Player Matchup

Persephone
Persephone
Odanir
Persephone
Level 26
God Stats
1W - 2L
1,208 SR
Queue Stats
85W - 86L
1,410 Elo+
Solo
Rama
Rama
SUPERXANDÃO
Rama
Level 20
God Stats
14W - 5L
1,710 SR
Queue Stats
57W - 27L
1,619 Elo+
Party 1
Amaterasu
Amaterasu
Tharlen
Amaterasu
Level 5
God Stats
14W - 21L
1,527 SR
Queue Stats
27W - 38L
1,323 Elo+
Solo
Scylla
Scylla
henricachorro
Scylla
Level 25
God Stats
1W - 2L
1,224 SR
Queue Stats
63W - 58L
1,405 Elo+
Solo
Hercules
Hercules
negogay
Hercules
Level 11
God Stats
5W - 3L
1,941 SR
Queue Stats
21W - 13L
1,691 Elo+
Party 1
Team Averages
Level 17
1,522 SR
1,490 Elo+

VS

Team Averages
Level 16
1,472 SR
1,475 Elo+
Sun Wukong
Sun Wukong
Ichiruto18
Sun Wukong
Level 5
God Stats
1W - 3L
1,277 SR
Queue Stats
23W - 30L
1,314 Elo+
Solo
Scylla
Scylla
Infernape1
Scylla
Level 35
God Stats
2W - 2L
1,592 SR
Queue Stats
50W - 35L
1,553 Elo+
Party 2
Nemesis
Nemesis
Straux
Nemesis
Level 17
God Stats
1W - 1L
1,489 SR
Queue Stats
16W - 10L
1,653 Elo+
Party 2
Zeus
Zeus
WST_SWAAG
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Thor
Thor
xXDronesXx
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 39L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Odanir
Persephone
18
0 / 2 / 22
10,781
1,078
9,104
8,034
2,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
26 / 3 / 11
15,692
1,569
39,152
10,628
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
Tharlen
Amaterasu
18
6 / 4 / 18
11,782
1,178
7,480
14,477
12,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 19
10,439
1,044
9,277
9,539
2,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
negogay
Hercules
18
5 / 3 / 23
11,463
1,146
12,998
15,890
15,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

216

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ichiruto18
Sun Wukong
15
2 / 11 / 4
9,367
937
8,043
19,092
15,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Infernape1
Scylla
16
3 / 7 / 5
10,661
1,066
9,670
13,725
5,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Straux
Nemesis
17
4 / 9 / 8
11,072
1,107
13,391
22,951
12,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
0 / 8 / 9
10,216
1,022
8,826
13,470
5,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 5
11,890
1,189
12,677
13,321
5,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
47
39
Kills
16
16
Deaths
39
93
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ichiruto18
Sun Wukong
2
11
4
0.36
L
Scylla
Infernape1
Scylla
3
7
5
0.79
W
Persephone
Odanir
Persephone
0
2
22
5.5
W
26
3
11
10.5
L
Nemesis
Straux
Nemesis
4
9
8
0.89
W
Amaterasu
Tharlen
Amaterasu
6
4
18
3.75
L
Zeus
0
8
9
0.56
W
2
4
19
2.88
W
Hercules
negogay
Hercules
5
3
23
5.5
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,011
Damage
52,607
58,568
Taken
82,559
37,637
Mitigated
45,788
13,747
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ichiruto18
Sun Wukong
8,043
2,058
0
371
19,092
15,874
0
3,579
15,513
0
11,755
L
Scylla
Infernape1
Scylla
9,670
1,885
0
2,206
13,725
5,647
0
2,752
10,973
45,455
0
W
Persephone
Odanir
Persephone
9,104
963
0
1,579
8,034
2,987
0
2,152
5,882
26,849
0
W
39,152
34,528
0
4,687
10,628
4,296
0
2,543
8,085
0
65,725
L
Nemesis
Straux
Nemesis
13,391
6,451
0
2,742
22,951
12,953
0
4,932
18,019
0
25,405
W
Amaterasu
Tharlen
Amaterasu
7,480
4,433
0
564
14,477
12,742
0
6,199
8,278
0
25,999
L
Zeus
8,826
1,602
0
474
13,470
5,381
0
2,629
10,841
29,892
0
W
9,277
2,004
0
1,412
9,539
2,601
0
4,058
5,481
28,728
0
W
Hercules
negogay
Hercules
12,998
5,824
0
5,505
15,890
15,011
0
3,544
12,346
0
21,566
L
12,677
1,399
0
410
13,321
5,933
0
4,489
8,832
0
24,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
53,206
203
Minions Killed
179
9
Camps Cleared
3
995,986
Distance Traveled
991,538
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,367
937
1
0
0
168,028
3
L
Scylla
10,661
1,066
98
10
2
195,948
0
W
Persephone
10,781
1,078
48
5
0
190,684
0
W
Rama
15,692
1,569
70
7
1
175,824
1
L
Nemesis
11,072
1,107
16
2
0
226,297
1
W
Amaterasu
11,782
1,178
36
4
4
209,294
0
L
Zeus
10,216
1,022
45
5
1
183,683
0
W
Scylla
10,439
1,044
40
4
1
201,572
0
W
Hercules
11,463
1,146
9
1
3
218,612
0
L
Thor
11,890
1,189
19
2
0
217,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role