Player Matchup

Ne Zha
Ne Zha
AngZuri01
Ne Zha
Level 125
God Stats
16W - 10L
1,723 SR
Queue Stats
229W - 251L
1,456 Elo+
Party 1
Fenrir
Fenrir
Get Bent HiRez
Fenrir
Level 22
God Stats
4W - 1L
1,843 SR
Queue Stats
12W - 7L
1,672 Elo+
Solo
Neith
Neith
Tartos5084
Neith
Level 7
God Stats
11W - 9L
1,470 SR
Queue Stats
13W - 10L
1,722 Elo+
Party 1
Ymir
Ymir
XxEl_GABOxX
Ymir
Level 21
God Stats
22W - 23L
1,249 SR
Queue Stats
193W - 210L
1,414 Elo+
Party 1
Ra
Ra
o AZURIAN o
Ra
Level 24
God Stats
12W - 9L
1,465 SR
Queue Stats
151W - 184L
1,440 Elo+
Solo
Team Averages
Level 40
1,550 SR
1,541 Elo+

VS

Team Averages
Level 20
1,596 SR
1,539 Elo+
Jing Wei
Jing Wei
BartYisBacK
Jing Wei
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 55L
1,620 Elo+
Solo
Kukulkan
Kukulkan
Clutch_Hutch55
Kukulkan
Level 14
God Stats
2W - 1L
1,766 SR
Queue Stats
5W - 6L
1,526 Elo+
Solo
Ne Zha
Ne Zha
kidseb
Ne Zha
Level 29
God Stats
109W - 74L
1,617 SR
Queue Stats
182W - 170L
1,542 Elo+
Solo
Thor
Thor
kingario123
Thor
Level 5
God Stats
2W - 5L
1,449 SR
Queue Stats
3W - 8L
1,483 Elo+
Solo
Olorun
Olorun
kknd2013
Olorun
Level 26
God Stats
41W - 34L
1,650 SR
Queue Stats
112W - 134L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AngZuri01
Ne Zha
19
7 / 2 / 6
14,291
621
11,119
21,730
8,506
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 10
14,803
644
19,174
27,208
30,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
0 / 0 / 3
10,787
469
4,214
7,669
2,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 9
12,466
542
2,076
16,372
14,771
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 2 / 6
14,842
645
25,556
22,301
10,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BartYisBacK
Jing Wei
17
3 / 6 / 2
10,773
468
9,067
13,748
5,088
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
2 / 8 / 2
11,921
518
21,525
20,704
9,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
kidseb
Ne Zha
8
1 / 5 / 0
7,636
332
3,279
10,364
4,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 8 / 0
7,410
322
1,701
15,341
4,395
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
kknd2013
Olorun
16
1 / 6 / 3
10,043
437
10,201
16,151
7,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
33
Kills
7
7
Deaths
33
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AngZuri01
Ne Zha
7
2
6
5
L
Jing Wei
BartYisBacK
Jing Wei
3
6
2
0.67
L
Kukulkan
2
8
2
0.38
W
11
2
10
8
W
Neith
0
0
3
1.5
W
1
1
9
5.5
L
Ne Zha
kidseb
Ne Zha
1
5
0
0.2
L
0
8
0
0
L
Olorun
kknd2013
Olorun
1
6
3
0.42
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,139
Damage
45,773
95,280
Taken
76,308
66,767
Mitigated
30,026
53,836
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AngZuri01
Ne Zha
11,119
3,277
0
11,850
21,730
8,506
3,105
6,021
15,709
0
123,126
L
Jing Wei
BartYisBacK
Jing Wei
9,067
6,995
0
2,350
13,748
5,088
282
4,667
9,031
0
38,439
L
Kukulkan
21,525
1,348
0
1,154
20,704
9,046
0
7,961
12,593
99,414
0
W
19,174
3,108
0
13,069
27,208
30,445
2,030
8,451
17,106
352
75,557
W
Neith
4,214
1,835
0
3,281
7,669
2,852
2,368
4,110
3,559
0
50,366
W
2,076
523
1,386
3,334
16,372
14,771
1,270
7,581
8,791
42,197
0
L
Ne Zha
kidseb
Ne Zha
3,279
1,543
0
1,952
10,364
4,431
0
4,053
6,036
0
15,002
L
1,701
820
0
1,996
15,341
4,395
0
7,624
7,617
0
23,390
L
Olorun
kknd2013
Olorun
10,201
4,426
455
4,927
16,151
7,066
152
3,563
12,413
73,795
0
W
25,556
599
6,131
14,785
22,301
10,193
2,152
8,433
13,755
112,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,189
Gold Earned
47,783
587
Minions Killed
427
0
Camps Cleared
0
2,197,941
Distance Traveled
1,427,141
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,291
621
143
6
0
500,126
3
L
Jing Wei
10,773
468
77
3
0
357,995
0
L
Kukulkan
11,921
518
147
6
0
350,969
8
W
Fenrir
14,803
644
139
6
0
382,067
4
W
Neith
10,787
469
85
4
0
436,193
3
W
Ymir
12,466
542
56
2
0
457,275
5
L
Ne Zha
7,636
332
30
1
0
112,626
1
L
Thor
7,410
322
40
2
0
223,766
0
L
Olorun
10,043
437
133
6
0
381,785
2
W
Ra
14,842
645
164
7
0
422,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role