Player Matchup

Kuzenbo
Kuzenbo
Bryan__Spilner
Kuzenbo
Level 22
God Stats
2W - 5L
1,365 SR
Queue Stats
27W - 60L
1,054 Elo+
Solo
Susano
Susano
Cooperator_Ghost
Susano
Level 57
God Stats
3W - 0L
1,661 SR
Queue Stats
70W - 71L
1,444 Elo+
Party 2
Skadi
Skadi
Inquisitor_Price
Skadi
Level 21
God Stats
3W - 0L
1,704 SR
Queue Stats
12W - 14L
1,307 Elo+
Party 2
Team Averages
Level 33
1,577 SR
1,268 Elo+

VS

Team Averages
Level 39
1,331 SR
1,206 Elo+
Horus
Horus
Canqry-
Horus
Level 65
God Stats
8W - 10L
1,377 SR
Queue Stats
34W - 42L
1,272 Elo+
Party 1
Skadi
Skadi
GodxSpeedxShadow
Skadi
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
32W - 49L
1,214 Elo+
Party 1
Odin
Odin
TorpidLicense31
Odin
Level 26
God Stats
6W - 6L
1,315 SR
Queue Stats
82W - 81L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 15
9,596
640
4,196
6,150
4,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
6 / 3 / 9
10,623
708
12,414
10,206
3,650
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 1 / 5
11,158
744
10,551
5,769
1,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Canqry-
Horus
11
1 / 5 / 2
8,551
570
2,879
12,029
4,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 4
8,976
598
5,918
9,766
2,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 2
9,379
625
5,100
10,693
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
5
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Horus
Canqry-
Horus
1
5
2
0.4
W
6
3
9
3.5
L
1
6
4
0.5
W
10
1
5
12.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,161
Damage
13,897
22,125
Taken
32,488
10,331
Mitigated
9,817
6,577
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,196
1,312
675
1,642
6,150
4,804
0
0
6,150
15,770
0
L
Horus
Canqry-
Horus
2,879
1,787
1,443
2,578
12,029
4,417
83
1,539
10,490
0
14,306
W
12,414
1,707
0
1,198
10,206
3,650
1,193
378
9,828
0
47,627
L
5,918
2,069
796
609
9,766
2,031
923
1,142
8,624
0
37,904
W
10,551
5,365
994
2,068
5,769
1,877
2,230
0
5,769
0
39,882
L
5,100
1,512
20
600
10,693
3,369
0
1,515
9,178
0
22,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
26,906
137
Minions Killed
131
0
Camps Cleared
0
765,127
Distance Traveled
704,000
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,596
640
23
2
0
269,799
1
L
Horus
8,551
570
18
1
0
270,758
2
W
Susano
10,623
708
49
3
0
286,928
3
L
Skadi
8,976
598
60
4
0
233,762
2
W
Skadi
11,158
744
65
4
0
208,400
2
L
Odin
9,379
625
53
4
0
199,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role