Player Matchup

Fafnir
Fafnir
LazyJoey9682414
Fafnir
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,418 Elo+
Party 1
Thor
Thor
RIZEGREYMON408
Thor
Level 128
God Stats
1W - 1L
1,466 SR
Queue Stats
230W - 263L
1,293 Elo+
Party 1
Discordia
Discordia
THAIS_FRAINER
Discordia
Level 113
God Stats
8W - 8L
1,582 SR
Queue Stats
311W - 304L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
deividfeistler
Nu Wa
Level 140
God Stats
2W - 1L
1,724 SR
Queue Stats
216W - 192L
1,415 Elo+
Party 3
Achilles
Achilles
josielallanja
Achilles
Level 123
God Stats
3W - 1L
1,324 SR
Queue Stats
136W - 112L
1,452 Elo+
Party 3
Team Averages
Level 127
1,519 SR
1,406 Elo+

VS

Team Averages
Level 58
1,406 SR
1,265 Elo+
Chaac
Chaac
LordRapid
Chaac
Level 136
God Stats
2W - 2L
1,548 SR
Queue Stats
131W - 120L
1,367 Elo+
Solo
Janus
Janus
MehWaffles21
Janus
Level 81
God Stats
0W - 3L
1,183 SR
Queue Stats
293W - 303L
1,309 Elo+
Solo
Eset
Eset
Xedwin254X
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,114 Elo+
Party 2
Cabrakan
Cabrakan
fly55911jr
Cabrakan
Level 27
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 5L
1,301 Elo+
Party 2
Ullr
Ullr
megadark624
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 20
12,335
685
6,716
19,238
30,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
4 / 3 / 16
12,099
672
7,635
15,714
7,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
THAIS_FRAINER
Discordia
20
15 / 3 / 12
14,762
820
38,237
9,564
4,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 24
12,785
710
25,271
14,633
6,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
josielallanja
Achilles
20
6 / 6 / 20
13,010
723
17,876
19,942
28,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LordRapid
Chaac
18
2 / 5 / 9
10,677
593
16,927
19,408
11,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 7 / 8
14,167
787
22,785
21,477
9,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 9 / 10
10,907
606
5,757
19,693
7,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
fly55911jr
Cabrakan
19
6 / 7 / 12
12,837
713
14,486
22,979
32,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 8 / 11
10,649
592
6,479
23,021
8,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
70
36
Kills
20
21
Deaths
36
92
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
L
Chaac
LordRapid
Chaac
2
5
9
1.3
L
10
7
8
2
W
4
3
16
4
W
Discordia
THAIS_FRAINER
Discordia
15
3
12
7
L
0
9
10
0.56
W
6
5
24
3.6
L
Cabrakan
fly55911jr
Cabrakan
6
7
12
1.71
W
Achilles
josielallanja
Achilles
6
6
20
2.67
L
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,735
Damage
66,434
79,091
Taken
106,578
78,715
Mitigated
70,211
25,416
Healing
40,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,716
2,551
2,919
4,622
19,238
30,989
87
10,255
8,983
13,166
0
L
Chaac
LordRapid
Chaac
16,927
688
2,262
7,731
19,408
11,893
72
11,554
7,854
0
40,614
L
22,785
1,407
3,365
5,414
21,477
9,463
893
14,905
6,572
43,261
0
W
7,635
184
3,892
3,571
15,714
7,702
1,487
7,034
8,680
0
28,971
W
Discordia
THAIS_FRAINER
Discordia
38,237
520
1,595
1,171
9,564
4,973
1,359
6,125
3,439
67,358
0
L
5,757
781
3,767
4,410
19,693
7,725
180
14,810
4,883
31,935
0
W
25,271
6,760
707
1,968
14,633
6,934
1,758
7,391
7,242
46,757
0
L
Cabrakan
fly55911jr
Cabrakan
14,486
1,300
2,326
4,119
22,979
32,364
0
13,046
9,933
33,643
0
W
Achilles
josielallanja
Achilles
17,876
2,915
2,444
2,527
19,942
28,117
587
12,223
7,719
0
27,091
L
6,479
5,335
2,042
5,297
23,021
8,766
310
15,909
7,112
0
21,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,991
Gold Earned
59,237
168
Minions Killed
202
0
Camps Cleared
0
1,598,408
Distance Traveled
1,439,792
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,335
685
13
1
0
283,564
1
L
Chaac
10,677
593
40
2
0
319,689
2
L
Janus
14,167
787
51
3
0
286,789
0
W
Thor
12,099
672
55
3
0
313,382
0
W
Discordia
14,762
820
65
4
0
379,713
1
L
Eset
10,907
606
57
3
0
274,062
1
W
Nu Wa
12,785
710
26
1
0
325,966
0
L
Cabrakan
12,837
713
26
1
0
289,951
1
W
Achilles
13,010
723
9
1
0
295,783
0
L
Ullr
10,649
592
28
2
0
269,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role