Player Matchup

Janus
Janus
Masters
Diluck
Janus
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
EIoBully
Nike
Masters
Level 104
God Stats
0W - 4L
1,306 SR
Queue Stats
269W - 232L
2,731 MMR
Party 2
Pele
Pele
Masters
Glaivus
Pele
Masters
Level 160
God Stats
12W - 13L
1,613 SR
Queue Stats
223W - 208L
2,902 MMR
Solo
Anhur
Anhur
Masters
Pebblẽs
Anhur
Masters
Level 137
God Stats
36W - 34L
1,631 SR
Queue Stats
214W - 206L
2,813 MMR
Solo
Ymir
Ymir
Platinum II
yyyytpsaN
Ymir
Platinum II
Level 57
God Stats
2W - 1L
1,586 SR
Queue Stats
95W - 72L
2,672 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,527 SR
2,524 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,546 SR
2,397 MMR
Skadi
Skadi
Diamond II
Arakhnic
Skadi
Diamond II
Level 159
God Stats
8W - 7L
1,703 SR
Queue Stats
213W - 178L
2,670 MMR
Party 1
Yemoja
Yemoja
Diamond I
Maxthy
Yemoja
Diamond I
Level 155
God Stats
20W - 23L
1,602 SR
Queue Stats
156W - 140L
2,576 MMR
Party 1
Merlin
Merlin
Grandmaster
NotPumise
Merlin
Grandmaster
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Vizzente
King Arthur
Masters
Level 156
God Stats
27W - 24L
1,731 SR
Queue Stats
211W - 192L
2,642 MMR
Solo
Achilles
Achilles
Masters
halfvillain
Achilles
Masters
Level 68
God Stats
1W - 4L
1,195 SR
Queue Stats
225W - 216L
2,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diluck
Janus
6
0 / 0 / 0
3,521
704
923
990
238
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
6
0 / 0 / 1
3,444
689
2,631
3,141
1,021
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
Glaivus
Pele
6
1 / 0 / 0
3,730
746
905
2,929
644
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Pebblẽs
Anhur
1
0 / 1 / 0
2,498
500
210
658
93
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
5
0 / 0 / 0
3,244
649
351
1,225
421
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Bans
He BoPersephoneSetNemesisTsukuyomi

VS

Bans
CthulhuKuzenboMercurySun WukongRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arakhnic
Skadi
6
1 / 0 / 0
3,739
748
421
1,428
295
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Maxthy
Yemoja
4
0 / 0 / 1
3,258
652
298
1,469
410
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
NotPumise
Merlin
6
0 / 0 / 0
3,546
709
579
1,299
360
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Vizzente
King Arthur
5
0 / 1 / 0
3,344
669
2,077
4,061
1,789
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
halfvillain
Achilles
5
0 / 0 / 0
3,348
670
466
2,648
767
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arakhnic
Skadi
1
0
0
1
L
Janus
Diluck
Janus
0
0
0
0
L
Nike
0
0
1
0.5
L
Pele
Glaivus
Pele
1
0
0
1
W
Yemoja
Maxthy
Yemoja
0
0
1
0.5
W
Merlin
NotPumise
Merlin
0
0
0
0
L
Anhur
Pebblẽs
Anhur
0
1
0
0
W
King Arthur
Vizzente
King Arthur
0
1
0
0
W
Achilles
halfvillain
Achilles
0
0
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,020
Damage
3,841
8,943
Taken
10,905
2,417
Mitigated
3,621
4,144
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arakhnic
Skadi
421
113
0
752
1,428
295
0
351
1,077
0
16,125
L
Janus
Diluck
Janus
923
99
0
446
990
238
0
449
541
17,712
0
L
Nike
2,631
998
0
1,485
3,141
1,021
0
0
2,866
0
11,196
L
Pele
Glaivus
Pele
905
309
0
1,484
2,929
644
0
188
2,741
0
14,109
W
Yemoja
Maxthy
Yemoja
298
116
289
636
1,469
410
0
0
1,469
4,996
0
W
Merlin
NotPumise
Merlin
579
280
0
617
1,299
360
0
714
585
16,959
0
L
Anhur
Pebblẽs
Anhur
210
116
0
58
658
93
0
187
471
0
1,525
W
King Arthur
Vizzente
King Arthur
2,077
524
0
1,800
4,061
1,789
0
0
3,816
0
11,711
W
Achilles
halfvillain
Achilles
466
66
0
1,691
2,648
767
0
209
2,439
0
12,166
L
Ymir
351
192
0
671
1,225
421
0
53
1,172
5,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,437
Gold Earned
17,235
116
Minions Killed
134
0
Camps Cleared
0
381,585
Distance Traveled
478,703
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,739
748
36
7
0
89,170
1
L
Janus
3,521
704
37
7
0
99,610
2
L
Nike
3,444
689
26
5
0
109,635
0
L
Pele
3,730
746
36
7
0
101,006
2
W
Yemoja
3,258
652
10
2
0
101,304
4
W
Merlin
3,546
709
38
8
0
90,830
2
L
Anhur
2,498
500
4
1
0
18,975
1
W
King Arthur
3,344
669
26
5
0
107,648
0
W
Achilles
3,348
670
24
5
0
89,751
1
L
Ymir
3,244
649
13
3
0
52,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role