Player Matchup

Skadi
Skadi
Hatred_HeLL
Skadi
Level 55
God Stats
0W - 1L
1,499 SR
Queue Stats
8W - 14L
1,246 Elo+
Party 1
Mercury
Mercury
SKELETONLORD789
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,182 Elo+
Party 1
Set
Set
ugly curlyfries
Set
Level 23
God Stats
2W - 7L
1,435 SR
Queue Stats
4W - 12L
1,145 Elo+
Solo
Team Averages
Level 32
1,478 SR
1,191 Elo+

VS

Team Averages
Level 45
1,475 SR
1,134 Elo+
Nemesis
Nemesis
AloMitch777
Nemesis
Level 105
God Stats
2W - 2L
1,427 SR
Queue Stats
197W - 271L
1,195 Elo+
Solo
Kuzenbo
Kuzenbo
HekingChonker
Kuzenbo
Level 14
God Stats
1W - 0L
1,733 SR
Queue Stats
8W - 9L
1,140 Elo+
Party 2
Heimdallr
Heimdallr
SomeGuyCalledJoe
Heimdallr
Level 16
God Stats
9W - 18L
1,265 SR
Queue Stats
11W - 26L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
7,387
672
7,469
7,444
1,990
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 9 / 2
6,493
590
2,506
10,872
2,593
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 1
5,998
545
1,176
3,337
970
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AloMitch777
Nemesis
12
9 / 1 / 5
9,184
835
7,306
8,379
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
10
1 / 1 / 11
7,539
685
2,174
5,147
6,627
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
11
3 / 1 / 9
7,883
717
5,983
6,711
2,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
13
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AloMitch777
Nemesis
9
1
5
11.5
L
3
2
0
1.5
W
Kuzenbo
1
1
11
6.5
L
0
9
2
0.11
W
Heimdallr
3
1
9
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,151
Damage
15,463
21,653
Taken
20,237
5,553
Mitigated
11,607
1,506
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AloMitch777
Nemesis
7,306
2,809
0
1,044
8,379
2,715
1,245
21
8,358
0
25,861
L
7,469
2,316
0
570
7,444
1,990
0
842
6,602
0
21,444
W
Kuzenbo
2,174
988
246
273
5,147
6,627
201
0
5,147
5,845
0
L
2,506
740
0
361
10,872
2,593
0
1,269
9,603
0
11,150
W
Heimdallr
5,983
1,419
0
897
6,711
2,265
1,070
0
6,711
0
30,233
L
1,176
225
0
575
3,337
970
0
119
3,218
0
5,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
24,606
44
Minions Killed
94
0
Camps Cleared
0
509,904
Distance Traveled
582,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,184
835
36
3
0
218,667
0
L
Skadi
7,387
672
22
2
0
170,457
0
W
Kuzenbo
7,539
685
9
1
0
181,337
1
L
Mercury
6,493
590
18
2
0
238,495
2
W
Heimdallr
7,883
717
49
4
0
182,360
1
L
Set
5,998
545
4
0
0
100,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role