Player Matchup

Anhur
Anhur
CookeWiZz8
Anhur
Level 101
God Stats
3W - 10L
1,462 SR
Queue Stats
226W - 268L
1,554 Elo+
Party 2
Aphrodite
Aphrodite
General Dumz
Aphrodite
Level 120
God Stats
18W - 15L
1,752 SR
Queue Stats
112W - 134L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
Mullenmatters
Xing Tian
Level 123
God Stats
15W - 20L
1,582 SR
Queue Stats
75W - 70L
1,640 Elo+
Solo
Susano
Susano
TooMuchPotion
Susano
Level 122
God Stats
16W - 16L
1,675 SR
Queue Stats
80W - 90L
1,516 Elo+
Party 2
Team Averages
Level 117
1,618 SR
1,541 Elo+

VS

Team Averages
Level 132
1,509 SR
1,586 Elo+
Olorun
Olorun
Cassio_Sniper_BR
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,709 Elo+
Solo
Sobek
Sobek
Darckret
Sobek
Level 126
God Stats
1W - 0L
1,481 SR
Queue Stats
21W - 18L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LikeMike23Xx
Tsukuyomi
Level 139
God Stats
10W - 7L
1,553 SR
Queue Stats
385W - 400L
1,546 Elo+
Solo
Neith
Neith
Ragnaröook
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
2 / 8 / 7
12,601
663
11,711
23,198
13,419
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
General Dumz
Aphrodite
19
2 / 8 / 8
12,734
670
17,619
21,539
14,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mullenmatters
Xing Tian
20
5 / 3 / 4
14,463
761
15,676
24,680
32,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 6 / 6
12,765
672
20,499
13,873
6,136
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
12,854
677
11,193
18,274
7,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
Darckret
Sobek
20
7 / 2 / 13
14,325
754
12,869
26,002
20,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
LikeMike23Xx
Tsukuyomi
20
10 / 3 / 5
14,024
738
16,908
17,394
14,440
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 2 / 13
14,826
780
30,829
23,317
14,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
12
Kills
25
25
Deaths
13
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
6
6
0.5
L
Anhur
2
8
7
0.69
W
Sobek
Darckret
Sobek
7
2
13
6.75
L
Aphrodite
General Dumz
Aphrodite
2
8
8
0.75
W
Tsukuyomi
LikeMike23Xx
Tsukuyomi
10
3
5
4.17
L
Xing Tian
Mullenmatters
Xing Tian
5
3
4
2.33
W
8
2
13
7.25
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,505
Damage
71,799
83,290
Taken
84,987
66,944
Mitigated
56,664
23,758
Healing
30,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,193
5,653
1,002
6,298
18,274
7,223
4,166
7,885
10,389
46,158
0
L
Anhur
11,711
4,093
0
686
23,198
13,419
1,596
5,732
16,922
0
45,141
W
Sobek
Darckret
Sobek
12,869
1,050
0
9,040
26,002
20,625
758
9,666
13,476
38,314
0
L
Aphrodite
General Dumz
Aphrodite
17,619
1,595
10,674
9,935
21,539
14,771
260
6,850
14,339
53,631
0
W
Tsukuyomi
LikeMike23Xx
Tsukuyomi
16,908
3,428
0
1,224
17,394
14,440
1,243
8,526
8,868
0
45,609
L
Xing Tian
Mullenmatters
Xing Tian
15,676
786
0
2,358
24,680
32,618
519
8,289
15,691
48,218
0
W
30,829
19,234
0
13,080
23,317
14,376
2,522
8,134
15,183
0
72,691
L
20,499
6,933
0
105
13,873
6,136
224
4,187
9,386
0
47,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
56,029
245
Minions Killed
280
14
Camps Cleared
13
1,251,707
Distance Traveled
1,434,379
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,854
677
75
4
4
281,022
0
L
Anhur
12,601
663
63
3
4
291,333
2
W
Sobek
14,325
754
70
4
2
410,588
0
L
Aphrodite
12,734
670
92
5
1
312,819
1
W
Tsukuyomi
14,024
738
44
2
4
396,002
2
L
Xing Tian
14,463
761
36
2
3
372,128
0
W
Neith
14,826
780
91
5
3
346,767
2
L
Susano
12,765
672
54
3
6
275,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role