Player Matchup

Fenrir
Fenrir
CRODDY_777
Fenrir
Level 18
God Stats
9W - 14L
1,285 SR
Queue Stats
15W - 29L
1,141 Elo+
Party 2
Nu Wa
Nu Wa
EmperorSegnigon
Nu Wa
Level 60
God Stats
11W - 13L
1,392 SR
Queue Stats
42W - 70L
1,251 Elo+
Party 2
Anubis
Anubis
Saved_by_Grace78
Anubis
Level 27
God Stats
20W - 18L
1,413 SR
Queue Stats
54W - 71L
1,286 Elo+
Party 2
Ra
Ra
bigdaddy_dc9297
Ra
Level 14
God Stats
2W - 1L
1,465 SR
Queue Stats
116W - 151L
1,239 Elo+
Solo
Khepri
Khepri
xxmankymanxx8844
Khepri
Level 8
God Stats
3W - 5L
1,161 SR
Queue Stats
13W - 19L
1,228 Elo+
Party 2
Team Averages
Level 25
1,343 SR
1,229 Elo+

VS

Team Averages
Level 17
1,389 SR
1,203 Elo+
Odin
Odin
Devil_deymos
Odin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
945 Elo+
Party 1
Arachne
Arachne
GanjaCone
Arachne
Level 22
God Stats
38W - 35L
1,442 SR
Queue Stats
87W - 101L
1,245 Elo+
Party 3
Fenrir
Fenrir
Mr 10aG
Fenrir
Level 26
God Stats
31W - 40L
1,358 SR
Queue Stats
92W - 108L
1,217 Elo+
Party 3
Kukulkan
Kukulkan
TRK_DomiYT
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Zeus
Zeus
mateocodplayer
Zeus
Level 17
God Stats
0W - 3L
1,147 SR
Queue Stats
9W - 18L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRODDY_777
Fenrir
17
12 / 1 / 24
10,793
1,199
13,004
6,525
3,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 0 / 31
10,512
1,168
14,080
1,803
654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 26
11,316
1,257
18,574
7,988
3,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 0 / 13
11,809
1,312
13,380
2,963
946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
1 / 6 / 26
9,322
1,036
6,537
10,741
11,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,859
873
2,329
15,021
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
GanjaCone
Arachne
14
5 / 4 / 4
9,305
1,034
7,358
11,092
2,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mr 10aG
Fenrir
13
2 / 14 / 5
8,193
910
6,328
21,605
6,396
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TRK_DomiYT
Kukulkan
13
0 / 7 / 2
8,187
910
3,660
10,031
3,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 4
7,959
884
8,274
14,098
3,801
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
27
42
Kills
9
9
Deaths
42
120
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CRODDY_777
Fenrir
12
1
24
24
L
1
7
3
0.36
W
4
0
31
19.5
L
Arachne
GanjaCone
Arachne
5
4
4
1.75
L
Fenrir
Mr 10aG
Fenrir
2
14
5
0.32
W
9
2
26
11
L
Kukulkan
TRK_DomiYT
Kukulkan
0
7
2
0.14
W
16
0
13
22.5
L
1
10
4
0.3
W
1
6
26
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,575
Damage
27,949
30,020
Taken
71,847
19,811
Mitigated
21,022
8,043
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CRODDY_777
Fenrir
13,004
3,994
0
1,100
6,525
3,132
0
1,023
5,502
0
16,161
L
2,329
1,129
0
778
15,021
4,501
0
11,800
3,221
0
12,181
W
14,080
6,265
267
171
1,803
654
0
737
1,066
34,454
0
L
Arachne
GanjaCone
Arachne
7,358
6,397
0
864
11,092
2,973
0
8,280
2,812
0
10,387
L
Fenrir
Mr 10aG
Fenrir
6,328
2,318
0
788
21,605
6,396
0
14,726
6,879
0
13,063
W
18,574
2,483
0
4,712
7,988
3,657
0
3,505
4,483
38,227
0
L
Kukulkan
TRK_DomiYT
Kukulkan
3,660
812
0
0
10,031
3,351
0
4,863
5,168
29,171
0
W
13,380
938
1,246
547
2,963
946
0
1,153
1,810
29,508
0
L
8,274
2,461
0
472
14,098
3,801
0
12,902
1,196
16,186
0
W
6,537
1,696
0
0
10,741
11,422
0
5,516
5,225
10,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
41,503
155
Minions Killed
96
3
Camps Cleared
5
778,943
Distance Traveled
616,398
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,793
1,199
10
1
0
178,421
4
L
Odin
7,859
873
18
2
0
141,674
0
W
Nu Wa
10,512
1,168
43
5
2
155,061
0
L
Arachne
9,305
1,034
3
0
1
131,696
0
L
Fenrir
8,193
910
11
1
1
143,082
1
W
Anubis
11,316
1,257
50
6
0
133,338
0
L
Kukulkan
8,187
910
49
5
3
102,904
0
W
Ra
11,809
1,312
43
5
1
174,845
0
L
Zeus
7,959
884
15
2
0
97,042
0
W
Khepri
9,322
1,036
9
1
0
137,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role