Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Läuw
Discordia
Level 107
God Stats
25W - 25L
1,579 SR
Queue Stats
1,022W - 955L
1,554 Elo+
Solo
Hachiman
Hachiman
NAMASTE42
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,556 Elo+
Party 3
Zeus
Zeus
Primator
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,419 Elo+
Party 3
Neith
Neith
Skerer
Neith
Level 20
God Stats
1W - 0L
1,335 SR
Queue Stats
18W - 16L
1,512 Elo+
Party 2
Team Averages
Level 102
1,483 SR
1,508 Elo+

VS

Team Averages
Level 120
1,629 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
GaliousMan
Tsukuyomi
Level 160
God Stats
5W - 5L
1,586 SR
Queue Stats
416W - 416L
1,430 Elo+
Solo
Hades
Hades
STREETFIGHTTER
Hades
Level 159
God Stats
16W - 7L
1,802 SR
Queue Stats
501W - 350L
1,554 Elo+
Party 1
King Arthur
King Arthur
SeelenKiller
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,497 Elo+
Party 1
Rama
Rama
Sensitie
Rama
Level 109
God Stats
1W - 3L
1,759 SR
Queue Stats
93W - 91L
1,506 Elo+
Solo
Cupid
Cupid
Sponsoroyun
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 7 / 24
13,067
726
14,979
33,116
32,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Läuw
Discordia
20
6 / 6 / 26
13,288
738
18,449
13,776
5,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NAMASTE42
Hachiman
20
11 / 4 / 22
14,639
813
22,873
18,061
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Zeus
20
12 / 6 / 17
15,740
874
28,922
18,519
6,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Skerer
Neith
20
7 / 7 / 17
12,810
712
15,650
17,789
8,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GaliousMan
Tsukuyomi
20
4 / 7 / 16
12,780
710
21,143
21,986
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 11 / 12
11,779
654
12,521
24,104
25,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SeelenKiller
King Arthur
20
6 / 6 / 14
12,543
697
8,844
23,129
37,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
18
1 / 7 / 11
11,084
616
13,272
18,364
7,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
16 / 7 / 8
15,046
836
32,120
22,692
11,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
91
38
Kills
30
30
Deaths
38
106
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
7
24
2
L
Tsukuyomi
GaliousMan
Tsukuyomi
4
7
16
1.71
W
Discordia
Läuw
Discordia
6
6
26
3.17
W
Hachiman
NAMASTE42
Hachiman
11
4
22
5.5
W
Zeus
12
6
17
3.42
L
3
11
12
0.82
L
King Arthur
SeelenKiller
King Arthur
6
6
14
2.17
L
Rama
1
7
11
0.93
W
Neith
Skerer
Neith
7
7
17
2.21
L
16
7
8
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,873
Damage
87,900
101,261
Taken
110,275
61,000
Mitigated
93,135
39,341
Healing
41,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,979
650
2,590
7,748
33,116
32,805
24
1,435
31,441
34,997
0
L
Tsukuyomi
GaliousMan
Tsukuyomi
21,143
3,947
1,983
5,052
21,986
10,741
1,460
13,011
8,975
0
38,653
W
Discordia
Läuw
Discordia
18,449
927
5,793
3,132
13,776
5,530
1,041
1,842
11,884
36,542
0
W
Hachiman
NAMASTE42
Hachiman
22,873
10,702
2,872
5,148
18,061
7,569
1,998
4,149
13,837
0
46,977
W
Zeus
28,922
3,807
1,556
5,496
18,519
6,849
837
3,359
15,060
57,207
0
L
12,521
112
798
3,228
24,104
25,231
0
9,922
14,182
21,295
0
L
King Arthur
SeelenKiller
King Arthur
8,844
529
2,028
3,285
23,129
37,537
195
12,421
10,708
320
14,999
L
Rama
13,272
7,218
2,685
3,969
18,364
7,843
1,821
12,621
5,743
0
35,433
W
Neith
Skerer
Neith
15,650
6,198
1,186
3,820
17,789
8,247
1,987
2,056
15,497
0
26,717
L
32,120
15,656
9,286
9,080
22,692
11,783
1,753
14,375
8,317
0
58,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,544
Gold Earned
63,232
201
Minions Killed
178
0
Camps Cleared
0
1,462,374
Distance Traveled
1,437,797
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,067
726
45
3
0
281,648
0
L
Tsukuyomi
12,780
710
41
2
0
305,410
5
W
Discordia
13,288
738
29
2
0
327,326
1
W
Hachiman
14,639
813
49
3
0
295,884
0
W
Zeus
15,740
874
58
3
0
308,238
0
L
Hades
11,779
654
11
1
0
266,636
0
L
King Arthur
12,543
697
6
0
0
292,863
0
L
Rama
11,084
616
53
3
0
280,114
2
W
Neith
12,810
712
20
1
0
249,278
0
L
Cupid
15,046
836
67
4
0
292,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role