Player Matchup

Sun Wukong
Sun Wukong
Ciborg-Wolf
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,058 Elo+
Solo
Pele
Pele
Thanatos1799
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
The69thHokage420
King Arthur
Level 12
God Stats
0W - 2L
1,374 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Nemesis
Nemesis
XxTheRose_MamixX
Nemesis
Level 4
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Ymir
Ymir
swanboi13
Ymir
Level 16
God Stats
1W - 1L
1,679 SR
Queue Stats
46W - 64L
1,308 Elo+
Solo
Team Averages
Level 13
1,444 SR
1,245 Elo+

VS

Team Averages
Level 25
1,464 SR
1,264 Elo+
Merlin
Merlin
TensaJones
Merlin
Level 98
God Stats
6W - 2L
1,473 SR
Queue Stats
483W - 485L
1,347 Elo+
Party 1
Thor
Thor
josouza1982
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
921 Elo+
Solo
Guan Yu
Guan Yu
owne SQUIRLY
Guan Yu
Level 5
God Stats
4W - 3L
1,549 SR
Queue Stats
37W - 45L
1,338 Elo+
Party 1
Nemesis
Nemesis
talasamo
Nemesis
Level 12
God Stats
2W - 2L
1,300 SR
Queue Stats
5W - 7L
1,215 Elo+
Solo
Apollo
Apollo
xex lucifer123
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ciborg-Wolf
Sun Wukong
18
0 / 13 / 6
12,364
824
13,308
29,909
18,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 7 / 4
14,340
956
15,146
22,158
8,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
The69thHokage420
King Arthur
18
0 / 6 / 4
12,370
825
2,515
23,811
18,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

19
2 / 11 / 1
13,189
879
14,530
23,334
10,387
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
5 / 3 / 6
13,741
916
13,135
19,335
23,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TensaJones
Merlin
20
17 / 0 / 12
17,777
1,185
47,583
7,750
2,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 6 / 4
11,800
787
1,370
10,437
3,443
Guan Yu
owne SQUIRLY
Guan Yu
20
9 / 4 / 23
15,868
1,058
28,983
25,934
27,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
talasamo
Nemesis
20
13 / 1 / 20
16,821
1,121
23,118
19,732
19,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 3 / 4
11,617
774
2,309
3,154
959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
14
Kills
40
40
Deaths
14
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ciborg-Wolf
Sun Wukong
0
13
6
0.23
W
Merlin
TensaJones
Merlin
17
0
12
23
L
7
7
4
1.29
L
King Arthur
The69thHokage420
King Arthur
0
6
4
0.33
L
2
11
1
0.23
W
0
6
4
0.33
W
Guan Yu
owne SQUIRLY
Guan Yu
9
4
23
5.13
L
Ymir
5
3
6
2.67
W
Nemesis
talasamo
Nemesis
13
1
20
23
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,634
Damage
103,363
118,547
Taken
67,007
80,150
Mitigated
54,593
7,768
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ciborg-Wolf
Sun Wukong
13,308
3,635
0
620
29,909
18,435
0
10,573
19,336
0
20,614
W
Merlin
TensaJones
Merlin
47,583
4,224
0
0
7,750
2,998
0
262
7,488
113,827
0
L
15,146
3,879
692
3,491
22,158
8,691
0
8,647
13,511
0
39,213
L
King Arthur
The69thHokage420
King Arthur
2,515
837
191
1,144
23,811
18,809
0
10,550
13,261
0
26,073
L
14,530
5,443
0
1,090
23,334
10,387
0
9,212
14,122
0
59,956
W
1,370
445
0
0
10,437
3,443
0
2,382
8,055
0
4,362
W
Guan Yu
owne SQUIRLY
Guan Yu
28,983
6,013
2,783
6,960
25,934
27,935
0
4,857
20,272
0
41,017
L
Ymir
13,135
3,888
0
540
19,335
23,828
0
8,945
10,390
25,903
0
W
Nemesis
talasamo
Nemesis
23,118
9,322
0
255
19,732
19,258
0
4,346
15,361
586
44,847
W
2,309
1,340
0
0
3,154
959
0
1,288
1,866
0
5,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,004
Gold Earned
73,883
237
Minions Killed
250
4
Camps Cleared
3
1,322,344
Distance Traveled
1,133,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,364
824
4
0
1
235,815
0
W
Merlin
17,777
1,185
178
12
2
281,928
0
L
Pele
14,340
956
59
4
1
291,659
0
L
King Arthur
12,370
825
51
3
1
225,546
1
L
Nemesis
13,189
879
91
6
0
293,796
0
W
Thor
11,800
787
0
0
0
171,399
0
W
Guan Yu
15,868
1,058
26
2
0
322,704
2
L
Ymir
13,741
916
32
2
1
275,528
1
W
Nemesis
16,821
1,121
38
3
1
318,070
0
W
Apollo
11,617
774
8
1
0
39,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role