Player Matchup

Fenrir
Fenrir
DiStRicT v EpiC
Fenrir
Level 20
God Stats
2W - 3L
1,499 SR
Queue Stats
25W - 36L
1,524 Elo+
Party 1
Horus
Horus
Serviettskys
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,340 Elo+
Solo
Rama
Rama
vantage Chars
Rama
Level 69
God Stats
0W - 1L
1,494 SR
Queue Stats
24W - 26L
1,537 Elo+
Party 1
Team Averages
Level 38
1,497 SR
1,467 Elo+

VS

Team Averages
Level 68
1,481 SR
1,470 Elo+
Pele
Pele
Botorre
Pele
Level 42
God Stats
10W - 8L
1,517 SR
Queue Stats
203W - 201L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
Simon212001
Guan Yu
Level 62
God Stats
5W - 4L
1,565 SR
Queue Stats
265W - 274L
1,464 Elo+
Party 2
Chang'e
Chang'e
Verii05
Chang'e
Level 101
God Stats
2W - 2L
1,360 SR
Queue Stats
149W - 127L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 7
15,270
611
19,394
26,828
12,934
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 2 / 17
15,596
624
8,737
25,606
38,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 3 / 5
16,823
673
37,807
25,925
11,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Botorre
Pele
17
6 / 7 / 4
15,869
635
17,112
25,491
9,353
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Simon212001
Guan Yu
19
2 / 4 / 10
14,845
594
14,576
34,773
63,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Verii05
Chang'e
19
7 / 7 / 6
16,551
662
29,939
27,268
14,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
18
Kills
15
15
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
Botorre
Pele
6
7
4
1.14
L
7
10
7
1.05
L
0
2
17
4.25
W
Guan Yu
Simon212001
Guan Yu
2
4
10
1.75
W
Chang'e
Verii05
Chang'e
7
7
6
1.43
L
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,938
Damage
61,627
78,359
Taken
87,532
62,686
Mitigated
87,316
28,564
Healing
46,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Botorre
Pele
17,112
3,798
0
4,262
25,491
9,353
804
696
24,795
0
130,878
L
19,394
3,354
0
947
26,828
12,934
0
11,638
15,190
0
61,545
L
8,737
5,305
5,010
9,546
25,606
38,667
0
12,073
13,533
0
30,656
W
Guan Yu
Simon212001
Guan Yu
14,576
1,413
7,832
17,476
34,773
63,777
1,575
0
34,773
16,004
49,931
W
Chang'e
Verii05
Chang'e
29,939
3,290
7,531
9,651
27,268
14,186
1,901
97
27,171
89,952
0
L
37,807
33,051
0
13,061
25,925
11,085
1,695
10,817
15,108
0
144,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
47,265
246
Minions Killed
272
0
Camps Cleared
0
1,225,641
Distance Traveled
1,195,730
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,869
635
119
5
0
384,973
3
L
Fenrir
15,270
611
45
2
0
405,248
1
L
Horus
15,596
624
27
1
0
430,806
0
W
Guan Yu
14,845
594
67
3
0
457,577
1
W
Chang'e
16,551
662
86
3
0
353,180
1
L
Rama
16,823
673
174
7
0
389,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role