Player Matchup

Heimdallr
Heimdallr
Luis_Raziel
Heimdallr
Level 63
God Stats
38W - 36L
1,486 SR
Queue Stats
324W - 407L
1,324 Elo+
Solo
Izanami
Izanami
S7thSilver398
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,447 Elo+
Party 1
Awilix
Awilix
SHOTGUN DEEZY
Awilix
Level 106
God Stats
21W - 24L
1,464 SR
Queue Stats
290W - 344L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
SnowRoiyaru
Kuzenbo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
334W - 348L
1,297 Elo+
Solo
Sol
Sol
TrueNakuza
Sol
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,307 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,349 Elo+

VS

Team Averages
Level 72
1,355 SR
1,264 Elo+
Izanami
Izanami
Cieya
Izanami
Level 64
God Stats
32W - 38L
1,391 SR
Queue Stats
78W - 120L
1,227 Elo+
Party 2
Kukulkan
Kukulkan
Liofiz
Kukulkan
Level 69
God Stats
14W - 19L
1,417 SR
Queue Stats
90W - 99L
1,247 Elo+
Solo
Cthulhu
Cthulhu
P00SPRINKLE
Cthulhu
Level 77
God Stats
32W - 28L
1,416 SR
Queue Stats
224W - 282L
1,297 Elo+
Party 2
Jing Wei
Jing Wei
PeAnUtBuTeRsMaC
Jing Wei
Level 89
God Stats
10W - 17L
1,285 SR
Queue Stats
221W - 280L
1,325 Elo+
Solo
Pele
Pele
jadaqq09
Pele
Level 62
God Stats
35W - 47L
1,269 SR
Queue Stats
397W - 508L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Luis_Raziel
Heimdallr
20
2 / 3 / 7
17,787
508
15,432
17,773
14,785
Izanami
20
1 / 9 / 6
17,404
497
9,535
23,624
10,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 2 / 4
21,614
618
32,634
32,960
16,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
SnowRoiyaru
Kuzenbo
20
4 / 3 / 19
18,464
528
14,592
51,983
81,753
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 6 / 8
19,789
565
36,802
38,987
18,935
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cieya
Izanami
20
3 / 8 / 8
14,825
424
15,592
23,238
10,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Liofiz
Kukulkan
20
4 / 6 / 8
16,257
464
28,685
20,693
9,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
P00SPRINKLE
Cthulhu
19
4 / 7 / 6
13,076
374
21,416
27,438
44,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
20
2 / 8 / 6
15,630
447
22,223
30,334
12,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
20
8 / 6 / 4
17,486
500
18,443
30,725
16,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
34
Kills
21
23
Deaths
35
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cieya
Izanami
3
8
8
0.88
L
Kukulkan
Liofiz
Kukulkan
4
6
8
1.33
W
Heimdallr
Luis_Raziel
Heimdallr
2
3
7
1.83
L
Cthulhu
P00SPRINKLE
Cthulhu
4
7
6
1
L
Jing Wei
2
8
6
0.63
W
Izanami
1
9
6
0.44
W
18
2
4
10
W
Kuzenbo
SnowRoiyaru
Kuzenbo
4
3
19
4.5
W
9
6
8
2.17
L
Pele
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,995
Damage
106,359
165,327
Taken
132,428
142,197
Mitigated
94,128
73,488
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cieya
Izanami
15,592
8,924
0
1,980
23,238
10,031
407
11,998
11,240
0
82,599
L
Kukulkan
Liofiz
Kukulkan
28,685
1,074
1,037
3,734
20,693
9,963
342
7,800
12,893
129,352
0
W
Heimdallr
Luis_Raziel
Heimdallr
15,432
7,347
438
7,525
17,773
14,785
1,554
5,641
12,032
0
105,147
L
Cthulhu
P00SPRINKLE
Cthulhu
21,416
452
2,387
3,471
27,438
44,499
230
12,195
15,031
67,885
0
L
Jing Wei
22,223
13,473
0
5,217
30,334
12,736
680
11,010
18,999
0
113,954
W
Izanami
9,535
5,943
2,549
4,111
23,624
10,628
3,100
9,953
13,521
0
116,216
W
32,634
18,545
0
14,071
32,960
16,096
0
9,632
23,028
0
191,014
W
Kuzenbo
SnowRoiyaru
Kuzenbo
14,592
4,103
0
21,912
51,983
81,753
276
18,006
33,408
52,672
0
W
36,802
12,951
0
22,882
38,987
18,935
12,872
14,243
24,544
174,160
0
L
Pele
18,443
3,622
1,649
6,826
30,725
16,899
515
8,573
22,024
0
138,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,058
Gold Earned
77,274
789
Minions Killed
792
0
Camps Cleared
0
3,105,675
Distance Traveled
3,172,338
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,825
424
126
4
0
561,889
2
L
Kukulkan
16,257
464
206
6
0
631,399
10
W
Heimdallr
17,787
508
158
5
0
495,228
1
L
Cthulhu
13,076
374
65
2
0
685,648
6
L
Jing Wei
15,630
447
169
5
0
637,792
4
W
Izanami
17,404
497
208
6
0
579,979
1
W
Awilix
21,614
618
175
5
0
749,282
3
W
Kuzenbo
18,464
528
51
1
0
679,654
11
W
Sol
19,789
565
197
6
0
601,532
9
L
Pele
17,486
500
226
6
0
655,610
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role