W
Olorun
kingmerp12
Olorun
21,422
15,846
189
4,945
24,411
11,318
0
11,852
12,559
74,384
0
L
22,299
5,008
0
805
32,158
47,826
0
9,369
22,488
0
34,152
W
Kukulkan
1,408
538
0
0
4,979
1,894
0
3,162
1,817
2,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,136
Gold Earned
87,052
253
Minions Killed
370
4
Camps Cleared
3
1,641,929
Distance Traveled
1,172,955
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
20,515
1,140
173
10
1
282,063
0
W
Odin
17,880
993
54
3
0
316,226
1
L
Neith
18,065
1,004
110
6
1
311,174
0
L
Nu Wa
16,918
940
72
4
1
244,395
0
L
Fenrir
16,245
903
15
1
0
351,838
0
W
Ares
18,274
1,015
24
1
2
275,099
0
L
Ymir
17,787
988
35
2
1
319,779
0
W
Olorun
17,544
975
115
6
0
239,345
3
L
Mulan
17,121
951
21
1
1
414,743
0
W
Kukulkan
12,839
713
4
0
0
60,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role