Player Matchup

Skadi
Skadi
Alledgedly
Skadi
Level 57
God Stats
5W - 1L
1,815 SR
Queue Stats
26W - 12L
1,697 Elo+
Party 1
Chaac
Chaac
Centaruzz
Chaac
Level 123
God Stats
7W - 8L
1,601 SR
Queue Stats
58W - 50L
1,548 Elo+
Solo
He Bo
He Bo
tenply
He Bo
Level 59
God Stats
4W - 2L
1,690 SR
Queue Stats
148W - 136L
1,470 Elo+
Party 1
Team Averages
Level 80
1,702 SR
1,572 Elo+

VS

Team Averages
Level 80
1,497 SR
1,493 Elo+
Odin
Odin
NTPFlood
Odin
Level 49
God Stats
7W - 4L
1,378 SR
Queue Stats
89W - 95L
1,469 Elo+
Party 2
Sol
Sol
Nockos
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PopsWonderChild
Anubis
Level 89
God Stats
19W - 14L
1,614 SR
Queue Stats
132W - 138L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
3 / 7 / 4
9,866
705
8,251
11,880
3,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Centaruzz
Chaac
13
4 / 7 / 4
10,578
756
8,757
17,440
19,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
tenply
He Bo
12
2 / 10 / 5
8,827
631
8,445
11,917
3,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
10 / 3 / 9
11,110
794
7,491
12,136
12,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Nockos
Sol
14
3 / 1 / 11
9,972
712
14,350
8,827
2,992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
11 / 6 / 10
10,974
784
14,200
13,391
6,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
24
24
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
7
4
0.71
L
Chaac
Centaruzz
Chaac
4
7
4
0.86
W
Odin
10
3
9
4.83
W
Sol
Nockos
Sol
3
1
11
8.5
W
11
6
10
2.67
L
He Bo
tenply
He Bo
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
36,041
41,237
Taken
34,354
27,145
Mitigated
22,503
5,308
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,251
3,786
0
809
11,880
3,765
0
9,586
2,244
0
36,474
L
Chaac
Centaruzz
Chaac
8,757
1,422
0
3,082
17,440
19,954
0
10,774
6,441
0
30,155
W
Odin
7,491
1,863
0
1,593
12,136
12,989
273
3,421
8,715
0
19,861
W
Sol
Nockos
Sol
14,350
7,338
0
5,137
8,827
2,992
2,472
1,440
7,387
59,446
0
W
14,200
401
0
4,035
13,391
6,522
287
3,850
9,541
36,710
0
L
He Bo
tenply
He Bo
8,445
168
0
1,417
11,917
3,426
0
8,262
3,542
25,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
32,056
119
Minions Killed
149
0
Camps Cleared
0
663,395
Distance Traveled
707,975
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,866
705
61
4
0
222,306
5
L
Chaac
10,578
756
31
2
0
235,789
2
W
Odin
11,110
794
24
2
0
267,520
2
W
Sol
9,972
712
88
6
0
240,035
6
W
Anubis
10,974
784
37
3
0
200,420
0
L
He Bo
8,827
631
27
2
0
205,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role