Player Matchup

Horus
Horus
DillDozer417
Horus
Level 28
God Stats
27W - 27L
1,435 SR
Queue Stats
81W - 107L
1,152 Elo+
Party 1
Thoth
Thoth
IlArthurll-
Thoth
Level 15
God Stats
20W - 22L
1,560 SR
Queue Stats
207W - 207L
1,100 Elo+
Solo
Thanatos
Thanatos
ThanosThe0ne
Thanatos
Level 14
God Stats
3W - 10L
1,119 SR
Queue Stats
13W - 27L
1,119 Elo+
Party 1
Team Averages
Level 19
1,372 SR
1,124 Elo+

VS

Team Averages
Level 22
1,409 SR
942 Elo+
Anhur
Anhur
GamerFenix77
Anhur
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
5W - 21L
832 Elo+
Party 2
Ymir
Ymir
Oy700_nut
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,111 Elo+
Solo
Nemesis
Nemesis
Papichulo932550
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 26L
884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,686
668
4,352
11,287
6,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 5
9,006
693
10,441
6,529
2,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ThanosThe0ne
Thanatos
11
4 / 1 / 2
8,968
690
5,346
7,006
2,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
6,771
521
73
744
180
Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Ymir
14
4 / 4 / 1
9,158
704
7,702
20,056
13,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 2
7,182
552
1,254
4,891
1,825
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
0
0
1
0.5
W
1
1
5
3.5
L
Ymir
4
4
1
1.13
L
0
4
2
0.25
W
Thanatos
ThanosThe0ne
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,139
Damage
9,029
24,822
Taken
25,691
11,416
Mitigated
15,255
13,088
Healing
662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,352
1,745
1,807
3,352
11,287
6,618
1,157
3,568
7,719
0
14,969
L
73
0
111
111
744
180
0
268
476
0
891
W
10,441
880
0
645
6,529
2,082
816
1,819
4,710
43,892
0
L
Ymir
7,702
637
0
219
20,056
13,250
0
9,147
10,695
34,857
0
L
1,254
548
0
221
4,891
1,825
0
1,116
3,700
0
4,744
W
Thanatos
ThanosThe0ne
Thanatos
5,346
1,045
0
7,284
7,006
2,716
0
2,379
4,627
0
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
23,111
114
Minions Killed
47
0
Camps Cleared
0
671,297
Distance Traveled
362,886
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,686
668
20
2
0
238,805
2
L
Anhur
6,771
521
1
0
0
19,915
0
W
Thoth
9,006
693
57
4
0
206,142
0
L
Ymir
9,158
704
43
3
0
200,057
1
L
Nemesis
7,182
552
3
0
0
142,914
0
W
Thanatos
8,968
690
37
3
0
226,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role