Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
FoleyLFC
Zeus
Level 157
God Stats
46W - 20L
1,822 SR
Queue Stats
598W - 306L
1,662 Elo+
Party 2
He Bo
He Bo
Hugh_Jrection
He Bo
Level 29
God Stats
20W - 14L
1,464 SR
Queue Stats
150W - 148L
1,416 Elo+
Party 3
Da Ji
Da Ji
KKye7
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 64L
1,693 Elo+
Party 2
Neith
Neith
Lawerinsky
Neith
Level 39
God Stats
228W - 265L
1,450 SR
Queue Stats
263W - 322L
1,417 Elo+
Solo
Team Averages
Level 66
1,547 SR
1,538 Elo+

VS

Team Averages
Level 39
1,574 SR
1,572 Elo+
Cthulhu
Cthulhu
Belhya
Cthulhu
Level 21
God Stats
16W - 11L
1,557 SR
Queue Stats
322W - 189L
1,514 Elo+
Party 1
Fenrir
Fenrir
Bunpi
Fenrir
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
408W - 274L
1,497 Elo+
Party 1
Nemesis
Nemesis
Hollown
Nemesis
Level 63
God Stats
2W - 5L
1,528 SR
Queue Stats
10W - 14L
1,567 Elo+
Party 4
Ymir
Ymir
mars_ledjou
Ymir
Level 28
God Stats
2W - 2L
1,673 SR
Queue Stats
3W - 7L
1,778 Elo+
Party 4
Camazotz
Camazotz
wwvwwwvwwvww
Camazotz
Level 23
God Stats
4W - 3L
1,615 SR
Queue Stats
485W - 333L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 5 / 6
10,372
943
7,390
10,850
4,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
18
11 / 5 / 8
13,695
1,245
38,819
10,095
4,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 3 / 11
11,769
1,070
13,207
7,535
2,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
KKye7
Da Ji
17
2 / 6 / 15
11,241
1,022
11,639
12,476
4,345
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
1 / 2 / 5
11,008
1,001
9,022
8,646
3,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belhya
Cthulhu
15
2 / 2 / 5
9,961
906
1,678
6,200
4,716
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Bunpi
Fenrir
14
1 / 4 / 3
9,337
849
4,164
9,523
2,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Hollown
Nemesis
18
12 / 8 / 7
13,931
1,266
17,870
29,494
10,419
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 4 / 14
12,336
1,121
8,214
32,319
33,011
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
wwvwwwvwwvww
Camazotz
15
2 / 3 / 5
9,910
901
4,800
8,759
5,823
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
55
21
Kills
21
21
Deaths
21
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
5
6
1.2
L
Cthulhu
Belhya
Cthulhu
2
2
5
2.25
L
Fenrir
Bunpi
Fenrir
1
4
3
0.63
W
Zeus
11
5
8
3
L
Nemesis
Hollown
Nemesis
12
8
7
1.94
W
4
3
11
3.17
W
Da Ji
KKye7
Da Ji
2
6
15
1.58
W
Neith
1
2
5
1.75
L
4
4
14
2.75
L
Camazotz
wwvwwwvwwvww
Camazotz
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,077
Damage
36,726
49,602
Taken
86,295
20,141
Mitigated
56,888
5,640
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,390
2,715
145
1,164
10,850
4,994
0
1,888
8,597
0
10,550
L
Cthulhu
Belhya
Cthulhu
1,678
173
0
0
6,200
4,716
0
2,529
3,671
7,768
0
L
Fenrir
Bunpi
Fenrir
4,164
573
0
84
9,523
2,919
0
4,921
4,602
0
7,209
W
Zeus
38,819
3,495
0
2,213
10,095
4,533
0
3,154
6,866
67,276
0
L
Nemesis
Hollown
Nemesis
17,870
7,642
0
2,120
29,494
10,419
0
18,223
11,271
570
33,143
W
13,207
715
0
566
7,535
2,993
0
2,132
4,908
33,038
0
W
Da Ji
KKye7
Da Ji
11,639
2,089
0
0
12,476
4,345
0
1,731
8,243
0
19,067
W
Neith
9,022
3,767
0
1,552
8,646
3,276
0
1,557
7,064
0
44,234
L
8,214
1,457
842
3,666
32,319
33,011
0
23,072
9,247
12,194
0
L
Camazotz
wwvwwwvwwvww
Camazotz
4,800
1,476
0
1,803
8,759
5,823
0
3,281
5,478
0
8,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,085
Gold Earned
55,475
222
Minions Killed
84
12
Camps Cleared
1
907,870
Distance Traveled
630,487
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,372
943
7
1
0
163,012
1
L
Cthulhu
9,961
906
12
1
0
84,824
0
L
Fenrir
9,337
849
13
1
0
96,104
2
W
Zeus
13,695
1,245
68
6
4
159,497
0
L
Nemesis
13,931
1,266
41
4
0
200,725
0
W
He Bo
11,769
1,070
61
6
0
225,154
0
W
Da Ji
11,241
1,022
13
1
3
168,227
0
W
Neith
11,008
1,001
73
7
5
191,980
0
L
Ymir
12,336
1,121
12
1
0
155,797
1
L
Camazotz
9,910
901
6
1
1
93,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role