Player Matchup

Cthulhu
Cthulhu
GuardianCeII
Cthulhu
Level 40
God Stats
52W - 26L
1,658 SR
Queue Stats
164W - 125L
1,536 Elo+
Solo
Discordia
Discordia
Joe Ramirez six
Discordia
Level 26
God Stats
24W - 22L
1,466 SR
Queue Stats
67W - 59L
1,481 Elo+
Party 1
Neith
Neith
NinjaTroLLL-_-
Neith
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
41W - 42L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
STEPHANIUXA
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 245L
1,404 Elo+
Party 1
Fenrir
Fenrir
apotheosis85
Fenrir
Level 41
God Stats
34W - 59L
1,496 SR
Queue Stats
167W - 167L
1,561 Elo+
Solo
Team Averages
Level 42
1,524 SR
1,497 Elo+

VS

Team Averages
Level 47
1,519 SR
1,469 Elo+
Baron Samedi
Baron Samedi
ChrisxRod7
Baron Samedi
Level 66
God Stats
4W - 6L
1,379 SR
Queue Stats
14W - 21L
1,316 Elo+
Party 2
Heimdallr
Heimdallr
Galileoo_Galilei
Heimdallr
Level 38
God Stats
2W - 1L
1,298 SR
Queue Stats
282W - 144L
1,790 Elo+
Solo
Arachne
Arachne
NaraXVV
Arachne
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
32W - 31L
1,386 Elo+
Party 2
Odin
Odin
ZaSkeletor
Odin
Level 44
God Stats
2W - 0L
1,750 SR
Queue Stats
66W - 49L
1,525 Elo+
Solo
Olorun
Olorun
fosil-magico6
Olorun
Level 58
God Stats
2W - 0L
1,429 SR
Queue Stats
26W - 43L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuardianCeII
Cthulhu
20
5 / 6 / 22
17,148
1,009
24,662
34,708
44,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Joe Ramirez six
Discordia
20
6 / 5 / 20
16,260
956
43,000
19,710
7,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 17
15,166
892
26,191
17,069
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
STEPHANIUXA
Ao Kuang
20
6 / 7 / 15
16,771
987
11,670
36,542
22,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
12 / 10 / 14
16,942
997
21,206
26,279
16,369
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisxRod7
Baron Samedi
20
4 / 2 / 17
15,380
905
17,638
19,302
8,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
20
11 / 3 / 15
18,939
1,114
51,140
20,255
9,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
NaraXVV
Arachne
20
6 / 15 / 20
15,926
937
21,954
35,215
19,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 3 / 21
16,094
947
11,745
27,623
34,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 9 / 16
16,931
996
26,165
29,608
13,186
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
119
32
Kills
30
30
Deaths
32
88
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChrisxRod7
Baron Samedi
4
2
17
6.25
W
Heimdallr
11
3
15
6.17
L
Cthulhu
GuardianCeII
Cthulhu
5
6
22
2.67
L
Discordia
Joe Ramirez six
Discordia
6
5
20
3.2
W
Arachne
NaraXVV
Arachne
6
15
20
1.07
L
3
2
17
5.75
L
Ao Kuang
STEPHANIUXA
Ao Kuang
6
7
15
1.93
W
1
3
21
3.83
L
Fenrir
12
10
14
1.9
W
8
9
16
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,729
Damage
128,642
134,308
Taken
132,003
98,163
Mitigated
85,090
14,427
Healing
35,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChrisxRod7
Baron Samedi
17,638
1,302
8,577
6,797
19,302
8,897
0
13,086
6,216
37,265
0
W
Heimdallr
51,140
32,156
0
1,716
20,255
9,605
0
10,609
9,646
0
117,703
L
Cthulhu
GuardianCeII
Cthulhu
24,662
1,250
4,018
873
34,708
44,747
0
12,928
21,780
78,546
0
L
Discordia
Joe Ramirez six
Discordia
43,000
1,134
347
1,832
19,710
7,609
0
4,271
15,438
72,351
0
W
Arachne
NaraXVV
Arachne
21,954
15,936
0
2,627
35,215
19,084
0
18,132
16,974
0
29,048
L
26,191
9,908
0
2,927
17,069
7,322
0
3,942
13,127
0
76,901
L
Ao Kuang
STEPHANIUXA
Ao Kuang
11,670
2,062
0
4,025
36,542
22,116
0
12,495
24,047
26,562
0
W
11,745
1,893
0
17
27,623
34,318
0
19,952
7,671
0
23,991
L
Fenrir
21,206
4,026
0
405
26,279
16,369
0
10,167
16,100
0
27,603
W
26,165
14,478
2,826
12,809
29,608
13,186
0
17,553
12,055
65,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,287
Gold Earned
83,270
362
Minions Killed
333
6
Camps Cleared
7
1,771,435
Distance Traveled
1,585,484
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,380
905
61
4
0
318,046
0
W
Heimdallr
18,939
1,114
145
9
2
319,028
0
L
Cthulhu
17,148
1,009
118
7
0
347,824
1
L
Discordia
16,260
956
73
4
3
369,909
0
W
Arachne
15,926
937
25
1
2
328,764
2
L
Neith
15,166
892
127
7
2
290,719
1
L
Ao Kuang
16,771
987
27
2
1
368,162
1
W
Odin
16,094
947
17
1
0
340,173
0
L
Fenrir
16,942
997
17
1
0
394,821
0
W
Olorun
16,931
996
85
5
3
279,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role