Player Matchup

Scylla
Scylla
EmeraldMegumi
Scylla
Level 11
God Stats
6W - 10L
1,471 SR
Queue Stats
184W - 154L
1,491 Elo+
Party 2
Cerberus
Cerberus
MasterNoobHD
Cerberus
Level 24
God Stats
6W - 5L
1,671 SR
Queue Stats
65W - 62L
1,540 Elo+
Solo
Thor
Thor
Nexxxxy
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
STiSHadow
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,529 Elo+
Solo
Hera
Hera
xboxplrsSUCK
Hera
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,517 Elo+

VS

Team Averages
Level 22
1,605 SR
1,646 Elo+
Bacchus
Bacchus
BerryJerry
Bacchus
Level 26
God Stats
2W - 0L
1,725 SR
Queue Stats
23W - 2L
1,842 Elo+
Party 1
Serqet
Serqet
BioticNova
Serqet
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 20L
1,457 Elo+
Party 3
Neith
Neith
DanyBOYzQC
Neith
Level 18
God Stats
2W - 1L
1,480 SR
Queue Stats
21W - 19L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaksoXx
Tsukuyomi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 3
Chaac
Chaac
dfa32
Chaac
Level 24
God Stats
2W - 0L
1,822 SR
Queue Stats
23W - 3L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 13
13,675
912
10,568
16,505
5,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MasterNoobHD
Cerberus
20
4 / 6 / 17
15,496
1,033
16,328
35,238
36,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
Nexxxxy
Thor
20
5 / 9 / 12
15,077
1,005
18,341
26,407
9,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
STiSHadow
Sun Wukong
20
5 / 12 / 10
14,636
976
20,014
35,860
38,013
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 5 / 11
15,612
1,041
31,107
14,838
5,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BerryJerry
Bacchus
20
10 / 5 / 21
16,742
1,116
26,905
22,683
30,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
BioticNova
Serqet
20
7 / 5 / 10
14,649
977
14,019
17,871
7,147
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
19
4 / 5 / 11
13,789
919
15,939
12,681
3,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
RaksoXx
Tsukuyomi
20
9 / 6 / 18
16,431
1,095
28,953
18,238
8,026
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
dfa32
Chaac
20
9 / 2 / 20
16,960
1,131
32,123
35,333
45,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
119
23
Kills
39
39
Deaths
23
63
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BerryJerry
Bacchus
10
5
21
4.1
W
Serqet
BioticNova
Serqet
7
5
10
2.4
W
Neith
4
5
11
1.9
L
1
7
13
1.07
L
Cerberus
MasterNoobHD
Cerberus
4
6
17
2.08
L
Thor
Nexxxxy
Thor
5
9
12
1.22
W
Tsukuyomi
RaksoXx
Tsukuyomi
9
6
18
3
L
Sun Wukong
STiSHadow
Sun Wukong
5
12
10
0.83
W
Chaac
dfa32
Chaac
9
2
20
9.5
L
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,358
Damage
117,939
128,848
Taken
106,806
94,695
Mitigated
95,428
9,905
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BerryJerry
Bacchus
26,905
4,246
0
1,371
22,683
30,885
0
12,899
9,392
45,105
0
W
Serqet
BioticNova
Serqet
14,019
3,196
0
0
17,871
7,147
0
7,346
10,054
0
27,347
W
Neith
15,939
9,820
182
1,189
12,681
3,903
0
5,914
5,975
0
29,947
L
10,568
1,301
0
0
16,505
5,098
0
6,025
10,280
22,283
0
L
Cerberus
MasterNoobHD
Cerberus
16,328
1,412
394
4,965
35,238
36,184
0
7,468
26,206
43,328
0
L
Thor
Nexxxxy
Thor
18,341
4,413
0
250
26,407
9,709
0
8,367
17,762
0
38,817
W
Tsukuyomi
RaksoXx
Tsukuyomi
28,953
8,321
0
2,245
18,238
8,026
0
9,379
8,709
0
61,590
L
Sun Wukong
STiSHadow
Sun Wukong
20,014
3,255
0
3,506
35,860
38,013
0
7,815
25,773
1,309
46,149
W
Chaac
dfa32
Chaac
32,123
4,641
0
13,398
35,333
45,467
0
22,820
11,986
22,922
55,099
L
31,107
5,995
0
790
14,838
5,691
0
4,976
9,661
59,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,496
Gold Earned
78,571
270
Minions Killed
253
7
Camps Cleared
12
1,412,299
Distance Traveled
1,470,238
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,742
1,116
42
3
2
290,443
3
W
Serqet
14,649
977
28
2
3
325,628
0
W
Neith
13,789
919
40
3
1
228,134
0
L
Scylla
13,675
912
32
2
1
260,573
0
L
Cerberus
15,496
1,033
73
5
1
279,803
0
L
Thor
15,077
1,005
42
3
0
274,832
0
W
Tsukuyomi
16,431
1,095
58
4
5
282,339
0
L
Sun Wukong
14,636
976
68
5
2
288,360
2
W
Chaac
16,960
1,131
85
6
1
343,694
0
L
Hera
15,612
1,041
55
4
3
308,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role