Player Matchup

Fenrir
Fenrir
Deadly7771
Fenrir
Level 19
God Stats
12W - 15L
1,475 SR
Queue Stats
23W - 24L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
Lemony Log
Cernunnos
Level 25
God Stats
13W - 14L
1,609 SR
Queue Stats
84W - 88L
1,432 Elo+
Party 1
Ymir
Ymir
PrefacedBison51
Ymir
Level 8
God Stats
9W - 14L
1,447 SR
Queue Stats
57W - 56L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Slippeys
Kukulkan
Level 7
God Stats
3W - 6L
1,646 SR
Queue Stats
4W - 9L
1,488 Elo+
Party 1
Chaac
Chaac
xMoistOintment
Chaac
Level 24
God Stats
7W - 15L
1,504 SR
Queue Stats
45W - 42L
1,416 Elo+
Party 1
Team Averages
Level 17
1,536 SR
1,417 Elo+

VS

Team Averages
Level 14
1,576 SR
1,503 Elo+
Nemesis
Nemesis
Animuhlistik
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,501 Elo+
Solo
Chaac
Chaac
SLlCKLY
Chaac
Level 16
God Stats
6W - 3L
1,578 SR
Queue Stats
16W - 13L
1,420 Elo+
Solo
Chang'e
Chang'e
XxXTeacherXx
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,647 Elo+
Party 2
Cupid
Cupid
blackoutt411
Cupid
Level 17
God Stats
8W - 5L
1,618 SR
Queue Stats
30W - 30L
1,438 Elo+
Solo
Ymir
Ymir
iGoTzZdiZz
Ymir
Level 9
God Stats
12W - 13L
1,683 SR
Queue Stats
24W - 21L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deadly7771
Fenrir
20
8 / 11 / 5
14,256
509
17,159
25,520
15,115
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Lemony Log
Cernunnos
20
7 / 13 / 6
13,827
494
20,658
24,882
10,263
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 8 / 4
12,329
440
6,999
26,095
20,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Slippeys
Kukulkan
17
0 / 14 / 2
11,099
396
5,662
21,179
7,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 3 / 6
13,054
466
19,491
28,519
42,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Animuhlistik
Nemesis
18
7 / 2 / 3
14,453
516
8,250
14,193
6,042
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SLlCKLY
Chaac
20
5 / 1 / 11
15,526
555
15,683
27,679
21,831
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
XxXTeacherXx
Chang'e
20
18 / 8 / 17
17,416
622
33,748
29,345
12,272
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
19 / 2 / 13
18,291
653
41,190
33,709
16,767
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 6 / 6
14,324
512
6,236
22,340
24,153
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
19
Kills
49
49
Deaths
19
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Animuhlistik
Nemesis
7
2
3
4.25
L
Fenrir
Deadly7771
Fenrir
8
11
5
0.95
L
Cernunnos
Lemony Log
Cernunnos
7
13
6
0.77
L
1
8
4
0.38
W
Chaac
SLlCKLY
Chaac
5
1
11
10.5
L
Kukulkan
Slippeys
Kukulkan
0
14
2
0.07
W
Chang'e
XxXTeacherXx
Chang'e
18
8
17
3.31
W
19
2
13
12.75
W
0
6
6
0.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,969
Damage
105,107
126,195
Taken
127,266
94,702
Mitigated
81,065
25,686
Healing
63,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Animuhlistik
Nemesis
8,250
4,536
0
5,722
14,193
6,042
2,752
473
13,620
0
79,124
L
Fenrir
Deadly7771
Fenrir
17,159
2,734
0
6,719
25,520
15,115
0
5,222
20,298
0
91,966
L
Cernunnos
Lemony Log
Cernunnos
20,658
13,055
0
6,826
24,882
10,263
0
8,178
16,704
0
81,753
L
6,999
749
0
500
26,095
20,111
0
8,122
17,973
46,439
0
W
Chaac
SLlCKLY
Chaac
15,683
3,486
0
13,852
27,679
21,831
2,553
681
26,598
0
93,941
L
Kukulkan
Slippeys
Kukulkan
5,662
1,305
0
0
21,179
7,108
614
10,516
10,663
57,636
0
W
Chang'e
XxXTeacherXx
Chang'e
33,748
2,430
6,368
13,206
29,345
12,272
1,713
3,474
25,671
107,531
0
W
41,190
27,309
731
23,038
33,709
16,767
5,018
1,717
31,692
0
195,015
W
6,236
166
0
279
22,340
24,153
1,152
6,316
15,924
50,409
0
L
19,491
2,083
0
11,641
28,519
42,105
0
7,946
20,573
0
95,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,565
Gold Earned
80,010
513
Minions Killed
745
0
Camps Cleared
0
2,218,561
Distance Traveled
2,335,340
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,453
516
134
5
0
375,654
0
L
Fenrir
14,256
509
98
4
0
525,315
5
L
Cernunnos
13,827
494
110
4
0
410,063
7
L
Ymir
12,329
440
61
2
0
400,343
0
W
Chaac
15,526
555
171
6
0
506,700
1
L
Kukulkan
11,099
396
114
4
0
351,612
0
W
Chang'e
17,416
622
170
6
0
478,640
5
W
Cupid
18,291
653
189
7
0
458,322
2
W
Ymir
14,324
512
81
3
0
516,024
0
L
Chaac
13,054
466
130
5
0
531,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role