Player Matchup

Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FREDDO FAMILY
Cthulhu
Level 48
God Stats
14W - 13L
1,529 SR
Queue Stats
336W - 335L
1,368 Elo+
Solo
Izanami
Izanami
XCorrupted_EXE
Izanami
Level 71
God Stats
4W - 3L
1,559 SR
Queue Stats
151W - 167L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
ryezec
Zhong Kui
Level 49
God Stats
1W - 3L
1,577 SR
Queue Stats
189W - 175L
1,363 Elo+
Party 1
Hel
Hel
yuztrin
Hel
Level 55
God Stats
12W - 13L
1,484 SR
Queue Stats
209W - 217L
1,397 Elo+
Solo
Team Averages
Level 62
1,530 SR
1,399 Elo+

VS

Team Averages
Level 83
1,453 SR
1,366 Elo+
Bacchus
Bacchus
ExxoDias
Bacchus
Level 65
God Stats
6W - 5L
1,695 SR
Queue Stats
166W - 179L
1,338 Elo+
Solo
King Arthur
King Arthur
Mami DeLa
King Arthur
Level 87
God Stats
4W - 4L
1,246 SR
Queue Stats
398W - 368L
1,359 Elo+
Solo
Cernunnos
Cernunnos
The Anime King0
Cernunnos
Level 87
God Stats
7W - 5L
1,508 SR
Queue Stats
117W - 155L
1,341 Elo+
Party 2
Fenrir
Fenrir
U1320035383
Fenrir
Level 68
God Stats
2W - 1L
1,302 SR
Queue Stats
114W - 159L
1,354 Elo+
Party 2
Cerberus
Cerberus
huzitja97
Cerberus
Level 107
God Stats
68W - 69L
1,512 SR
Queue Stats
175W - 176L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 2 / 1
5,100
638
2,457
5,811
1,312
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
2 / 0 / 1
4,846
606
4,470
4,453
2,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

3
0 / 1 / 0
3,476
435
1,182
2,175
247
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
ryezec
Zhong Kui
8
1 / 4 / 1
4,662
583
3,480
5,613
2,622
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
7
0 / 2 / 1
4,318
540
1,439
4,528
937
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExxoDias
Bacchus
7
1 / 0 / 2
4,691
586
938
3,746
1,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Mami DeLa
King Arthur
7
0 / 3 / 0
4,438
555
2,731
5,065
2,302
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
The Anime King0
Cernunnos
8
4 / 1 / 1
5,106
638
3,602
3,528
994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
7
2 / 1 / 1
4,752
594
1,974
5,504
1,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
huzitja97
Cerberus
9
2 / 0 / 4
5,185
648
3,433
4,958
1,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
1
0.75
W
Bacchus
ExxoDias
Bacchus
1
0
2
2
L
Cthulhu
2
0
1
2.5
W
King Arthur
Mami DeLa
King Arthur
0
3
0
0
W
Cernunnos
The Anime King0
Cernunnos
4
1
1
4.5
W
Fenrir
2
1
1
2.5
L
0
1
0
0
W
Cerberus
huzitja97
Cerberus
2
0
4
4
L
Zhong Kui
ryezec
Zhong Kui
1
4
1
0.38
L
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,028
Damage
12,678
22,580
Taken
22,801
7,385
Mitigated
8,198
6,312
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,457
1,038
0
1,969
5,811
1,312
0
1,403
4,383
0
24,115
W
Bacchus
ExxoDias
Bacchus
938
260
0
0
3,746
1,644
252
500
3,246
9,436
0
L
Cthulhu
4,470
810
0
868
4,453
2,267
155
0
4,148
16,506
0
W
King Arthur
Mami DeLa
King Arthur
2,731
778
0
1,307
5,065
2,302
0
3,108
1,614
0
16,509
W
Cernunnos
The Anime King0
Cernunnos
3,602
1,567
0
1,377
3,528
994
393
2,046
1,482
0
20,382
W
Fenrir
1,974
258
0
2,468
5,504
1,614
86
1,793
3,661
0
16,690
L
1,182
783
0
328
2,175
247
0
374
1,801
0
7,491
W
Cerberus
huzitja97
Cerberus
3,433
286
0
2,267
4,958
1,644
0
1,549
3,409
21,144
0
L
Zhong Kui
ryezec
Zhong Kui
3,480
507
0
1,077
5,613
2,622
0
2,111
3,502
19,676
0
L
Hel
1,439
210
631
1,439
4,528
937
0
483
4,045
18,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,402
Gold Earned
24,172
158
Minions Killed
184
0
Camps Cleared
0
677,387
Distance Traveled
747,099
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,100
638
51
6
0
159,118
1
W
Bacchus
4,691
586
10
1
0
156,795
3
L
Cthulhu
4,846
606
27
3
0
164,022
1
W
King Arthur
4,438
555
33
4
0
139,264
0
W
Cernunnos
5,106
638
49
6
0
125,995
0
W
Fenrir
4,752
594
37
5
0
168,798
0
L
Izanami
3,476
435
17
2
0
64,721
0
W
Cerberus
5,185
648
55
7
0
156,247
0
L
Zhong Kui
4,662
583
28
4
0
141,104
2
L
Hel
4,318
540
35
4
0
148,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role