Player Matchup

Hachiman
Hachiman
PleasedHoney929
Hachiman
Level 46
God Stats
28W - 65L
1,300 SR
Queue Stats
214W - 324L
1,224 Elo+
Solo
Hel
Hel
TopShotJoey77
Hel
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 162L
1,247 Elo+
Party 2
Neith
Neith
bigjoe10029
Neith
Level 81
God Stats
133W - 152L
1,456 SR
Queue Stats
178W - 214L
1,314 Elo+
Party 2
Team Averages
Level 59
1,418 SR
1,262 Elo+

VS

Team Averages
Level 61
1,446 SR
1,335 Elo+
Hel
Hel
Brandx1013
Hel
Level 94
God Stats
6W - 1L
1,686 SR
Queue Stats
66W - 64L
1,331 Elo+
Solo
Pele
Pele
I Got Ashy Lips
Pele
Level 53
God Stats
1W - 0L
1,326 SR
Queue Stats
2W - 3L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
Op Blasphemy
Cthulhu
Level 36
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 7 / 6
8,321
594
5,106
10,353
3,850
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 8 / 6
9,080
649
8,487
12,011
5,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 3 / 3
9,500
679
10,322
9,667
3,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
9,758
697
6,856
8,930
5,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 7 / 6
10,823
773
8,211
12,150
3,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Op Blasphemy
Cthulhu
15
7 / 1 / 10
10,842
774
11,629
11,845
8,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
18
18
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
10
7
6
1.86
W
Cthulhu
Op Blasphemy
Cthulhu
7
1
10
12
L
Hachiman
1
7
6
0.57
L
3
8
6
0.75
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
26,696
32,031
Taken
32,925
13,317
Mitigated
18,478
7,757
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,856
1,103
5,895
4,759
8,930
5,745
306
2,505
6,425
40,370
0
W
8,211
1,156
0
516
12,150
3,914
918
3,352
8,798
0
26,275
W
Cthulhu
Op Blasphemy
Cthulhu
11,629
218
126
2,666
11,845
8,819
400
2,690
9,155
36,856
0
L
Hachiman
5,106
2,270
253
294
10,353
3,850
42
6,276
4,077
0
17,084
L
8,487
698
2,517
2,495
12,011
5,791
464
5,874
6,137
20,701
0
L
10,322
4,429
426
1,772
9,667
3,676
198
6,383
3,284
0
37,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
31,423
114
Minions Killed
143
0
Camps Cleared
0
592,099
Distance Traveled
790,877
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,758
697
58
4
0
223,250
4
W
Pele
10,823
773
21
2
0
270,591
0
W
Cthulhu
10,842
774
64
5
0
297,036
0
L
Hachiman
8,321
594
35
3
0
159,037
0
L
Hel
9,080
649
16
1
0
209,004
0
L
Neith
9,500
679
63
5
0
224,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role