Player Matchup

Ymir
Ymir
Dman0923
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,481 Elo+
Solo
Xbalanque
Xbalanque
Ghost-_-Hunter-e
Xbalanque
Level 28
God Stats
0W - 3L
1,184 SR
Queue Stats
83W - 73L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Willytjames
Kukulkan
Level 3
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,595 Elo+
Solo
Cthulhu
Cthulhu
dsmokes
Cthulhu
Level 21
God Stats
6W - 11L
1,256 SR
Queue Stats
27W - 35L
1,436 Elo+
Solo
Fenrir
Fenrir
warianopsk2
Fenrir
Level 17
God Stats
8W - 12L
1,443 SR
Queue Stats
8W - 12L
1,392 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,464 Elo+

VS

Team Averages
Level 25
1,563 SR
1,424 Elo+
Sun Wukong
Sun Wukong
Nox1894
Sun Wukong
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 83L
1,410 Elo+
Solo
Izanami
Izanami
Seebas_RS
Izanami
Level 24
God Stats
5W - 5L
1,634 SR
Queue Stats
45W - 53L
1,260 Elo+
Solo
Cthulhu
Cthulhu
XxMONSTERxX16
Cthulhu
Level 13
God Stats
18W - 12L
1,720 SR
Queue Stats
116W - 137L
1,469 Elo+
Party 1
Apollo
Apollo
bustinurgyal613
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 91L
1,420 Elo+
Party 1
Pele
Pele
holdeeznuggets
Pele
Level 49
God Stats
7W - 5L
1,459 SR
Queue Stats
131W - 108L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 6 / 3
11,974
443
4,914
15,020
13,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
18
1 / 10 / 7
12,812
475
10,810
19,240
5,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Willytjames
Kukulkan
20
10 / 6 / 1
16,849
624
31,162
12,892
5,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dsmokes
Cthulhu
20
0 / 1 / 3
12,736
472
12,267
19,922
22,809
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
1 / 14 / 0
10,800
400
4,843
23,994
9,016
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nox1894
Sun Wukong
20
10 / 1 / 5
16,049
594
19,000
20,059
16,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Seebas_RS
Izanami
11
0 / 1 / 0
11,071
410
1,071
3,427
1,106
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
16
3 / 3 / 16
14,582
540
6,399
29,873
25,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 5 / 11
15,743
583
11,923
21,464
9,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 4 / 5
19,454
721
22,898
24,890
11,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
14
Kills
37
37
Deaths
14
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
3
0.58
L
Xbalanque
1
10
7
0.45
W
Sun Wukong
Nox1894
Sun Wukong
10
1
5
12.5
W
Izanami
Seebas_RS
Izanami
0
1
0
0
L
Kukulkan
Willytjames
Kukulkan
10
6
1
1.75
W
Cthulhu
3
3
16
3.67
W
8
5
11
2.7
L
Cthulhu
dsmokes
Cthulhu
0
1
3
1.5
W
16
4
5
4.63
L
Fenrir
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,996
Damage
61,291
91,068
Taken
99,713
55,618
Mitigated
63,527
15,904
Healing
44,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,914
400
381
1,148
15,020
13,306
1,098
2,591
12,404
36,244
0
L
Xbalanque
10,810
4,716
0
1,803
19,240
5,140
2,152
1,522
17,693
0
81,404
W
Sun Wukong
Nox1894
Sun Wukong
19,000
3,551
789
10,408
20,059
16,826
1,131
12,162
7,897
0
89,991
W
Izanami
Seebas_RS
Izanami
1,071
506
0
0
3,427
1,106
80
1,972
1,455
0
28,331
L
Kukulkan
Willytjames
Kukulkan
31,162
572
0
735
12,892
5,347
478
940
11,777
150,961
0
W
Cthulhu
6,399
906
1,284
11,486
29,873
25,224
1,081
14,269
15,604
38,550
0
W
11,923
9,939
0
9,146
21,464
9,035
6,901
10,808
10,656
0
97,336
L
Cthulhu
dsmokes
Cthulhu
12,267
268
252
8,711
19,922
22,809
904
95
19,381
90,370
0
W
22,898
6,129
0
11,527
24,890
11,336
12,125
9,773
15,117
0
164,012
L
Fenrir
4,843
611
0
2,874
23,994
9,016
1,889
1,251
22,481
0
56,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,171
Gold Earned
76,899
662
Minions Killed
647
0
Camps Cleared
0
2,213,744
Distance Traveled
2,214,151
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,974
443
61
2
0
389,117
4
L
Xbalanque
12,812
475
145
5
0
485,867
2
W
Sun Wukong
16,049
594
170
6
0
529,738
5
W
Izanami
11,071
410
61
2
0
155,546
1
L
Kukulkan
16,849
624
221
8
0
478,470
6
W
Cthulhu
14,582
540
50
2
0
520,239
7
W
Apollo
15,743
583
130
5
0
473,562
6
L
Cthulhu
12,736
472
153
6
0
401,268
3
W
Pele
19,454
721
236
9
0
535,066
13
L
Fenrir
10,800
400
82
3
0
459,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role