Player Matchup

Nox
Nox
Deletegaming555
Nox
Level 7
God Stats
3W - 5L
1,494 SR
Queue Stats
9W - 8L
1,594 Elo+
Party 1
Olorun
Olorun
Samurai_Heart79
Olorun
Level 29
God Stats
3W - 6L
1,431 SR
Queue Stats
134W - 115L
1,535 Elo+
Solo
Nemesis
Nemesis
wydwilmer
Nemesis
Level 21
God Stats
0W - 1L
1,734 SR
Queue Stats
56W - 43L
1,639 Elo+
Solo
Mercury
Mercury
xd Folk
Mercury
Level 44
God Stats
9W - 12L
1,505 SR
Queue Stats
245W - 237L
1,452 Elo+
Party 1
Ares
Ares
あるくながぐつ
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,571 Elo+

VS

Team Averages
Level 39
1,542 SR
1,636 Elo+
Bakasura
Bakasura
CallMeDaddy5683
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
DesirePeeOnMe
Kuzenbo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 50L
1,642 Elo+
Party 2
Set
Set
Ferbs4Skin
Set
Level 109
God Stats
2W - 2L
1,616 SR
Queue Stats
242W - 162L
1,661 Elo+
Party 2
Susano
Susano
JgPracticeMain
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 30L
1,722 Elo+
Party 2
Chaac
Chaac
zorander936
Chaac
Level 29
God Stats
31W - 21L
1,593 SR
Queue Stats
200W - 205L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,691
438
3,830
6,513
1,803
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
4,142
319
541
906
66
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
wydwilmer
Nemesis
12
3 / 3 / 2
7,680
591
7,508
8,711
2,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Mercury
xd Folk
Mercury
12
4 / 3 / 2
7,720
594
6,307
8,771
2,375
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 13 / 3
5,123
394
1,719
14,801
4,749
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
11 / 1 / 4
10,033
772
7,411
9,243
3,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
11
2 / 1 / 10
7,874
606
3,674
9,557
6,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 4 / 5
7,797
600
5,490
8,754
3,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
6 / 2 / 3
8,600
662
4,753
6,267
3,422
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 1
8,033
618
5,146
7,490
5,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
26
28
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
1
4
13
L
1
8
1
0.19
W
Kuzenbo
2
1
10
7
W
4
4
5
1.63
W
6
2
3
3.75
L
0
1
0
0
L
Nemesis
wydwilmer
Nemesis
3
3
2
1.33
L
Mercury
xd Folk
Mercury
4
3
2
1.67
W
3
0
1
3.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
26,474
39,702
Taken
41,311
11,757
Mitigated
22,317
5,431
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,411
5,709
0
4,382
9,243
3,622
2,349
2,020
7,223
0
58,811
L
3,830
610
0
310
6,513
1,803
228
592
5,821
18,812
0
W
Kuzenbo
3,674
1,369
0
740
9,557
6,479
328
2,046
7,511
18,051
0
W
5,490
3,625
0
2,702
8,754
3,187
27
790
7,964
0
34,543
W
4,753
1,521
0
1,364
6,267
3,422
24
903
5,364
0
44,552
L
541
371
0
250
906
66
0
236
620
1,522
0
L
Nemesis
wydwilmer
Nemesis
7,508
2,720
0
1,908
8,711
2,764
132
795
7,591
0
31,098
L
Mercury
xd Folk
Mercury
6,307
2,809
0
2,483
8,771
2,375
0
441
8,000
0
47,078
W
5,146
1,103
0
5,651
7,490
5,607
1,659
331
7,159
0
33,923
L
1,719
803
0
480
14,801
4,749
0
2,147
11,644
9,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
42,337
187
Minions Killed
374
0
Camps Cleared
0
967,516
Distance Traveled
1,261,931
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,033
772
117
9
0
255,829
1
L
Nox
5,691
438
28
2
0
191,035
2
W
Kuzenbo
7,874
606
28
2
0
277,920
2
W
Set
7,797
600
60
5
0
243,020
1
W
Susano
8,600
662
89
7
0
247,610
0
L
Olorun
4,142
319
1
0
0
38,855
0
L
Nemesis
7,680
591
73
6
0
221,035
3
L
Mercury
7,720
594
70
5
0
310,474
0
W
Chaac
8,033
618
80
6
0
237,552
2
L
Ares
5,123
394
15
1
0
206,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role