Player Matchup

Discordia
Discordia
MrCowardlyGamer
Discordia
Level 18
God Stats
9W - 6L
1,599 SR
Queue Stats
56W - 53L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Zoofonza
Cthulhu
Level 29
God Stats
1W - 0L
1,456 SR
Queue Stats
33W - 30L
1,440 Elo+
Solo
Achilles
Achilles
e2m0nk3y20
Achilles
Level 28
God Stats
32W - 6L
1,953 SR
Queue Stats
291W - 109L
1,797 Elo+
Solo
Serqet
Serqet
scorpions713
Serqet
Level 10
God Stats
2W - 2L
1,874 SR
Queue Stats
21W - 15L
1,603 Elo+
Solo
Xbalanque
Xbalanque
vTEXASBOYYv
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,639 Elo+
Solo
Team Averages
Level 18
1,676 SR
1,601 Elo+

VS

Team Averages
Level 18
1,648 SR
1,571 Elo+
Fenrir
Fenrir
JCarlos34
Fenrir
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 11L
1,606 Elo+
Solo
Hou Yi
Hou Yi
Nengji
Hou Yi
Level 9
God Stats
2W - 2L
1,698 SR
Queue Stats
3W - 3L
1,579 Elo+
Solo
Merlin
Merlin
Shmailyuk69
Merlin
Level 20
God Stats
37W - 37L
1,834 SR
Queue Stats
206W - 182L
1,664 Elo+
Solo
Cthulhu
Cthulhu
mac_google
Cthulhu
Level 28
God Stats
3W - 3L
1,659 SR
Queue Stats
78W - 81L
1,483 Elo+
Solo
Bellona
Bellona
xxFIREBRANDxx8
Bellona
Level 27
God Stats
8W - 8L
1,551 SR
Queue Stats
33W - 34L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrCowardlyGamer
Discordia
20
1 / 5 / 12
16,243
855
28,814
19,024
7,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zoofonza
Cthulhu
20
3 / 0 / 14
17,243
908
22,106
29,480
24,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
e2m0nk3y20
Achilles
20
14 / 3 / 7
19,643
1,034
41,984
29,317
41,935
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
20
4 / 6 / 9
16,828
886
20,297
23,336
8,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
vTEXASBOYYv
Xbalanque
20
0 / 4 / 5
14,341
755
3,170
9,875
3,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JCarlos34
Fenrir
19
0 / 5 / 2
13,741
723
4,886
10,863
4,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Nengji
Hou Yi
17
0 / 0 / 0
13,130
691
0
0
0
Merlin
20
5 / 9 / 9
17,889
942
50,588
28,437
14,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
mac_google
Cthulhu
20
5 / 5 / 11
19,373
1,020
26,393
39,256
49,774
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 3 / 7
17,399
916
21,970
43,763
36,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
22
Kills
18
18
Deaths
22
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JCarlos34
Fenrir
0
5
2
0.2
W
Discordia
MrCowardlyGamer
Discordia
1
5
12
1.4
L
Hou Yi
Nengji
Hou Yi
0
0
0
0
L
Merlin
5
9
9
1.06
W
Cthulhu
Zoofonza
Cthulhu
3
0
14
10
W
Achilles
e2m0nk3y20
Achilles
14
3
7
5.83
L
Cthulhu
mac_google
Cthulhu
5
5
11
2.1
W
Serqet
4
6
9
1.42
W
Xbalanque
vTEXASBOYYv
Xbalanque
0
4
5
0.63
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,371
Damage
103,837
111,032
Taken
122,319
86,572
Mitigated
105,207
23,349
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JCarlos34
Fenrir
4,886
855
0
80
10,863
4,444
0
2,523
7,998
0
7,593
W
Discordia
MrCowardlyGamer
Discordia
28,814
1,581
1,220
4,070
19,024
7,080
0
13,759
5,165
70,577
0
L
Hou Yi
Nengji
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
50,588
2,694
0
0
28,437
14,507
0
8,071
20,141
109,532
0
W
Cthulhu
Zoofonza
Cthulhu
22,106
1,808
1,380
12,663
29,480
24,950
0
21,957
7,295
58,240
0
W
Achilles
e2m0nk3y20
Achilles
41,984
14,276
0
4,016
29,317
41,935
0
18,070
10,736
0
69,610
L
Cthulhu
mac_google
Cthulhu
26,393
2,689
2,713
4,362
39,256
49,774
0
17,147
20,845
85,513
0
W
Serqet
20,297
5,137
0
0
23,336
8,635
0
15,347
7,839
0
46,642
W
Xbalanque
vTEXASBOYYv
Xbalanque
3,170
2,387
0
0
9,875
3,972
0
7,848
1,977
0
11,367
L
21,970
9,164
561
11,534
43,763
36,482
0
23,179
19,759
0
34,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,298
Gold Earned
81,532
330
Minions Killed
336
13
Camps Cleared
5
1,733,088
Distance Traveled
1,228,463
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,741
723
5
0
3
168,331
0
W
Discordia
16,243
855
103
5
1
316,150
3
L
Hou Yi
13,130
691
0
0
0
0
0
L
Merlin
17,889
942
151
8
1
363,763
0
W
Cthulhu
17,243
908
84
4
0
402,509
0
W
Achilles
19,643
1,034
58
3
6
401,260
0
L
Cthulhu
19,373
1,020
153
8
0
373,026
0
W
Serqet
16,828
886
67
4
4
407,243
0
W
Xbalanque
14,341
755
18
1
2
205,926
0
L
Bellona
17,399
916
27
1
1
323,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role