Player Matchup

Cthulhu
Cthulhu
IcyGr33nB33n_337
Cthulhu
Level 29
God Stats
23W - 16L
1,481 SR
Queue Stats
88W - 88L
1,387 Elo+
Party 1
Hachiman
Hachiman
IcyPotato_337
Hachiman
Level 62
God Stats
7W - 4L
1,566 SR
Queue Stats
150W - 169L
1,316 Elo+
Party 1
Baba Yaga
Baba Yaga
Karria
Baba Yaga
Level 63
God Stats
2W - 2L
1,343 SR
Queue Stats
84W - 61L
1,535 Elo+
Party 1
Team Averages
Level 51
1,463 SR
1,413 Elo+

VS

Team Averages
Level 17
1,306 SR
1,099 Elo+
Hel
Hel
AyeYanii
Hel
Level 27
God Stats
48W - 47L
1,469 SR
Queue Stats
117W - 145L
1,255 Elo+
Solo
Fenrir
Fenrir
San7iago76
Fenrir
Level 6
God Stats
0W - 1L
1,134 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 2
Chaac
Chaac
roaddog_66
Chaac
Level 18
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 12L
907 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 13
10,386
866
10,494
14,711
11,546
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
IcyPotato_337
Hachiman
13
7 / 1 / 13
9,752
813
12,063
7,621
2,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Karria
Baba Yaga
12
7 / 3 / 12
9,725
810
11,416
8,340
3,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
9,141
762
4,573
14,797
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
San7iago76
Fenrir
11
2 / 6 / 2
8,534
711
5,866
12,160
7,090
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
0 / 7 / 1
6,901
575
6,138
15,160
9,705
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
5
5
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
7
1
13
13.5
W
Hachiman
IcyPotato_337
Hachiman
7
1
13
13.5
W
Baba Yaga
Karria
Baba Yaga
7
3
12
4.33
L
Fenrir
San7iago76
Fenrir
2
6
2
0.5
L
Chaac
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
16,577
30,672
Taken
42,117
17,556
Mitigated
22,581
11,941
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,573
0
1,986
5,625
14,797
5,786
0
8,262
6,535
24,932
0
W
10,494
769
1,619
6,346
14,711
11,546
207
2,814
11,897
23,243
0
W
Hachiman
IcyPotato_337
Hachiman
12,063
7,332
0
3,188
7,621
2,636
1,767
1,393
6,228
0
35,118
W
Baba Yaga
Karria
Baba Yaga
11,416
1,894
0
788
8,340
3,374
172
401
7,939
36,908
0
L
Fenrir
San7iago76
Fenrir
5,866
1,110
0
649
12,160
7,090
0
4,968
7,192
0
16,551
L
Chaac
6,138
1,584
0
2,192
15,160
9,705
0
8,757
6,403
0
18,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
24,576
125
Minions Killed
83
0
Camps Cleared
0
658,176
Distance Traveled
595,425
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,141
762
33
3
0
203,696
0
W
Cthulhu
10,386
866
20
2
0
241,362
2
W
Hachiman
9,752
813
60
5
0
204,810
1
W
Baba Yaga
9,725
810
45
4
0
212,004
2
L
Fenrir
8,534
711
20
2
0
218,115
2
L
Chaac
6,901
575
30
3
0
173,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role