Player Matchup

Rama
Rama
Dakkubata
Rama
Level 128
God Stats
4W - 2L
1,786 SR
Queue Stats
138W - 142L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Konshinsokan
Nu Wa
Level 128
God Stats
3W - 4L
1,483 SR
Queue Stats
122W - 127L
1,473 Elo+
Party 1
Chaac
Chaac
Kyrus000
Chaac
Level 106
God Stats
7W - 1L
1,560 SR
Queue Stats
49W - 56L
1,522 Elo+
Solo
Team Averages
Level 121
1,609 SR
1,481 Elo+

VS

Team Averages
Level 72
1,520 SR
1,376 Elo+
Nox
Nox
BeauQuetzin
Nox
Level 42
God Stats
12W - 4L
1,687 SR
Queue Stats
101W - 98L
1,436 Elo+
Solo
Neith
Neith
Her0ofwars
Neith
Level 56
God Stats
2W - 5L
1,422 SR
Queue Stats
8W - 12L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
Th3Chr1st0fQC
Sun Wukong
Level 119
God Stats
2W - 4L
1,451 SR
Queue Stats
14W - 21L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
7 / 6 / 4
13,619
717
14,722
16,022
5,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 10
12,291
647
18,030
12,533
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Kyrus000
Chaac
15
5 / 4 / 6
12,809
674
12,463
16,186
14,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
12,452
655
13,566
20,124
8,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
7 / 3 / 4
12,469
656
12,121
15,930
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Th3Chr1st0fQC
Sun Wukong
16
2 / 6 / 8
11,975
630
11,811
19,708
20,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
13
Kills
15
15
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Rama
7
6
4
1.5
L
Neith
7
3
4
3
W
1
5
10
1.2
W
Chaac
Kyrus000
Chaac
5
4
6
2
L
Sun Wukong
Th3Chr1st0fQC
Sun Wukong
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
37,498
44,741
Taken
55,762
24,053
Mitigated
34,133
14,561
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,566
821
484
6,470
20,124
8,230
0
6,531
13,593
54,427
0
W
Rama
14,722
12,749
0
5,540
16,022
5,269
620
4,692
11,330
0
68,795
L
Neith
12,121
4,998
879
2,902
15,930
5,806
832
6,125
9,805
0
56,101
W
18,030
2,422
0
2,474
12,533
4,207
1,818
4,052
8,481
65,426
0
W
Chaac
Kyrus000
Chaac
12,463
1,708
0
6,547
16,186
14,577
827
5,196
10,990
0
43,488
L
Sun Wukong
Th3Chr1st0fQC
Sun Wukong
11,811
2,174
1,124
1,783
19,708
20,097
360
5,808
13,900
0
55,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
36,896
205
Minions Killed
203
0
Camps Cleared
0
979,378
Distance Traveled
986,493
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,452
655
59
3
0
332,316
5
W
Rama
13,619
717
63
3
0
306,642
2
L
Neith
12,469
656
73
4
0
309,548
3
W
Nu Wa
12,291
647
94
5
0
318,429
2
W
Chaac
12,809
674
48
3
0
354,307
0
L
Sun Wukong
11,975
630
71
4
0
344,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role