Player Matchup

Thor
Thor
Silver II
Kurisutofa31
Thor
Silver II
Level 109
God Stats
0W - 2L
1,441 SR
Queue Stats
190W - 181L
1,255 MMR
Party 1
Merlin
Merlin
Gold V
Riki Hache
Merlin
Gold V
Level 128
God Stats
13W - 11L
1,579 SR
Queue Stats
239W - 213L
1,313 MMR
Solo
Ganesha
Ganesha
Silver III
itsBorja340
Ganesha
Silver III
Level 105
God Stats
0W - 1L
1,494 SR
Queue Stats
259W - 231L
1,230 MMR
Party 1
Cupid
Cupid
Gold V
leon_212121
Cupid
Gold V
Level 108
God Stats
36W - 34L
1,582 SR
Queue Stats
481W - 483L
1,183 MMR
Solo
Chaac
Chaac
Bronze III
mallinakallina
Chaac
Bronze III
Level 69
God Stats
11W - 9L
1,592 SR
Queue Stats
26W - 27L
1,136 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,538 SR
1,223 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,619 SR
1,225 MMR
Artemis
Artemis
Silver I
NIKOS-AGGELOS
Artemis
Silver I
Level 49
God Stats
1W - 0L
1,717 SR
Queue Stats
70W - 68L
1,131 MMR
Solo
Nike
Nike
Silver I
RenagadeOfFunk
Nike
Silver I
Level 105
God Stats
5W - 4L
1,517 SR
Queue Stats
153W - 153L
1,179 MMR
Solo
Nu Wa
Nu Wa
Gold V
V7_Sancho
Nu Wa
Gold V
Level 123
God Stats
52W - 23L
1,735 SR
Queue Stats
952W - 960L
1,278 MMR
Solo
Thanatos
Thanatos
Silver I
xCarlitoss_
Thanatos
Silver I
Level 89
God Stats
9W - 7L
1,558 SR
Queue Stats
340W - 334L
1,183 MMR
Solo
Cthulhu
Cthulhu
Gold V
zxX MR Xxz
Cthulhu
Gold V
Level 156
God Stats
8W - 10L
1,566 SR
Queue Stats
180W - 162L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,398
566
119
1,698
364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Merlin
Riki Hache
Merlin
1
0 / 0 / 0
2,729
455
0
94
29
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
itsBorja340
Ganesha
5
0 / 1 / 1
3,558
593
945
3,503
940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 0
3,570
595
2,289
2,393
407
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
3,855
643
2,494
5,805
2,336
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BakasuraArachneHeraPersephoneHades

VS

Bans
NemesisKing ArthurKaliYemojaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
1 / 1 / 1
3,985
664
2,374
2,618
627
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 1
3,667
611
1,133
3,571
1,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nu Wa
V7_Sancho
Nu Wa
7
0 / 0 / 1
4,045
674
732
1,216
194
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
xCarlitoss_
Thanatos
7
2 / 0 / 1
4,313
719
1,018
2,879
789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
zxX MR Xxz
Cthulhu
7
0 / 0 / 0
4,031
672
3,770
4,074
2,051
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Artemis
1
1
1
1.5
W
0
0
1
0.5
L
Merlin
Riki Hache
Merlin
0
0
0
0
W
Nu Wa
V7_Sancho
Nu Wa
0
0
1
0.5
L
Ganesha
itsBorja340
Ganesha
0
1
1
0.5
L
1
1
0
1
L
0
1
0
0
W
Thanatos
xCarlitoss_
Thanatos
2
0
1
2.5
W
Cthulhu
zxX MR Xxz
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,847
Damage
9,027
13,493
Taken
14,358
4,076
Mitigated
4,744
5,852
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
119
0
0
811
1,698
364
0
92
1,606
0
8,809
W
Artemis
2,374
1,569
0
937
2,618
627
0
410
2,208
0
11,208
W
1,133
35
0
1,086
3,571
1,083
0
500
3,071
0
10,165
L
Merlin
Riki Hache
Merlin
0
0
0
0
94
29
0
94
0
0
0
W
Nu Wa
V7_Sancho
Nu Wa
732
108
0
250
1,216
194
784
0
1,216
17,405
0
L
Ganesha
itsBorja340
Ganesha
945
176
0
420
3,503
940
0
363
3,140
7,397
0
L
2,289
1,525
478
823
2,393
407
0
98
2,295
0
11,350
L
2,494
868
0
3,320
5,805
2,336
0
3,405
1,950
0
15,896
W
Thanatos
xCarlitoss_
Thanatos
1,018
224
0
3,097
2,879
789
20
35
2,844
0
16,002
W
Cthulhu
zxX MR Xxz
Cthulhu
3,770
827
0
2,295
4,074
2,051
0
0
3,829
17,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,110
Gold Earned
20,041
100
Minions Killed
136
0
Camps Cleared
0
497,532
Distance Traveled
593,514
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,398
566
28
5
0
59,914
1
W
Artemis
3,985
664
22
4
0
103,046
2
W
Nike
3,667
611
11
2
0
128,098
3
L
Merlin
2,729
455
0
0
0
76,601
0
W
Nu Wa
4,045
674
30
5
0
103,172
1
L
Ganesha
3,558
593
2
0
0
117,751
1
L
Cupid
3,570
595
38
6
0
105,958
4
L
Chaac
3,855
643
32
5
0
137,308
1
W
Thanatos
4,313
719
37
6
0
134,328
0
W
Cthulhu
4,031
672
36
6
0
124,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role